Good afternoon everyone. Thursday rolls around so once more we have some features from the upcoming Rights of Man to share with you. We've already shown off a huge number of changes coming with both the free 1.18 Prussia Patch and Rights of Man but we're still not done yet! Let's check out a couple more new additions.
Bodycount
When concluding a war, it's hard to get a sense of scale for just how many enemies fell to your blades, starved to death in your rolling tundra or were sent to the bottom of the ocean. Personally, I would like to know these figures so I can triumphantly explain to my nation why it was worth exhausting our manpower pool over the Border Friction at Jemtland to inflict massive casualties on our foes.
At the conclusion of a war you will be presented with a Bodycount screen showing losses for both sides and a breakdown of what was lost, how they perished and their unit model, just so you can look them dead in the eyes.
Additionally, you can select the shields for each nation involved in the war to see their individual burden that they shouldered, so you can see who did and did not pull their weight in a war. Very useful for those times where your ally in a war claims that they were fighting all the battles, you just weren't watching at the time. Clicking on the Defender or Attacker icons will show the losses for everyone on that side.
As with most pop-ups, you can toggle the display of this one to your liking. You can also observe game-long statistics about this in the ledger, where we have added pages for army and navy losses for all nations. Enjoy some numbers from last night's hands-off and try not to be scared of Russia, France and Ottomans.
Another minor change we has as part of Rights of Man is an indicator on the Minimap for friendly and hostile forces.
At times, panning around to keep an eye on all parts of your sprawling empire to see if your enemies are invading can be time better spent elsewhere. Now, as long as a nation's units are not covered by Fog of War, they will appear on the Minimap, either Green or Blue for friendlies, or red for hostile. Again, this feature can be toggled on and off.
These are two paid features in the upcoming Rights of Man expansion which will be released alongside the Free 1.18 Prussia Patch. Rights of Man will cost $20 or your local equivalent and be released on the 11th October. Our team is hard at work [S]plotting against each other for the ongoing multiplayer[/S] finalizing the expansion but we still have a few more things to show, and will be back again next week to maybe, just maybe, explain what Necromunda was all about.
If you hunger for more, perhaps the Rights of Man Developer Multiplayer will take your fancy:
http://www.youtube.com/watch?v=5BSsR-P48Rw
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[quote]Useful links
Official Website
Europa Universalis IV Wiki
Europa Universalis IV Development Diary Archive
Europa Universalis IV
Paradox Development Studio
Paradox Interactive
2013-08-13
Strategy Simulation Singleplayer Multiplayer
GameBillet
5.09 /
€
Game News Posts 498
🎹🖱️Keyboard + Mouse
Very Positive
(86987 reviews)
http://www.europauniversalis4.com
https://store.steampowered.com/app/236850 
The Game includes VR Support
EU4 LINUX [50.69 M]
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Paradox Development Studio is back with the fourth installment of the award-winning Europa Universalis series. The empire building game Europa Universalis IV gives you control of a nation to guide through the years in order to create a dominant global empire. Rule your nation through the centuries, with unparalleled freedom, depth and historical accuracy. True exploration, trade, warfare and diplomacy will be brought to life in this epic title rife with rich strategic and tactical depth.
Main Features
- Make your own decisions: Nation building is completely flexible and the possibilities are endless.
- Use your Monarch Power: Experience the new system of monarch power where your choices are influenced by the caliber of the man or woman you have at the top and will direct the ebb and flow of gameplay.
- Experience history coming to life: The great personalities of the past are on hand to support you as you make your mark on thousands of historical events.
- Turn the world into your playground: Enjoy hundreds of years of gameplay in a lush topographical map complete with dynamic seasonal effects.
- Experience the all new trade system: The trade system adds a new dimension to the great trade empires of the period. Gain control of vital trade routes and make the wealth of the world flow to your coffers.
- Bring out your negotiating skills in a deeper diplomatic system: Use coalitions, royal marriages and support for rebels and explore the possibilities of the new unilateral opinion system.
- Engage in Cross-platform Multiplayer: Battle against your friends or try the co-operative multiplayer mode that allows several players to work together to control a single nation with up to 32 players. Featuring improved chat and new matchmaking servers.
- Create your own history & customize your game: Europa Universalis IV gives you the chance to customize and mod practically anything your heart may desire and uses Steam Workshop.
- Processor: Intel Core i3-2105 / AMD FX 4300Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 460 / AMD Radeon HD 5850Video Memory: 1 GB RAMIDIA GeForce 9600 or higher. 1024MB graphics memory requiredHard Drive:6 GB HD spaceOther Requirements:Broadband Internet connectionAdditional:GLSL 1.3. OpenGL 2.1. Controller support: 3-button mouse. keyboard and speakers. Internet Connection or LAN for multiplayer
- Processor: Intel Core i3 3240 / AMD FX 8120Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 560 TiVideo Memory: 1 GB RAMHard Drive:6 GB HD spaceOther Requirements:Broadband Internet connectionAdditional:GLSL 1.3. OpenGL 2.1. Controller support: 3-button mouse. keyboard and speakers. Internet Connection or LAN for multiplayer
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