Hello, The biggest update to Frozen Cortex is finally here! Here's a trailer: https://www.youtube.com/watch?v=VelA3W5DxQ4 This update adds Knockout, a kind of rogue-likey-likey permadeath type mode. Get as far as you can without losing a single match, using only limited (and somewhat randomised) player upgrades each week. Rewards will come for doing specific things in matches: it’s up to you to figure out what those are. It’s pretty hard, but a lot less annoying than a kind of massive, vague flaccid league mode. Also available is the somewhat-less-hardcore Global Cortex League mode, a more traditional league where the aim of the game is simply to do as well as you can in a season. Earn cash to buy new shiny robot players. Finally, there’s the Random League mode which pits you against a vast array of randomly-generated teams. This is the Wild West of Cortex. If you happen to like massive vague flaccid league modes...then this is for you! Except it’s really good. Yes. Each one of these modes has sub-modes with various difficulty settings and rule variants, including Timed Turns: think speed chess with more robot punching. There’s also Killer where you can knock your opponent’s robots out of the game with a single hit. A vast number of unique players have been added: you receive these players as upgrades in Knockout, or you can purchase them with your winnings from matches (or in-game gambling) in the League modes. Story Things Also featured for the first time is Frozen Cortex’s narrative. A scandal in the Global Cortex League threatens to undermine the entire game and might just be connected to the fate of the entire country… The narrative develops as the player plays their matches, persisting between playthroughs and between Knockout and Global Cortex League mode. We’ve tried to tell an involving story while still allowing the player to dip in and out of whichever mode they wish. Every team has its own AI coach, from Colonel Ruth Levine of the Armed Forces to Administrator Nomura from the media conglomerate SXT Vision. Each coach has their own unique set of hundreds of in-game barks which are tied into the game’s AI calculations: the AI will complain when it knows you’re going to score; mock you when you’ve boxed yourself into a corner; carefully explain that there was a better direction you could have chosen… Customisation Things Robot faces, robot armour, robot hats (yes, really), loads of unique stadiums, massive statue trophy things to adorn said stadiums (stadia? Probably.) These are available in both single player and multiplayer, so you can intimidate your opponents online with your giant pink holographic trousers. Tweaks and Stuff There’s a whole host of little things in this build: one of our favourites is the “full replay” which enables you to watch your entire match back in the 3D Outcome Mode. What's Happening Now We're now working hard on bug-fixing so that we can get the game ready for release. Please do continue to post bugs on the forums http://forums.mode7games.com/ here and also email support@mode7games.com We really want the game to be polished and perfect for release do please do flag anything, especially any game-breaking issues. Thanks so much for supporting Frozen Cortex through its development and for bearing with us during this final push!
[ 2015-01-30 16:18:53 CET ] [ Original post ]
🎮 Full Controller Support
- Frozen Cortex Linux Content [1.96 G]
- Frozen Cortex - Soundtrack DLC
- Frozen Cortex - Mega Tier DLC
- Frozen Cortex - Ultimate Tier DLC
- Frozen Cortex - Pay To Lose
Make a plan for your customised robots on a randomly-generated playfield. Positioning, timing and reading the terrain are all vital if you want to outwit your opponent.
Your moves, and those of your opponent, play out at the same time.
Taut, competitive multiplayer and a deep, complex single player with three different league modes (including large-scale randomly generated league) mean that you can experience your own brand of futuresporting glory!
“Another brilliant slice of strategy from Mode 7” (Eurogamer)
“I’ve been looking forward to this as much as almost any other game this year.” (Adam Smith, RockPaperShotgun)
Features
- Free key for a friend with every purchase
- Four core single player modes: roguelike “Knockout” mode; Global Cortex League mode; Manager Mode; Randomly Generated Season Mode
- Experience the intrigues of the Global Cortex League with a compelling story that spans the various modes - play how you want and keep up with the narrative!
- 7 unique AI teams each with their own coach who responds dynamically to the play
- Manager Mode - vast season mode featuring salary cap, roster management, free agent bidding, a college league, injuries and much more...
- Multiplayer modes: Full Match and Duplicate; several variants of each; make your own custom mode!
- Online rankings and fast matchmaking
- Team Editor: name your players, customise their stats, armour, faces and more!
- Further customisation options including Pitch Editor
- Music from legendary indie game composer nervous_testpilot
This game was previously called Frozen Endzone and was renamed Frozen Cortex while in Early Access
- OS: Kernel 2.6 or higher. x86-64
- Processor: 1.2GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.1+ & at least 1GB VRAM
- Storage: 3 GB available spaceAdditional Notes:
- Memory: 8 GB RAM
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