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Name

 Interstellar Marines 

 

Developer

 Zero Point Software 

 

Publisher

 Zero Point Software 

 

Tags

 Action 

 Indie 

 

RPG 

 

Simulation 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

 

 Early Access 

Release

 2013-07-02 

 

Steam

 7,99€ 6,95£ 9,99$ / 0 % 

 

News

 37 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 2 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/236370 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 200,000 .. 500,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 406  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 575 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Linux Game Content [4.43 G] 


 Linux 64-bit Game [4.91 G] 




Screenshots



About the game
UPDATE 25 AVAILABLE - Interstellar Marines resurrects the old school tactical FPS, offering a unique blend of co-op, role-playing*, and non-linear gameplay. Set in a believable future, you take on the role of an elite operative handpicked to join Project IM, a top secret military program being assembled to protect mankind from all dangers outside our solar system.

Interstellar Marines is inspired by movies such as Aliens, Starship Troopers and Final Fantasy; and games such as Half-Life, System Shock 2, and Rainbow Six 3: Raven Shield. Interstellar Marines is all about evolving the FPS recipe with all the inspirations we've assimilated since the birth of the genre. Our goal is an evolutionary leap forward driven by our compulsive interest in science fiction, role-playing, military realism, and respect for first person immersion.

*role-playing not yet implemented

Welcome to Project: IM


Since man first raised his head to the stars above, he has dreamed of conquering space. Interstellar Marines is the age old dream come true. It is the dawn of the 22nd century, a time of great hopes and expectations. The discovery of a new and inexhaustible well of power known as Zero Point Energy has revolutionized space travel. Man has escaped the confines of Mother Earth, and gone on to colonize the solar system.

But far away from public awareness an ambitious military project has already taken Man beyond the final frontier, and into the regions of the stars. The powerful Interplanetary Treaty Organization, ITO, is secretly constructing the first human settlement in another star system. You are a new member of the Interstellar Marines, a secret battalion within the ITO special forces created to protect humanity against potential threats from the confines of the unknown universe.

Now gear up Marine, we’ve got training to do! Welcome to Project IM.

War Games

Formerly known as Hell Week this game mode features 9 New and unique areas where 64 players battle until only 4 are left standing! This event runs every 3 hours in each timezone, so there’s always one somewhere in the world starting at the top of every hour. We also have a Steam Leaderboard for Hell Week here which tracks Combat Points globally, monthly, and survivors of Hell Week. We'll let you know more about Hell Week Finals when it’s ready.



7 Singleplayer/Co-op Missions

Play 5 co-op and single-player missions against unscripted AI with dynamic environment effects or two pivotal missions inside the Interstellar Marines universe, The NeuroGen Incident and Assault on Starcrown Aerospace. Play singleplayer or co-op with up to three friends in intense action with more co-op and singleplayer missions to come!

9 Unique Multiplayer Maps Across 3 Game Modes

Take your friends out in Deadlock, Deathmatch, and Team Deathmatch on maps featuring dynamic environment effects such as time of day, rain, thunder and lightning, emergency lighting, fire alarms, moving platforms etc.

Realistic Simulation

With a physics-based dynamic character controller there are no floating hands, and you can even see your feet! The physically present combat helmet has a HUD projected onto the visor and is affected by dust, rain, fogging, and damage. Aim down the sight for the long shots and use the tactical laser to assist aim when hip firing, as there are no artificial crosshairs to break immersion. Use the intuitive crouch and cover system; spacebar (default) peeks over cover, and looking down leans you forward to see over ledges. You can also shoot out the lights and prowl in darkness, or use the tactical flashlight if you’re afraid of the dark.

We hope you enjoy the game, and look forward to developing it with you as we progress through Early Access!

FOR THE LOVE OF THE GAME,
Your team at Zero Point Software

Videos
Gameplay Highlight
Video 1

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Video 2

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Video 3

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SYSTEM REQUIREMENTS

MINIMAL SETUP
 OS:  0 
 PROCESSOR:  0 
 MEMORY:  0 
 GRAPHICS:  0 
 NETWORK:  0 
 HARDDRIVE:  0 
 SOUND:  0 
 
RECOMMENDED SETUP
 OS:  0 
 PROCESSOR:  0 
 MEMORY:  0 
 GRAPHICS:  0 
 NETWORK:  0 
 HARDDRIVE:  0 
 SOUND:  0 
Notes:0

LINUX STREAMERS (0)