





Legend of Dungeon is a randomly generated action RPG Beat'em'up with heavy Rogue-like elements, striking visuals, and dynamic music.
Key Features
- 26 Floors of Randomized Dungeon
- Unlockable Classes!
- Tameable Pets!
- Tons of Items, Weapons and Magic!
- Hats, hats, hats!
- Free Range Boss Monsters with special item drops
- Random encounter NPC’s to buy from and gamble with etc.
- Real-Time Beat'em'up style combat
- Up to 4 Player Cooperative Gameplay (same PC, multiple controllers)
- Permadeath (with 2+ players, you become a ghost, and collect spirit orbs to resurrect)
- Randomized Dynamic Music built from over 300 tracks!
- VR Mode!
- Full Controller support
- Local and Online Score Board
- Dynamically Shaded Pixel Art and Real-Time Shadows
In honor of the 1 year anniversary of our Kickstarter getting 650% funded, Version Tormentor is now live!
Since Legend of Dungeon's release in September, we've been working on the features we promised to our Kickstarter backers, and a few features we wanted simply because we love you all and want the game to be the best it can be.
This update brings you additional game modes: Impossible mode, Daily Dungeon, and Seeds(non random), a few more Dungeon tiles, 2 Hot-keys for your inventory(so redefine your controls!), and a help screen!
You might also stumble across a bit of holiday cheer in your travels.
Thank you to everyone for being kind enough to try our game, and a huge thank you to those that Kickstarted us, for the immense support!
May your deaths be swift and plentiful!
-Robot and Kitty @robotloveskitty
P.S. Happy Zombiemass!
Change Log, Version Tormenter:
- Revised Menu
- Added Holiday Stuff!
- Added a help screen
- Added game modes: Impossible, Seed, and Daily Dungeon
- Added Dungeon Tiles
- Added Inventory Hotkeys
- Door use now gradually colors doors
- Added EnableDisable 60fps Target frame rate
- Fixed the Book of the Devil summon bug
- Improved switch hitbox (so its easier to hit with most weapons)
- Fixed monsters from the previous room making aggro noises
- Moved the first step for downward stairs
- Fixed a handful of colliders
In honor of the 1 year anniversary of our Kickstarter getting 650% funded, Version Tormentor is now live!
Since Legend of Dungeon's release in September, we've been working on the features we promised to our Kickstarter backers, and a few features we wanted simply because we love you all and want the game to be the best it can be.
This update brings you additional game modes: Impossible mode, Daily Dungeon, and Seeds(non random), a few more Dungeon tiles, 2 Hot-keys for your inventory(so redefine your controls!), and a help screen!
You might also stumble across a bit of holiday cheer in your travels.
Thank you to everyone for being kind enough to try our game, and a huge thank you to those that Kickstarted us, for the immense support!
May your deaths be swift and plentiful!
-Robot and Kitty @robotloveskitty
P.S. Happy Zombiemass!
Change Log, Version Tormenter:
- Revised Menu
- Added Holiday Stuff!
- Added a help screen
- Added game modes: Impossible, Seed, and Daily Dungeon
- Added Dungeon Tiles
- Added Inventory Hotkeys
- Door use now gradually colors doors
- Added Enable\Disable 60fps Target frame rate
- Fixed the Book of the Devil summon bug
- Improved switch hitbox (so its easier to hit with most weapons)
- Fixed monsters from the previous room making aggro noises
- Moved the first step for downward stairs
- Fixed a handful of colliders
Minimum Setup
- OS: Ubuntu Linux 10.10
- Processor: 2.0 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce 8800 or Radeon HD4800 series. 512 MB of memory
- Storage: 500 MB available space
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