Good afternoon all. It's Thursday meaning that we are due a development diary for the upcoming EU4 expansion: Rights of Man.
Last week we gorged on five new features: Disinherit, Strengthen Government, Prussian Monarchy, Debase Currency and Abandon Personal Union. Today we'll be taking a light snack with just one, which is in no way related to me being busy with moving home at the moment.
Late game you could well have fought against or even played as a Revolutionary Republic. In the 1792 Start date you can enjoy spreading the revolution as France but mechanically any European nation can get into the mood for it. As part of the Rights of Man expansion, these Revolutionary Republics will have access to their own Revolutionary Republican Factions system, akin to Ming or Merchant Republics.
Three factions will wrestle for influence in your nation, which you can boost using ADM, DIP and MIL points.
Jacobins cost ADM to boost and gain influence from Republican Tradition being high. When they are the leading faction they have the following effects:
Global Unrest -2
Build Cost -15%
National Tax +15%
Diplomatic Reputation -2
Royalists cost DIP to boost. If their influence is high and republican tradition is below 40 then they can seize control to turn your nation into a Revolutionary Empire.
Diplomatic Reputation +1
State Maintenance Cost -25%
Subject Liberty Desire -20
Republican Tradition -0.5 per year
Girondists cost MIL to boost. They want to bring the revolution to other nations. They gain influence from being at war and lost it from being at peace.
Land Forcelimit +20%
Manpower Recovery +20%
Discipline +5%
Aggressive Expansion Impact +20%
So essentially you have your stabilizing faction, your empire building faction and your warring faction. Balance their effects and bonuses to either spread the empire far and wide or consolidate your holdings. If you allow yourself to "stabilize" into a revolutionary Empire, you will leave the faction system and return to a monarchy, albeit the best* monarchy in the game.
As is often the case, there are new events to coincide with them, usually affecting the influence of your factions.
Revolutionary Republic Factions will be a paid feature in the upcoming Rights of Man expansion, which will be released alongside the 1.18 Prussia Patch on 11th October 2016.
If you thirst for more (and why wouldn't you?) perhaps I can interest you in checking out the feature stream for Rights of Man with myself and Johan
http://www.youtube.com/watch?v=hhi_xQchvpY
*Not counting Hordes, of course.
Read the original post
[quote]Useful links
Official Website
Europa Universalis IV Wiki
Europa Universalis IV Development Diary Archive
[ 2016-09-08 13:19:17 CET ] [ Original post ]
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Paradox Development Studio is back with the fourth installment of the award-winning Europa Universalis series. The empire building game Europa Universalis IV gives you control of a nation to guide through the years in order to create a dominant global empire. Rule your nation through the centuries, with unparalleled freedom, depth and historical accuracy. True exploration, trade, warfare and diplomacy will be brought to life in this epic title rife with rich strategic and tactical depth.
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- Make your own decisions: Nation building is completely flexible and the possibilities are endless.
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- Processor: Intel Core i3-2105 / AMD FX 4300Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 460 / AMD Radeon HD 5850Video Memory: 1 GB RAMIDIA GeForce 9600 or higher. 1024MB graphics memory requiredHard Drive:6 GB HD spaceOther Requirements:Broadband Internet connectionAdditional:GLSL 1.3. OpenGL 2.1. Controller support: 3-button mouse. keyboard and speakers. Internet Connection or LAN for multiplayer
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