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1.37.2 Patch is now LIVE!

Hello everyone - today we have released 1.37.2, this patch brings 130+ fixes in total. As usual, please report any issues in our bug report forum or submit a support ticket; this is the fastest way for us to see and address any problems. Keep in mind while these changes shouldn't affect 1.37.0/1.37.1 save games too profoundly, this is something we're not able to fully guarantee, especially if using mods. See here for information on how to roll back or prevent auto updates.

Patch 1.37.2 Changelog:


[expand type=showmore] ################### # Interface ################### # Tooltips - Added a missing unlocalized string for when the player enacts the Institutionalized Black Army government reform. - Added a missing localized tooltip for unlocking State Madrasas and Karimi Stations' government reforms for the Mamluks and Egypt. - New modifiers icons for cawa_cost_modfier, hussasrs_cost_modifier, territories_governing_cost. ################### # Script ################### # Achievements - The achievement "Back to the Piast" now mentions Glogow and Opole instead of Silesia. - The achievement "Kushite Restoration" now mentions that you or your subjects can own Egypt and that they don't have to be core provinces. - The achievement "Land of Eastern Jade" now properly mentions the Mexico region instead of just Central America. - The "Truly Divine Ruler" achievement now mentions that the ruler can be higher than just a 5/5/5 to count. - The achievement "One Night in Paris" now mentions that the Angevin Kingdom is allowed for the achievement. - The achievement "There Khan only be one!" is no longer blocked by native countries reforming into hordes. # Decisions - Added a check for LotN when completing relevant missions upon forming Poland. - The decision from "[Root.GetBurghersName] Financial Demand" will now show up even if you don't have any ports. However, you still need at least one port to enact it. - The "Re-form the Golden Horde" decision is no longer blocked from having a subject holding the necessary provinces. # Events - The "Praxis Pietatis Melica" event can now trigger for Prussia too. - The event "Disagreement over Company Purchases" can no longer give you a claim over a province you own yourself already. - The event "Tribute from " will now show how much money you gain. - The event "The " can no longer fire for junior partners. - The event "Complaints about [Root.GetLowLevelOfficialForCountry]" will now have a 4 monthly income cost for Republics if they execute the official. - The event "Hostility to New Production Techniques" now has a goto button. - The event "Cabinet of Curiosities" now has a goto button. - Switched the modifier names from the "National Bank" event. - The Burgundian Inheritance is no longer locked into picking monarchies as the potential senior partner for Burgundy. In other words: if you happen to be a Signora with a lot of land and you marry Burgundy then you become eligible for the Succession, though you have only a 10th chance as a normal monarchy would have. - The event "Emergent Culture in the Colonies" can now appear for Anglois countries too. - The event "The Shadow Kingdom" now mentions that you lose 0.2 IA per development per Italian province which leaves the HRE if you do not have Emperor active. - Updated the tooltip in "Strengthening Our Merchants" for the privilege in the event option so it no longer lies to the player. - The event Kreditwerk will no longer fire multiple times. - The event Our Cause is Just now fires for the Espionage ideas, not the Influence ideas. - Fixed scoping issues within the event "The Fate of France". In other words, you get mana points, and France gets to destroy its monuments. - The event republic_factions.101 no longer fires for republics with lottery elections. - The Crown of Rome's second option to release the Latin Empire will only appear if Thrace is directly owned by the player. - The event "Intercolonial Disputes" no longer fires for Sunset Colonies. - The event "Campaign into Thessaly" will now properly disable the "Rise of a Pretender" event. - The event "Vengeance for Manzikert" now has a proper picture. - The event "Election of a New Ruler" can no longer fire for Integrated PU subjects. - The event "Disaster in Franconia" can no longer fire for Brandenburg if the player does not own the Domination DLC. - "The Italian Military" now properly disables the "Cruelty