Hello and welcome to another Europa Universalis IV development diary. Weve not had one since the start of the summer. Mostly because the team has been on holidays, and there is only so many times you can write we are busy fixing bugs. From September though, well be able to start with development diaries for new missions and other content that the content designers are working on. Two weeks ago we celebrated 8 years since the release of EU4, and it is about 11 years since we started working on the design. It has been a long journey, since me, [USER=1559]@Besuchov[/USER] and [USER=6723]@King[/USER] had our first brainstorming discussions, on how we could build upon EU3. Our goal was to take all that was in EU3 with all expansions, remove the bad features & make a polished game. It is kind of interesting to see how it turned out, and also fun for me personally to see how many people have been working on the game during the last decade.
Metrics
As we tend to do for our games at times, when we do not have much new content to talk about, we like to delve into metrics of the game, on what is most popular and how you guys are playing the game. First of all, what type of games do you people play every day? By the amount of games played in a single day, 51% are regular single player games, 44% are ironman games, and 5% are multiplayer games. However, this does not tell the entire story, as one of the game-types include a fair bit more players. On any given day, about 13.7% of all players play multiplayer games, about 39,7% play an ironman game, and 62.3% play a normal single player game. This of course adds up to far more than 100%, but many people play more than 1 game mode in a single day. Secondly, what nations do people play? Here are the top 20 most played nations, by the fraction of users who play them in a given day. As you can see, some formable nations like Russia, Prussia, Spain and Great Britain are rather popular to continue playing as..
State of the game
When we left in June with 1.31.5, we felt that we were in a pretty decent situation when coming to functionality and had taken Leviathan to a decent enough state (except for concentrate development). As we mentioned earlier, back in April, one of the goals with this new studio was to change how we handle bugs longterm for our projects and focus on addressing older issues, and fixing problems that had been hanging around for years. Back then as a team had reduced the open bug count by over 600 bugs. Now I can proudly say that those numbers have further improved, even after fixing all new Leviathan bugs we had introduced, and now the total amount of open bugs has been reduced by a total of 1083 since September 1st, and we have fixed a total of 2117 bugs in that time period.
We still have over 500 open bugs to work with for EU4, but that is by far the best shape the project has ever been. With this progress we hope to be even lower when we release 1.32
The team at Tinto has also grown, with lots of people hired straight from the community to work as programmers, artists, qa, content designers and in other roles. We still need some more people https://career.paradoxplaza.com/jobs/1289640-2d-artist https://career.paradoxplaza.com/jobs/1289608-ui-developer https://career.paradoxplaza.com/jobs/1049816-engine-programmer
Roadmap
To repeat what I said in April on how Tinto will handle further development of EU4.
[ 2021-08-25 13:25:02 CET ] [ Original post ]
- EU4 LINUX [50.69 M]
- Europa Universalis IV: American Dream DLC
- Europa Universalis IV: National Monuments II
- Europa Universalis IV: Conquest of Paradise
- Europa Universalis IV: Conquistadors Unit pack
- Europa Universalis IV: Native Americans Unit Pack
- Europa Universalis IV: Songs of the New World
- Europa Universalis IV: Songs of Yuletide
- Europa Universalis IV: Native Americans II Unit Pack
- Europa Universalis IV: Colonial British and French Unit Pack
- Europa Universalis IV: Muslim Advisor Portraits
- Europa Universalis IV: Wealth of Nations
- Europa Universalis IV: Muslim Ships Unit Pack
- Europa Universalis IV: Trade Nations Unit Pack
- Europa Universalis IV: Res Publica
- Europa Universalis IV: Anthology of Alternate History
- Europa Universalis IV: Indian Subcontinent Unit Pack
- Europa Universalis IV: Indian Ships Unit Pack
- Europa Universalis IV: Wealth of Nations E-book
