
Echoes of Eclipse is a roguelite shoot ’em up where you can play solo or in local co-op split screen. Choose your champion, develop your skills in real time, use companions, items and crafting to face changing challenges.
Survive the Eclipse Alone or with a Friend: Play alone or share the screen in local co-op split mode. Coordinate your actions and support each other against enemy waves.
Weapons and Characters: Select from a roster of champions, each with unique weapons, combat styles and abilities.
Element and Skill Variety: Combine different elemental abilities with active and passive skills. Create combinations that fit your style and adjust them to the situation.
Skill Progression in Two Ways: Improve abilities instantly during a run with real time upgrades or build long-term strength through the skill tree system.
Companions: Bring a companion to the battlefield. Companions assist in combat and provide additional support during encounters.
Items and Crafting: Collect unique items and turn them into stronger equipment through crafting. Adjust your gear to meet the needs of each run.
Multiple Game Modes: Access to various modes in development such as multiplayer PvE and PvP. These modes expand the gameplay beyond the standard shoot ’em up format.
Whether you want to push through waves alone, team up with a friend, master complex builds, or experiment with different modes, Echoes of Eclipse offers a blend of action, strategy, and variety that adapts to how you choose to play.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45818277/86cf06250236af403b3a44a333346ca4ec9cebee.jpg\"][/img]
Echoes of Eclipse New Patch \n\nA new patch is live with important fixes and improvements for a smoother and more balanced experience. Heres whats new.\n\nGameplay Fixes \n Certain enemies now properly drop loot \n The Necromancers Wings weapon no longer summons unlimited skeletons \n Fixed an issue that allowed weapons to level up before being unlocked \n Poison-throwing enemies now attack at intended speeds and can be dodged again \n The Fear skill now scales correctly when equipped twice \n Enemy HP potion drops have been slightly reduced for better balance \n Elite enemies now have a unique outline for easier recognition \n Enemies that leap onto the player now include a short reaction delay to give players more response time \n Global movement speed multiplier has been rebalanced \n Chaos Lord spawn bug caused by map expansion has been fixed\n\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45818277/d6fd9732cb10c78b556e8c4a9283fd2d1b1aa8fe.gif\"][/img]\n\nWorld and Interactables \n New interactable structures have been added to the map (4 new types) \n Existing interactables have been reworked for smoother interaction flow \n Interactables now respond to press and hold input instead of instant press (Mobile & PC) \n Map objects now spawn randomly but with controlled distribution to maintain balance \n Expanded maps have been filled with new obstacles and environmental details to enhance exploration \n Interactable parameters such as buff duration and percentage values can now be adjusted directly via PlayFab or the editor\n\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45818277/c82301768f4a75d1b7eb843c966761bd40ff880c.gif\"][/img]\n\nUI and Controls \n Fixed an issue preventing button size adjustment in the pause menu slider \n Custom key bindings now save correctly \n Improved readability of skill descriptions for active and passive skills in the skill selection screen \n Joystick navigation in the mail screen now works properly \n Joystick can now switch to sliders in the pause menu \n Guest players can no longer register with an empty nickname \n End-game Overall stats are now displayed in a clear and formatted way\n\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45818277/f0dbcaa0c55458ae53a7effa9dfa920d74c2db97.png\"][/img]\nVisual and Feedback Improvements \n Screenshake intensity now scales with the amount of damage dealt \n Enemies that leap onto the player now have thicker indicators for better visibility \n\nOther Adjustments \n All updates have been tested for stability \n Additional small fixes and backend improvements applied\n\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45818277/5f07c644483f5b56e1799317591db54599770b00.gif\"][/img]
Minimum Setup
- OS: SteamOS (Current 64-bit version) or Ubuntu 18.04 LTS and above
- Processor: Intel Core i3-4160 or AMD FX-6300Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: ntel HD Graphics 5000. NVIDIA GT 730. or AMD Radeon R7Network: Broadband Internet connection
- Storage: 5 GB available space
Recommended Setup
- OS: SteamOS (Current 64-bit version) or Ubuntu 20.04 LTS and above
- Processor: Intel Core i5-8400 or AMD Ryzen 5 2600Memory: 4096 MB RAM
- Graphics: NVIDIA GTX 1050 Ti or AMD Radeon RX 560Network: Broadband Internet connection
- Storage: 20 GB available space
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