of Mercenaries" event. # Missions - For Hungary's "Recover Dalmatia" mission, ships are now only granted if there's no naval construction ongoing. If there is, the player will earn an alternate reward. - Updated the effect tooltip of the Dutch mission "Trade in the Ivory Coast". - The Dutch mission "Ending the Sound Toll" now properly fires its event. - The Dutch mission "University of Leiden" now highlights Den Haag. - The Dutch mission "Fate of the Confederation" now properly applies its reward on all Land Right privileges. - The Dutch mission "Lands of the Generality" no longer checks parliament size if you don't have one. - The Dutch mission "Relations in Britain" no longer requires you to have a spy network in them if England/GB becomes a subject. - The Dutch mission "Lands of the Generality" now properly applies its rewards even if you pick the "Superiority of the State" gov reform. - The Austrian mission "Royal Hungary" will no longer instantly kill Ladislaus if he is still an heir. - The Austrian mission "Defeat the French" now properly splits France even if they are in a PU with you. - The Austrian mission "Emperors of the East" now only gives IA when you are the Emperor. - The Hisn Kayfa mission "Fate of Anatolia" now grants its rewards properly when completed. - The Oman mission "Fall of Baghdad" now properly requires the areas that are highlighted by the mission. - Updated tooltips of Trebizond's missions to emphasize that provinces with their PORT in the Black Sea are counted. - Fixed the Timurid's mission tree branch name display. - The Timurid mission "Ambition in Yuan" now gives proper cores for all the subjects released in the event. - The Mughal mission "Din-i Ilahi" does now properly prevent the Sinner personality from appearing. - The Inca mission "Rule of the Sun" now has a fallback in case the player has already unlocked all reforms before forming the Inca. - The Venice mission wof_ven_destroy_austria now accounts for Austria-Hungary. - Fixed the Lost Legions from the Italian mission "Return His Legions" so that they no longer cost the Army Professionalism. - The Theodoro mission "Aegean Supremacy" now properly checks that you own Nasso. - The Theodorian mission "A Russian Aristocracy" no longer mentions "saving a country as russian_ally". - The mission "Tumu Crisis" has now its requirements in an OR section if you are not Oirat. - The mission "Tumu Crisis" now properly highlights Beijing. - The Tatar's mission "Bowed Heads; Bent Knees" now always gives rewards no matter the way you complete it. - The mission yua_printing_press now correctly grants progress for the institution when that spawns. - Khiva now has access to the Moghulistan missions. - Ferghana now has access to the Moghulistan missions. - Khalkha now has Mongol missions. - Khoshuud now has access to all the Mongol missions. - Kalmyk now has access to all the Tatar missions. - Reforming the Golden Horde now gives the Horde missions properly. - Completing the Persian mission "Expand Our Influence" will now properly show the new cap for the reduction of Persian Influence cost in the government abilities. - The Georgian mission "Patriarchate of All Georgia" now grants proper rewards even if you don't have Third Rome active. - The Apostolic Church idea is now gaining its upgrade from the Armenian mission tree properly. - The DLC-locked rewards of the Armenian mission "Proclaim Great Armenia" are no longer mentioned if the needed DLCs are inactive. - The Byzantine mission "Return to Gold" now takes into account whether Trebizond has gold as its raw good. - The Ming mission "Survey the Ocean Shores" will now mention that the power projection is permanent. - The Reform Civil Registration mission of the EoC now correctly grants its alternative reward if the Rights of Man DLC is not active. # Modifiers - Removed duplicate instances of the ITA_extra_goods_produced_for_colonies modifier. - The modifier hsn_a_sublime_alliance from the "A Sublime Alliance" mission no longer disappears after breaking an alliance. - The Marine Exercises modifier reward for Venice is now properly permanent. # Setup - Orochoni is now eligible to use the mercenary company "Mongol Banner". - The Aztecs no longer start with the Triple Alliance privilege if you do not have Winds of Change. # Other - The privilege "Outwards Perfection" now reduces max absolutism. - Scuola Grande local organizations are now available after you change your tag as Venice. - Hindu rebels