The skies are blue, the sun is shining and Sweden is very nearly shut down for Summer. I'm not kidding, this whole country just turns off in July like you pulled out its batteries. None the less, before the great productivity purge we're here for one more development diary for Europa Universalis IV.
A fair few forumites were clairvoyant enough to predict this after we added Ruler Personalities. Indeed, as part of the upcoming expansion we will have Leader Traits
At the conclusion of any battle the leader involved has a chance to gain a trait. This trait will, unlike Ruler Personalities, always be a bonus. Current chance of gaining a trait is set to 2% multiplied by the Army Tradition gain from a battle (this, like most numbers during development, is subject to balance changes) which can be set in the defines.
Leaders are limited to one trait each and that trait will affect all units under their command. In battle, the trait of the commanding general (the one whose shock/fire pips are used) will affect all units on their side.
Some of the traits:
Goal Orientated:+10% Movement Speed
Hardy Warrior: -20% Attrition
Siege Specialist: +15% Siege Ability
Born to the Saddle: +50% Cavalry Flanking Range
Of course, Admirals can gain traits too. Same rules as generals except the chance is based on naval tradition from battles.
Buccaneer: +25% Privateering Efficiency
Prize hunter: +5% chance of capturing enemy ships
Ironside: +5% Ship Durability
Extortioner: + 15% Light Ship Trade Power
There are 22 traits in total, many with combat modifiers which have been added to the game for use in modding (and in National Idea changes which we will show later). It's worth noting that Heirs, Monarchs, Conquistadors and Explorers can also gain traits from combat.
Leader Traits are a paid feature in the upcoming [name removed] expansion. There are many more features and changes to come but you're going to have to hold out for 5 weeks on more news since as I mentioned, this country is going to shut down for a month. I'll be back with the next dev diary in the first week of August.
Great generals are like Swedish Summer, never lasting quite as long as you want.
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[quote]Useful links
Official Website
Europa Universalis IV Wiki
Europa Universalis IV Development Diary Archive
[ 2016-07-01 12:47:18 CET ] [ Original post ]
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Paradox Development Studio is back with the fourth installment of the award-winning Europa Universalis series. The empire building game Europa Universalis IV gives you control of a nation to guide through the years in order to create a dominant global empire. Rule your nation through the centuries, with unparalleled freedom, depth and historical accuracy. True exploration, trade, warfare and diplomacy will be brought to life in this epic title rife with rich strategic and tactical depth.
Main Features
- Make your own decisions: Nation building is completely flexible and the possibilities are endless.
- Use your Monarch Power: Experience the new system of monarch power where your choices are influenced by the caliber of the man or woman you have at the top and will direct the ebb and flow of gameplay.
- Experience history coming to life: The great personalities of the past are on hand to support you as you make your mark on thousands of historical events.
- Turn the world into your playground: Enjoy hundreds of years of gameplay in a lush topographical map complete with dynamic seasonal effects.
- Experience the all new trade system: The trade system adds a new dimension to the great trade empires of the period. Gain control of vital trade routes and make the wealth of the world flow to your coffers.
- Bring out your negotiating skills in a deeper diplomatic system: Use coalitions, royal marriages and support for rebels and explore the possibilities of the new unilateral opinion system.
- Engage in Cross-platform Multiplayer: Battle against your friends or try the co-operative multiplayer mode that allows several players to work together to control a single nation with up to 32 players. Featuring improved chat and new matchmaking servers.
- Create your own history & customize your game: Europa Universalis IV gives you the chance to customize and mod practically anything your heart may desire and uses Steam Workshop.
- Processor: Intel Core i3-2105 / AMD FX 4300Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 460 / AMD Radeon HD 5850Video Memory: 1 GB RAMIDIA GeForce 9600 or higher. 1024MB graphics memory requiredHard Drive:6 GB HD spaceOther Requirements:Broadband Internet connectionAdditional:GLSL 1.3. OpenGL 2.1. Controller support: 3-button mouse. keyboard and speakers. Internet Connection or LAN for multiplayer
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