1.18 Balance Changes
[ 2016-09-27 09:29:53 CET ] [ Original post ]
Hello everyone and welcome to another Europa Universalis development diary. This time we’ll take a look at the most important balance changes for 1.18, with a quick explanation on why we did them..
Setup
- Lucky nations are now down to 8, sorry Poland, Brandenburg & Sweden.
- Lots of National Ideas have been changed, but most importantly Knights lost their tolerance for heretics, but can instead do slave raids.
- If you have a port, now you get at least 5 sailors per month.
- Ships now engage in a priority order from heavy, galley, light to transport, up to a maximum of the engagement width (for which heavies count as 3 rather than 1).
- Reworked foreign spy detection & counter espionage. Counter espionage have less impact on discovery, but both now impact the spy network buildup of the target in your nation.
- Reduced unrest and Republican Tradition impact from Sowing discontent spy action
- Spy network bonuses will now apply to the target's subjects.
- Breaking vassalage with a vassal that has over 50% in liberty desire no longer gives a relation penalty.
- Increased Liberty Desire from tariffs, up to 50% LD at 100% tariffs
- Colonial nations only lose half the money the overlord is getting in tariffs.
- Large colonial nations now gives you +5 land force limit each
- There is now a scaled penalty to Liberty Desire up to +25% at max Mercantilism.
- Vassals fighting each others (i.e. in Japan) now always accept Enforce Peace requests of overlord, but all vassals except the defending peace target get +10 Liberty Desire.
- All subjects now get reduced AE from your actions, not just vassals & marches.
- Subjects now have land and naval access to other subjects of the same overlord.
- Patriarch Authority no longer reduces tax income.
- Sanction Commercial Monopoly now costs 50 PI, instead of 100.
- Defender of Faith now gives you +10 opinion of all with that religion.
- Theocracies, especially the Papal State, have an increased alliance acceptance penalty towards different religions now.
- When you change religion as a Monastic order, Devotion is now decreased to the resulting Religious unity
- If you are enter battle while in an enemy province with a fort, you will be treated as the attacker in battle and incur that province's terrain penalties.
- Penalty for not occupying forts in an area will no longer apply if the enemy does not control any forts in the area.
- There is now an increase in efficiency of embargoes for a nation scaled by its Mercantilism up to +50%.
- Trade Companies is now open to all technology groups.
- All countries should now have access to at least one skill 2 advisor at start.
- You can no longer move capital to a continent that has less than a third of your total provinces, unless your capital is the last province you own on its continent.
- In 1444, all non-tribal nations start without tech penalties.
- Primitive Status is now tied to starting techgroups.
- Institutions will appear in certain provinces at key dates and spread from province to province.
- Once 10% of your development has this Institution present, you can embrace that Institution for a monetary cost scaled on how much that institution has spread throughout your nation
- If you have not embraced an Institution, you will have a tech penalty. This penalty grows by 1% each year up to a maximum of 50% penalty per non-embraced institution.
- American Natives reforming their religion gain all the institutions from their advanced neighbour
- Many existing ideas have been altered to give faster Institution spread and cheaper embracement costs.
- Increasing development in provinces will also boost institution presence in that province
- Cultures are now promoted manually, and any culture of at least 20 development can be promoted for 100 DIP.
- All nations can promote 2 cultures in addition to their primary culture, and additional cultures can be promoted from ideas and Diplomatic technology
- Old modifiers to Accepted culture Threshold now affect number of promoted cultures
- Promoted cultures can be Demoted. This will give +5 unrest in all provinces of that culture
Europa Universalis IV
Paradox Development Studio
Paradox Interactive
2013-08-13
Strategy Simulation Singleplayer Multiplayer
GameBillet
5.09 /
€
Game News Posts 498
🎹🖱️Keyboard + Mouse
Very Positive
(86987 reviews)
http://www.europauniversalis4.com
https://store.steampowered.com/app/236850 
The Game includes VR Support
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Paradox Development Studio is back with the fourth installment of the award-winning Europa Universalis series. The empire building game Europa Universalis IV gives you control of a nation to guide through the years in order to create a dominant global empire. Rule your nation through the centuries, with unparalleled freedom, depth and historical accuracy. True exploration, trade, warfare and diplomacy will be brought to life in this epic title rife with rich strategic and tactical depth.
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