now properly give influence to the Brahmins when they enforce their demands. - Forming Silesia will no longer mention that you obtain any new missions as there are no missions for Silesia. - The Burghers Agenda "Discover " will no longer be given if you don't have any permanent source for new explorers/conquistadors. - The Hungarian/German Revolution can now fire even if Hungary/Austria is a subject nation. However, once Austria-Hungary is formed, the subjected nation automatically joins AH and the former overlord can fight a DEFENSIVE war against AH. - The "Strengthen the Dhimmi" government reform will ensure the Dhimmi estate's existence and prevent the Brahmins from appearing. - Incorporated Vassals / PU now count for Strong Duchies and Integration Policy privileges. - Fixed the alert text for recruiting foreign generals. - Added missing localization explaining that you cannot DoW your own Mongol Brother Realm. There won't be family conflicts under the Mongol roof. - Updated the "has center of trade" trigger so it no longer implies that a province can have more than CoTs with different levels. - Added a missing localization which explains to you that you cannot declare wars on your own Commercial Enterprise subjects. - Fixed an issue with the Porcelain Agenda perpetually increasing its requirements. - The estate privilege "High Altitude Adaptation" now applies its maluses on provinces you gain after having the privilege enacted already. - The Rajput Military Leadership reform is no longer available if you don't have Dharma active. - Sunset Colonies now count towards the "Create a Colonial Empire" Age Objective. - The government mechanic button "Strengthen Overseas Outposts" now has a 10-year cooldown. - The Stadhouder Monarchy reform is now removed when you become a PU subject. - It is no longer possible to replace governors of Sunset Colonies. - It is now possible to seize territories from Sunset Colonies. - Forming Austria-Hungary will now give dip points if there is no slot free for Hungarian / Austrian to accept. - The "Arabian Plutocracy" gov reform now unlocks the Plutocratic Idea Group. - Forming Egypt as Hisn Kayfa will now properly fire the "New Traditions and Ambitions" event. - The Potosi mine will correctly check the conditional reward of the Chinese Emperor's single whip law. - The "Empower Religious Propagation" government mechanic is now properly applied. - Fixed minor typo for Russian Mercenary Guard gov reform. - The VOC will now automatically adopt the technology group of its overlord. - removed the "has_unlocked_government_reform_tooltip" scripted trigger, the base has_unlcoked_government_reform trigger now supports the custom tooltip baseline. - The Dutch Republic government reforms now count for events that are supposed to trigger for countries capable of forming Personal Unions (in other words: missions/events that grant PU CBS are now eligible for the Netherlands too). - Fixed an unlocalized string when enacting the Wagenburg Tactics government reform. - Fixed an unlocalized string when enacting the Bohemian Elective Monarchy government reform. - Fixed an unlocalized string when enacting the Imperial Hungarian Monarchy government reform. - Fixed unlocalized string when enacting the Crusader Nobility reform. - Fixed an unlocalized string when enacting any of the Germany specific government reforms. - Fixed an unlocalized string when enacting the Bergordnung Reform. ################### 3D ################### - Theodoro retains its unit sprites after switching cultures from Gothic (Byzantine) to Gothic (Germanic). - Weapon for Umbrian Tier 1 infantry/artillery is held with both hands - Mercenary Company "Gascon Musket Company "based in Armagnac (175 ) uses Southern French unit sprites instead of the French sprites - Uzbek unit models from the Great Horde Unit Pack are useful for all the Altaic cultures instead of being replaced by Timurid units from the Great Horde Unit Pack. - After completing geo_throne_of_the_romans, Georga start using the Byzantine sprite - Yi and Miao use now the Dali Unit Sprites. ################### # Bugfixes ################### - Fixed an issue with Eunuch rebels not spawning. - Fixed an issue with duplicate effect after centralizing a state while having the French Absolutist Monarchy. - Fixed an issue with the has_any_ongoing_construction trigger. - Fixed AI taking defender of faith regardless of the scripted Ai weights. [/expand] Previous changelogs 1.37 'Inca'


