Name | Europa Universalis IV | ||
Developer | Paradox Development Studio | ||
Publisher | Paradox Interactive | ||
Tags | |||
Release | 2013-08-13 | ||
GameBillet | 32.79 / € | ||
Steam | 9,99€ 8,74£ 9,99$ / 75 % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  13330  | ||
Steam Rating | Very Positive | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  1,000,000 .. 2,000,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 9391 | ||
Average playtime (last 2 weeks) | 1459 | ||
Median playtime (forever) | 3897 | ||
Median playtime (last 2 weeks) | 1459 | ||
Public Linux depots | EU4 LINUX [50.69 M] | ||
DLC | Europa Universalis IV: American Dream DLC Europa Universalis IV: National Monuments II Europa Universalis IV: Conquest of Paradise Europa Universalis IV: Conquistadors Unit pack Europa Universalis IV: Native Americans Unit Pack Europa Universalis IV: Songs of the New World Europa Universalis IV: Songs of Yuletide Europa Universalis IV: Native Americans II Unit Pack Europa Universalis IV: Colonial British and French Unit Pack Europa Universalis IV: Muslim Advisor Portraits Europa Universalis IV: Wealth of Nations Europa Universalis IV: Muslim Ships Unit Pack Europa Universalis IV: Trade Nations Unit Pack Europa Universalis IV: Res Publica Europa Universalis IV: Anthology of Alternate History Europa Universalis IV: Indian Subcontinent Unit Pack Europa Universalis IV: Indian Ships Unit Pack Europa Universalis IV: Wealth of Nations E-book Europa Universalis IV: Republican Music Pack (Skopje Sessions) Europa Universalis IV: Art of War Europa Universalis IV: Evangelical Union Unit Pack Europa Universalis IV: Catholic League Unit Pack Europa Universalis IV: Songs of War Music Pack Europa Universalis IV: Guns, Drums and Steel Music Pack Europa Universalis IV: Art of War Ebook Europa Universalis IV: El Dorado Europa Universalis IV: El Dorado Content Pack Europa Universalis IV: Guns, Drums and Steel Volume 2 Europa Universalis IV: Common Sense Europa Universalis IV: Common Sense Content Pack Europa Universalis IV: Common Sense E-Book Europa Universalis IV: The Cossacks Europa Universalis IV: The Cossacks Content Pack Europa Universalis IV: Sounds from the community - Kairis Soundtrack Europa Universalis IV: Catholic Majors Unit Pack Europa Universalis IV: Sabaton Soundtrack Europa Universalis IV: Mare Nostrum Europa Universalis IV: Mare Nostrum Content Pack Europa Universalis IV: Kairis Soundtrack Part II Europa Universalis IV: Rights of Man Europa Universalis IV: Rights of Man Content Pack Europa Universalis IV: Fredman's Midsummer Epistles Europa Universalis IV: Songs of Regency Europa Universalis IV: Mandate of Heaven Europa Universalis IV: Mandate of Heaven Content Pack Europa Universalis IV: Evangelical Majors Unit Pack Europa Universalis IV: Ultimate Music Pack Europa Universalis IV: Ultimate E-book Pack Europa Universalis IV: Early Upgrade Pack Europa Universalis IV: Third Rome Europa Universalis IV: The Rus Awakening |
Good afternoon everyone and welcome! This week we will be covering multiple nations through the lenses of 2 Developer Diaries, one for Qara/Aq Qoyunlu and one for Georgia/Armenia in the thread below!
The content of Georgia is designed in a way to facilitate game flow either via overcoming or circumventing the disaster, by completing certain missions within a reasonable time frame: During the disaster, should it fire, there will be several new events occurring to help build and promote the narrative of a torn realm in distress: Should you complete these tasks, you will be greeted by this event, announcing the end of a turbulent period: Conquest missions are oriented around the unification of Caucasia, punitive campaigns against the Hordes and, similarly to Armenia, you will be pushing your way across the Middle East and bringing the region back under the rule of the Cross: One of the highlights of your conquest missions is the Throne of the Romans mission, allowing you to make yourself the rightful heir of the Eastern Roman Empire by moving your capital to Constantinople and your culture to the Byzantine culture group: Since Georgia was heavily ravaged by the past wars, your tall missions mostly deal with the restoration of the country and the revival of your culture and religion you will be restoring the glory of the days of David 'the Builder' and elevating the Autocephalous Church of Georgia into a Patriarchate: Finally, Georgia also received flavor in other areas of the game, including localized ruler titles, localized government ranks, and historical flavor events about important personalities such as Giorgi Saakadze or Sulkhan-Saba Orbeliani. Lets move forward to Armenia, but first, let us make a comment about it. We have been working on unique content for the Armenian region for a long time, and it reflects our understanding of the historical situation. In no way it is intended to be a comment or reference to the ongoing conflict between Armenia and Azerbaijan or the humanitarian crisis in Nagorno-Karabakh. Now, lets go back to the content itself. During the second half of the 15th century, Armenians in the Caucasus faced complex geopolitical shifts. The region was caught in the midst of territorial disputes and power struggles involving the Safavid Persian Empire, the Ottoman Empire, and local rulers. During our timeline in that century, as a Christian minority, Armenian communities often found themselves caught between these larger empires. Some Armenians living in the Caucasus were subjected to religious and political pressures from the Ottoman and Safavid rulers, leading to challenges and occasional persecution. Karabakh is arguably one of the most difficult tags in the game. The goal of the mission tree is to give them aflavorful and powerful tree without trivializing the difficulty of their early game the tree does not give you anything before you succeed in securing independence. The narrative of the content is built around the restoration of Mets Hayk the Greater Armenia, which existed during the glorious reign of the Artaxiad dynasty, but it also takes you beyond that and allows you to exceed the golden age of Armenia by conquering Persia, Anatolia, and Egypt. Lastly, before we delve into the content, forming the Armenian tag is now easier since it no longer requires the province of Adana. Lets take a look at some of the conquest-related highlights of the new content for Armenia and Karabakh: Your conquest missions will have you restore the borders of Great Armenia but also venture into Persia, Mashriq, Anatolia, Egypt, and even Ethiopia. You will be joining with the Churches of the East and gaining powerful rewards, such as a Coptic Center of Conversion in Baghdad, the Defender of the Faith position as a mission reward, an upgrade of the Holy City of Jerusalem Great Project, and access to the Cawa regiments: The tooltip is a WIP and it mentions the bonuses of the reform itself, which include the recruitment and improvement of Cawa units from fellow Coptic lands, the reduction of war exhaustion, regiment cost, and more! Here are the new Great Armenian ideas: ARM1_ideas = { We should note here, before we move to internal-development-related missions, that Armenia also gets access to new government reforms, granted via the missions Refine the Nakharar and The Office of Sparapet. Your tall missions will have you strengthen the Apostolic Church of Armenia, liberate the holy sites, rebuild the majestic city of Tigranakert, and resettle your ancestral lands with Armenians, unlocking powerful culture conversion rewards such as +1 of all development on culture converting a province to Armenian: And as has become tradition, this weeks DD comic from FatherLorris: Thank you for tuning in for another weeks Dev Diaries, next week we will take a look at Yemen and Arabia with Ogele. |