Greetings all - today we release the first hotfix for 1.36, with approximately 75 changes in total! Please report any issues in our bug report forum or submit a support ticket; this is the fastest way for us to see and address any problems. And be mindful that while these changes shouldn't affect 1.36.0 save games too profoundly, this is something we're not able to fully guarantee. ############################################################# ######################## 1.36.1.0 ########################### ############################################################# ################### # Interface ################### # Other - Fixed a typo for the Themata event. - Added special unit modifiers to the country modifier list. ################### # Script ################### # Achievements - Fixed a bug that prevented the achievement "King of Kings" from being earned when you chose the Zoroastrian path. - The achievements "This is Persia", "The Zoro-Austrians" and "Shahanshah" are now achievable when you form Eranshahr instead of Persia. - The achievements "The Zoro-Austrians", "Breadbasket of the World" and "Desert Power" now only show up if you have King of Kings enabled as they are not possible to achieve otherwise. - Fixed the highlighting for "Mehmet's Ambition" so it properly shows the needed provinces. - The achievement "Around the world in 80 years" now properly requires San Francisco. # Events - Fixed the modifier for the Grand Vizier: Inquisitor from the event Appointment of the State Minister, triggered by the Persian decision Select Grand Vizier. Now it increases instead of reducing the Warscore from Battles. - The Zoroastrian event chain for Persia now puts a bigger punch against you as there will be significantly more rebels during the event chain. - Reduced the art progress penalties for the Art Promotion events. The rule of thumb is now that around after 10 events the art is done. - The event "Parsi Sanctuary in Sanjan" now only fires once per country, but has now a higher chance to trigger. - The event "A Questions of Faith" will no longer fire for Persia while it is going through the Zoroastrian religion event chain. - The event "Imereti Declares Independence" will now only trigger during the disaster and when you are not a vassal. - Fixed a rare bug where pretender rebels can trigger the 10 Imperial Authority event if they enforce their demands. - The Event "Refusal to Pay Taxes" now has a go-to button. - Added go-to buttons to several events about Company Investments. - Added custom tooltips for the event The Valladolid Debate. # Missions - The Persian mission "Caucasian Conquest" no longer requires you to own direct control over provinces. - The Persian mission "Expand our Influence" now considers accepted cultures and cultures within your group. - Fixed a bug that removed the counter of provinces you have culturally converted for the Persian "Language of Poetry" mission. - Completing the Georgian mission Throne of the Romans no longer removes Armenian as an accepted culture. Atop of this, you won't have Georgian as both an accepted and as the primary culture at the same time. - The Georgian mission Vakhtang's Succession can no longer be completed before accepting the starting event. - The Georgian mission Preventing the Collapse now gives the correct reward relating to Estate Loyalty. - Changed the mission icon for the Armenian mission "The Office of Sparapet". - Added legitimacy equivalent requirements for Aq Qoyunlu and Qara Qoyunlu missions. - King of Kings and base-game Aq Qoyunlu missions no longer intersect if Domination is not active. - Qara Qoyunlu's mission 'Break Timur's Bloodline' now correctly grants the PP reward. - Added alternative for Ardabils 'Establish the Safaviyya' mission in case Golden Century is not active. - Fixed a trigger for Egypt that prevented the 'Center of the Islamic World' requirement from counting Westernization. - Mamluks' The Northern Territories mission now only gives claims on key states across Anatolia instead of the whole region. - Adjusted the icons of the default Timurid missions to remove repetition. - Mission rewards which give an accepted culture and a culture slot alongside it will now mention that you gain +100 Dip points when you have the culture accepted already. - Added the GUI for more flexible previews, allowing you to preview up to 3 batches of branching missions at the same time. - The branching missions of Songhai, Sweden, Denmark, Norway, the Ottomans, Ming, Qing, the France missions related to the HRE, and the Japanese missions related to the military have now preview buttons. The branching missions of Mali, Kongo, Poland, Gotland, the religious branch of Japan, the Italian branch of France, and the mission tree of England/GB/Angevin will continue without them for a while due to their mission tree structures, which need a deeper future fix. - The Aragonese mission Consulate of the Sea can now be completed with any trade building. - Taking the Mandate of Heaven will no longer reset missions in certain outliner cases. - The Kongo mission "A proper Kingdom" now has its legitimacy requirement only when they are a monarchy. - Removed a duplicate permanent claim from the Songhai "Conquer Timbuktu" mission. - Maori mission "Perform a Haka" no