[ 2024-06-13 07:20:38 CET ] [ Original post ]

Europa Universalis IV
Paradox Development Studio Developer
Paradox Interactive Publisher
2013-08-13 Release
GameBillet: 33.97 €
Game News Posts: 500
🎹🖱️Keyboard + Mouse
Very Positive (88744 reviews)
The Game includes VR Support
Public Linux Depots:
  • EU4 LINUX [50.69 M]
Available DLCs:
  • Europa Universalis IV: American Dream DLC
  • Europa Universalis IV: National Monuments II
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Conquistadors Unit pack
  • Europa Universalis IV: Native Americans Unit Pack
  • Europa Universalis IV: Songs of the New World
  • Europa Universalis IV: Songs of Yuletide
  • Europa Universalis IV: Native Americans II Unit Pack
  • Europa Universalis IV: Colonial British and French Unit Pack
  • Europa Universalis IV: Muslim Advisor Portraits
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Muslim Ships Unit Pack
  • Europa Universalis IV: Trade Nations Unit Pack
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Anthology of Alternate History
  • Europa Universalis IV: Indian Subcontinent Unit Pack
  • Europa Universalis IV: Indian Ships Unit Pack
  • Europa Universalis IV: Wealth of Nations E-book
  • Europa Universalis IV: Republican Music Pack (Skopje Sessions)
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Evangelical Union Unit Pack
  • Europa Universalis IV: Catholic League Unit Pack
  • Europa Universalis IV: Songs of War Music Pack
  • Europa Universalis IV: Guns, Drums and Steel Music Pack
  • Europa Universalis IV: Art of War Ebook
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: El Dorado Content Pack
  • Europa Universalis IV: Guns, Drums and Steel Volume 2
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Common Sense Content Pack
  • Europa Universalis IV: Common Sense E-Book
  • Europa Universalis IV: The Cossacks
  • Europa Universalis IV: The Cossacks Content Pack
  • Europa Universalis IV: Sounds from the community - Kairi Soundtrack
  • Europa Universalis IV: Catholic Majors Unit Pack
  • Europa Universalis IV: Sabaton Soundtrack
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Mare Nostrum Content Pack
  • Europa Universalis IV: Kairi Soundtrack Part II
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Rights of Man Content Pack
  • Europa Universalis IV: Fredman's Midsummer Epistles
  • Europa Universalis IV: Songs of Regency
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Mandate of Heaven Content Pack
  • Europa Universalis IV: Evangelical Majors Unit Pack
  • Europa Universalis IV: Ultimate Music Pack
  • Europa Universalis IV: Ultimate E-book Pack
  • Europa Universalis IV: Early Upgrade Pack
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: The Rus Awakening
Fulfill Your Quest For Global Domination

Paradox Development Studio is back with the fourth installment of the award-winning Europa Universalis series. The empire building game Europa Universalis IV gives you control of a nation to guide through the years in order to create a dominant global empire. Rule your nation through the centuries, with unparalleled freedom, depth and historical accuracy. True exploration, trade, warfare and diplomacy will be brought to life in this epic title rife with rich strategic and tactical depth.

Main Features


  • Make your own decisions: Nation building is completely flexible and the possibilities are endless.
  • Use your Monarch Power: Experience the new system of monarch power where your choices are influenced by the caliber of the man or woman you have at the top and will direct the ebb and flow of gameplay.
  • Experience history coming to life: The great personalities of the past are on hand to support you as you make your mark on thousands of historical events.
  • Turn the world into your playground: Enjoy hundreds of years of gameplay in a lush topographical map complete with dynamic seasonal effects.
  • Experience the all new trade system: The trade system adds a new dimension to the great trade empires of the period. Gain control of vital trade routes and make the wealth of the world flow to your coffers.
  • Bring out your negotiating skills in a deeper diplomatic system: Use coalitions, royal marriages and support for rebels and explore the possibilities of the new unilateral opinion system.
  • Engage in Cross-platform Multiplayer: Battle against your friends or try the co-operative multiplayer mode that allows several players to work together to control a single nation with up to 32 players. Featuring improved chat and new matchmaking servers.
  • Create your own history & customize your game: Europa Universalis IV gives you the chance to customize and mod practically anything your heart may desire and uses Steam Workshop.

MINIMAL SETUP
  • Processor: Intel Core i3-2105 / AMD FX 4300Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce GTX 460 / AMD Radeon HD 5850Video Memory: 1 GB RAMIDIA GeForce 9600 or higher. 1024MB graphics memory requiredHard Drive:6 GB HD spaceOther Requirements:Broadband Internet connectionAdditional:GLSL 1.3. OpenGL 2.1. Controller support: 3-button mouse. keyboard and speakers. Internet Connection or LAN for multiplayer
RECOMMENDED SETUP
  • Processor: Intel Core i3 3240 / AMD FX 8120Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 560 TiVideo Memory: 1 GB RAMHard Drive:6 GB HD spaceOther Requirements:Broadband Internet connectionAdditional:GLSL 1.3. OpenGL 2.1. Controller support: 3-button mouse. keyboard and speakers. Internet Connection or LAN for multiplayer
GAMEBILLET

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