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Invisible Update Incoming

As part of porting this game to phones, I re-wrote most of the code in Haxe and switched from OpenFL to Unity as the core engine. That's worked ok so far on phones and now it's time to transition the desktop builds to this new version. This is intended to be a mostly invisible update on desktop - no content changes and no loss of progress. Still, the fact that so much has changed behind the scenes has made me cautious.

Beta Testing


Version 1.4.5 covers Windows/Mac/Linux and is now available on the preview branch. If you're feeling brave, please give this version a try and let me know if you notice anything different or run into any problems (in the comments here, on Twitter @dukope, or through the support form). I'll move this build to the main branch after building a little confidence.

What's New


Content-wise, all platforms and versions are as similar as possible. Some notable changes from the currently-available 1.2.76 to 1.4.5 on desktops:
  • Runs under Unity 2020, hopefully improving compatibility.
  • Tweaks and bug fixes here and there.
  • Added command-line switches for disabling vsync, stretching to fill the screen, and more.
  • No more "boot.xml" for overriding the save directory (use "savedir" command-line switch instead)
  • Added an official localization for Korean (by BADA Games)
  • Added an official localization for Turkish (by Bared L)
  • Added an official localization for Czech (by Tomas2886 et al)

Updates from Beta 1.4.4 to Beta 1.4.5


  • Reworked fullscreen/windowed logic to fix blurriness
  • Fixed savedata folder calculation on Windows
  • Fixed disappearing ambient audio when pausing/unpausing
  • Fixed intermittent flickering system mouse cursor
  • Fixed "-1" endless score display
  • Extended confiscation drawer hit rect into border for easier clicking
(Thank you memenorio and Ha!)

What May Break


Some things that may not work right:
  • Achievements & leaderboards. This has been tested a bit but the underlying social API has completely changed so anything could happen here. Anything.
  • Game progress. OpenFL and Unity use fundamentally different methods to determine where to store savedata on the HD. I've copied the logic from 1.2.76 but tracing that logic through OpenFL to Lime to SDL is not exactly straightforward. If there's a problem here, the game will be looking in the wrong spot for your save files.
  • Input & rendering. Unity is handling all rendering and input now instead of the OpenFL/Lime/SDL stack. Another place where anything could happen. Who knows!
  • Custom localization packs. Loc packs used to be in one place, now they're in another. If you have a custom loc pack installed, it'll need to be put in the new location under [GAME_FOLDER]/PapersPlease_Data/StreamingAssets/loc

WARNING


This 1.4.5 preview build has not been tested extensively. I recommend backing up your savedata before switching to the preview branch.


[ 2022-11-27 02:36:27 CET ] [ Original post ]

Papers, Please
3909 Developer
3909 Publisher
2013-08-08 Release
Game News Posts: 15
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive (66084 reviews)
The Game includes VR Support
Public Linux Depots:
  • Papers, Please Linux [46.19 M]
Congratulations.
The October labor lottery is complete. Your name was pulled.
For immediate placement, report to the Ministry of Admission at Grestin Border Checkpoint.
An apartment will be provided for you and your family in East Grestin. Expect a Class-8 dwelling.
Glory to Arstotzka



The communist state of Arstotzka has just ended a 6-year war with neighboring Kolechia and reclaimed its rightful half of the border town, Grestin.

Your job as immigration inspector is to control the flow of people entering the Arstotzkan side of Grestin from Kolechia. Among the throngs of immigrants and visitors looking for work are hidden smugglers, spies, and terrorists.

Using only the documents provided by travelers and the Ministry of Admission's primitive inspect, search, and fingerprint systems you must decide who can enter Arstotzka and who will be turned away or arrested.

MINIMAL SETUP
  • Processor: 1.5 GHz Core2DuoMemory: 2 GB RAMStorage: 100 MB available spaceAdditional Notes: Minimum 1280x720 screen resolution
  • Memory: 2 GB RAMStorage: 100 MB available spaceAdditional Notes: Minimum 1280x720 screen resolution
  • Storage: 100 MB available spaceAdditional Notes: Minimum 1280x720 screen resolution
GAMEBILLET

[ 5968 ]

25.19$ (16%)
6.79$ (15%)
12.59$ (16%)
16.96$ (15%)
8.47$ (15%)
17.79$ (11%)
6.79$ (15%)
3.55$ (11%)
26.69$ (11%)
8.47$ (15%)
13.34$ (11%)
2.80$ (84%)
4.12$ (17%)
4.34$ (13%)
16.59$ (17%)
21.99$ (12%)
3.43$ (14%)
38.21$ (15%)
22.24$ (11%)
25.19$ (16%)
16.96$ (15%)
12.71$ (15%)
48.98$ (18%)
25.47$ (15%)
25.49$ (15%)
50.39$ (16%)
12.59$ (16%)
24.89$ (17%)
24.89$ (17%)
17.99$ (28%)
GAMERSGATE

[ 981 ]

12.87$ (36%)
4.5$ (75%)
0.75$ (85%)
1.58$ (77%)
7.5$ (70%)
0.56$ (81%)
1.31$ (81%)
0.56$ (81%)
6.25$ (75%)
7.36$ (82%)
3.48$ (83%)
3.75$ (75%)
7.5$ (70%)
3.4$ (80%)
2.7$ (77%)
1.2$ (85%)
0.56$ (81%)
5.22$ (74%)
11.69$ (10%)
1.5$ (92%)
1.05$ (85%)
5.0$ (80%)
1.05$ (85%)
4.0$ (80%)
0.9$ (92%)
1.05$ (85%)
0.75$ (81%)
1.8$ (55%)
1.31$ (81%)
5.22$ (74%)

FANATICAL BUNDLES

Time left:

356421 days, 4 hours, 27 minutes


Time left:

7 days, 12 hours, 27 minutes


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6 days, 12 hours, 27 minutes


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HUMBLE BUNDLES

Time left:

8 days, 6 hours, 27 minutes


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11 days, 6 hours, 27 minutes


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16 days, 5 hours, 27 minutes

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