longer requires the mission "Gain Mana" for Custom Nations compatibility. - Enabled Franconian missions for Coburg. - The Chinese Kingdom mission "Fall of the Great Ming" now properly grants the +1 Tech increase. # Setup - The Narikala Fortress monument will now have no culture requirements. - Syria now has a proper starting ruler. - The decision to declare the Hanseatic League no longer depends on having fewer than 20 provinces. # Other - Aq Qoyunlu can now form Persia without the King of Kings DLC. - Fixed some mission titles not appearing correctly in the German and Spanish translations. - The Persian Age Ability is now available for Eranshahr. - The Qizilbash agenda "Win a Glorious Battle" now scales in its conditions and Army Tradition rewards with age. - Fixed unit description typos for Stratioti cavalry. - The Pronoiar Monarchy is now only available to custom nations that pick it in the first place. - The Byzantine Tier 3 government reform 'Restore the Master of Offices' now provides the proper Global Autonomy Reduction scaling with your Statesman's skills. - The estate privilege "Development of Temples" for the Brahmins now properly applies the modifier whenever a tax building is built. - Subjects of the Cultural Sphere of Influence type now count as autonomous subjects (in other words: triggers like "is_subject_other_than_tributary_trigger" and "is_free_or_tributary_trigger" now contain this new subject type too). - Added fallback for Local Organizations and Holy Orders in King of Kings and Domination, for players who do not own Golden Century. - The White House monument is now available to all former colonial subjects and countries with their capital in North or South America. ################### # Bugfixes ################### - Fixed crash when shift right-clicking multiple alerts. - Fixed crash related to 0 size navies. - Fixed overextension impact modifier to scale the effect of overextension. - Fixed flickering confirmation when attempting to remove subject buildings you haven't built. - Tooltips saying an advisor is -100% cheaper now say it's 100% more expensive. - Modifier icons and collected/transferred value text are no longer shown when selecting merchants in the trade node view. - Fixed a missing modifier icon for the influence_to_vassal_elevation_cost modifier. - Fixed the icon for the "has_marines" modifier. - Fixed a privilege icon where the legitimacy icon is way too low.
[ 2023-11-14 09:07:44 CET ] [ Original post ]
- EU4 LINUX [50.69 M]
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Paradox Development Studio is back with the fourth installment of the award-winning Europa Universalis series. The empire building game Europa Universalis IV gives you control of a nation to guide through the years in order to create a dominant global empire. Rule your nation through the centuries, with unparalleled freedom, depth and historical accuracy. True exploration, trade, warfare and diplomacy will be brought to life in this epic title rife with rich strategic and tactical depth.
Main Features
- Make your own decisions: Nation building is completely flexible and the possibilities are endless.
- Use your Monarch Power: Experience the new system of monarch power where your choices are influenced by the caliber of the man or woman you have at the top and will direct the ebb and flow of gameplay.
- Experience history coming to life: The great personalities of the past are on hand to support you as you make your mark on thousands of historical events.
- Turn the world into your playground: Enjoy hundreds of years of gameplay in a lush topographical map complete with dynamic seasonal effects.
- Experience the all new trade system: The trade system adds a new dimension to the great trade empires of the period. Gain control of vital trade routes and make the wealth of the world flow to your coffers.
- Bring out your negotiating skills in a deeper diplomatic system: Use coalitions, royal marriages and support for rebels and explore the possibilities of the new unilateral opinion system.
- Engage in Cross-platform Multiplayer: Battle against your friends or try the co-operative multiplayer mode that allows several players to work together to control a single nation with up to 32 players. Featuring improved chat and new matchmaking servers.
- Create your own history & customize your game: Europa Universalis IV gives you the chance to customize and mod practically anything your heart may desire and uses Steam Workshop.
- Processor: Intel Core i3-2105 / AMD FX 4300Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 460 / AMD Radeon HD 5850Video Memory: 1 GB RAMIDIA GeForce 9600 or higher. 1024MB graphics memory requiredHard Drive:6 GB HD spaceOther Requirements:Broadband Internet connectionAdditional:GLSL 1.3. OpenGL 2.1. Controller support: 3-button mouse. keyboard and speakers. Internet Connection or LAN for multiplayer
- Processor: Intel Core i3 3240 / AMD FX 8120Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 560 TiVideo Memory: 1 GB RAMHard Drive:6 GB HD spaceOther Requirements:Broadband Internet connectionAdditional:GLSL 1.3. OpenGL 2.1. Controller support: 3-button mouse. keyboard and speakers. Internet Connection or LAN for multiplayer
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