Name | Europa Universalis IV | ||
Developer | Paradox Development Studio | ||
Publisher | Paradox Interactive | ||
Tags | |||
Release | 2013-08-13 | ||
GameBillet | 32.79 / € | ||
Steam | 9,99€ 8,74£ 9,99$ / 75 % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  13330  | ||
Steam Rating | Very Positive | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  1,000,000 .. 2,000,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 9391 | ||
Average playtime (last 2 weeks) | 1459 | ||
Median playtime (forever) | 3897 | ||
Median playtime (last 2 weeks) | 1459 | ||
Public Linux depots | EU4 LINUX [50.69 M] | ||
DLC | Europa Universalis IV: American Dream DLC Europa Universalis IV: National Monuments II Europa Universalis IV: Conquest of Paradise Europa Universalis IV: Conquistadors Unit pack Europa Universalis IV: Native Americans Unit Pack Europa Universalis IV: Songs of the New World Europa Universalis IV: Songs of Yuletide Europa Universalis IV: Native Americans II Unit Pack Europa Universalis IV: Colonial British and French Unit Pack Europa Universalis IV: Muslim Advisor Portraits Europa Universalis IV: Wealth of Nations Europa Universalis IV: Muslim Ships Unit Pack Europa Universalis IV: Trade Nations Unit Pack Europa Universalis IV: Res Publica Europa Universalis IV: Anthology of Alternate History Europa Universalis IV: Indian Subcontinent Unit Pack Europa Universalis IV: Indian Ships Unit Pack Europa Universalis IV: Wealth of Nations E-book Europa Universalis IV: Republican Music Pack (Skopje Sessions) Europa Universalis IV: Art of War Europa Universalis IV: Evangelical Union Unit Pack Europa Universalis IV: Catholic League Unit Pack Europa Universalis IV: Songs of War Music Pack Europa Universalis IV: Guns, Drums and Steel Music Pack Europa Universalis IV: Art of War Ebook Europa Universalis IV: El Dorado Europa Universalis IV: El Dorado Content Pack Europa Universalis IV: Guns, Drums and Steel Volume 2 Europa Universalis IV: Common Sense Europa Universalis IV: Common Sense Content Pack Europa Universalis IV: Common Sense E-Book Europa Universalis IV: The Cossacks Europa Universalis IV: The Cossacks Content Pack Europa Universalis IV: Sounds from the community - Kairis Soundtrack Europa Universalis IV: Catholic Majors Unit Pack Europa Universalis IV: Sabaton Soundtrack Europa Universalis IV: Mare Nostrum Europa Universalis IV: Mare Nostrum Content Pack Europa Universalis IV: Kairis Soundtrack Part II Europa Universalis IV: Rights of Man Europa Universalis IV: Rights of Man Content Pack Europa Universalis IV: Fredman's Midsummer Epistles Europa Universalis IV: Songs of Regency Europa Universalis IV: Mandate of Heaven Europa Universalis IV: Mandate of Heaven Content Pack Europa Universalis IV: Evangelical Majors Unit Pack Europa Universalis IV: Ultimate Music Pack Europa Universalis IV: Ultimate E-book Pack Europa Universalis IV: Early Upgrade Pack Europa Universalis IV: Third Rome Europa Universalis IV: The Rus Awakening |
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Malaccan national ideas allow them to truly dominate the spice trade and get the most out of their vassals. MLC_ideas = { start = { global_trade_power = 0.1 naval_forcelimit_modifier = 0.33 } bonus = { merchants = 1 } trigger = { tag = MLC } free = yes mlc_vassal_princes = { reduced_liberty_desire = 10 vassal_income = 0.25 } mlc_maritime_laws = { global_ship_trade_power = 0.2 } mlc_new_hegemony = { diplomatic_reputation = 1 } mlc_islamic_sultanate = { tolerance_own = 1 } mlc_habor_masters = { trade_steering = 0.2 num_accepted_cultures = 1 } mlc_daulat = { legitimacy = 1 } mlc_jawi_script = { idea_cost = -0.1 } } The Aceh Sultanate wouldnt reach its apex until the reign of Iskandar Muda in 1583, but its available to play from 1444. Acehs missions and national ideas are also available to neighboring Pasai, which was richer and more dominant in our start date. Iskandar Mudas conquests would gain Aceh an empire spanning most of the Sumatran coast as well as parts of the Malay Peninsula. Perhaps the most important contribution of the Aceh region to history is its status as the Porch of Mecca, the most prominent hub of Islam in Maritime SEA. Acehs mission tree follows their historical conquests of Sumatra and the Malay Peninsula, but more interestingly it also encourages the player to spread Islam across the region. Some highlights:
Acehnese national ideas reflect the focus on trade, navy-driven conquest, and religious conversion: ATJ_ideas = { start = { global_ship_cost = -0.1 global_missionary_strength = 0.02 } bonus = { production_efficiency = 0.1 } trigger = { OR = { tag = PSA tag = ATJ } } free = yes export_economy = { global_trade_power = 0.1 } islamise_sumatra = { missionary_maintenance_cost = -0.25 } rise_of_aceh = { province_warscore_cost = -0.1 } military_adventures = { naval_morale = 0.15 } porch_of_mecca = { technology_cost = -0.10 } acehnese_moneylending = { interest = -1 } settle_the_islands = { # same as malay ideas global_colonial_growth = 20 } } Brunei is a renegade Sultanate, breaking away from Majapahit rule while also avoiding an uncomfortably close relationship with Ming China. The Bruneian Empire would grow to encompass the entire coast of Borneo as well as parts of the Philippines, and was able to resist repeated attempts at European domination long after many of its peers had fallen. Bruneis missions lead them to unite Borneo under their rule, and also on a campaign of conquest in the Philippines. The missions Impress Manilla and Impress Sulu vassalize those nations if you can maintain good relations with them, regardless of whether theyd normally accept vassalization. Many of Bruneis missions also add a province modifier to uncolonized provinces that make them much faster to colonize, hastening their unification of the islands. Bruneis national ideas emphasize their dominant navy and diplomatic prowess: BEI_ideas = { start = { land_morale = 0.1 global_ship_cost = -0.1 } bonus = { ship_durability = 0.1 } trigger = { tag = BEI } free = yes bei_galleys = { galley_power = 0.2 } bei_sea_nomads = { global_sailors_modifier = 0.2 } bei_diplomacy = { diplomatic_reputation = 1 } bei_vassals = { reduced_liberty_desire = 10 } settle_the_islands = { # same as malay ideas global_colonial_growth = 20 } bei_naval_prowess = { naval_morale = 0.15 } bei_trade = { trade_efficiency = 0.1 } } One last thing for today - last week I showed off some new Estate Privileges, but there is one I didnt show that is exclusive to countries with their capital in the Malaya region. The Orang Laut were (and still are) groups of maritime nomads who extensively engaged in trade with the Malay kingdoms. They were often employed to divert trade to certain ports and to deter pirates, and would grant their allies lands and titles on the islands within their domain. This is in fact how the Malacca Sultanate got its start - Seri Teri Buana, a Srivijayan prince, was granted the small Kingdom of Singapura (modern Singapore) by the Orang Laut, a polity which would eventually become the Malacca Sultanate. Malacca begins with the Orang Laut Alliances estate privilege. And thats all for this week! Next weeks dev diary will be a focus on Vietnam, including the new mission trees for Dai Viet and Champa. |