- Europa Universalis IV: Republican Music Pack (Skopje Sessions)
- Europa Universalis IV: Art of War
- Europa Universalis IV: Evangelical Union Unit Pack
- Europa Universalis IV: Catholic League Unit Pack
- Europa Universalis IV: Songs of War Music Pack
- Europa Universalis IV: Guns, Drums and Steel Music Pack
- Europa Universalis IV: Art of War Ebook
- Europa Universalis IV: El Dorado
- Europa Universalis IV: El Dorado Content Pack
- Europa Universalis IV: Guns, Drums and Steel Volume 2
- Europa Universalis IV: Common Sense
- Europa Universalis IV: Common Sense Content Pack
- Europa Universalis IV: Common Sense E-Book
- Europa Universalis IV: The Cossacks
- Europa Universalis IV: The Cossacks Content Pack
- Europa Universalis IV: Sounds from the community - Kairi Soundtrack
- Europa Universalis IV: Catholic Majors Unit Pack
- Europa Universalis IV: Sabaton Soundtrack
- Europa Universalis IV: Mare Nostrum
- Europa Universalis IV: Mare Nostrum Content Pack
- Europa Universalis IV: Kairi Soundtrack Part II
- Europa Universalis IV: Rights of Man
- Europa Universalis IV: Rights of Man Content Pack
- Europa Universalis IV: Fredman's Midsummer Epistles
- Europa Universalis IV: Songs of Regency
- Europa Universalis IV: Mandate of Heaven
- Europa Universalis IV: Mandate of Heaven Content Pack
- Europa Universalis IV: Evangelical Majors Unit Pack
- Europa Universalis IV: Ultimate Music Pack
- Europa Universalis IV: Ultimate E-book Pack
- Europa Universalis IV: Early Upgrade Pack
- Europa Universalis IV: Third Rome
- Europa Universalis IV: The Rus Awakening
Paradox Development Studio is back with the fourth installment of the award-winning Europa Universalis series. The empire building game Europa Universalis IV gives you control of a nation to guide through the years in order to create a dominant global empire. Rule your nation through the centuries, with unparalleled freedom, depth and historical accuracy. True exploration, trade, warfare and diplomacy will be brought to life in this epic title rife with rich strategic and tactical depth.
Main Features
- Make your own decisions: Nation building is completely flexible and the possibilities are endless.
- Use your Monarch Power: Experience the new system of monarch power where your choices are influenced by the caliber of the man or woman you have at the top and will direct the ebb and flow of gameplay.
- Experience history coming to life: The great personalities of the past are on hand to support you as you make your mark on thousands of historical events.
- Turn the world into your playground: Enjoy hundreds of years of gameplay in a lush topographical map complete with dynamic seasonal effects.
- Experience the all new trade system: The trade system adds a new dimension to the great trade empires of the period. Gain control of vital trade routes and make the wealth of the world flow to your coffers.
- Bring out your negotiating skills in a deeper diplomatic system: Use coalitions, royal marriages and support for rebels and explore the possibilities of the new unilateral opinion system.
- Engage in Cross-platform Multiplayer: Battle against your friends or try the co-operative multiplayer mode that allows several players to work together to control a single nation with up to 32 players. Featuring improved chat and new matchmaking servers.
- Create your own history & customize your game: Europa Universalis IV gives you the chance to customize and mod practically anything your heart may desire and uses Steam Workshop.
- Processor: Intel Core i3-2105 / AMD FX 4300Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 460 / AMD Radeon HD 5850Video Memory: 1 GB RAMIDIA GeForce 9600 or higher. 1024MB graphics memory requiredHard Drive:6 GB HD spaceOther Requirements:Broadband Internet connectionAdditional:GLSL 1.3. OpenGL 2.1. Controller support: 3-button mouse. keyboard and speakers. Internet Connection or LAN for multiplayer
- Processor: Intel Core i3 3240 / AMD FX 8120Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 560 TiVideo Memory: 1 GB RAMHard Drive:6 GB HD spaceOther Requirements:Broadband Internet connectionAdditional:GLSL 1.3. OpenGL 2.1. Controller support: 3-button mouse. keyboard and speakers. Internet Connection or LAN for multiplayer
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