





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hello Marines, and Merry Xmas!
We've just released a small update that has added the following:
https://youtu.be/rcefnXSyVk0
Are you a competitive Interstellar Marines player whos found themselves hungering to return to the battlefields we all know and love? Or perhaps youre a new player, ready to prove themselves among the elites?
Whatever your motives are, long-time community member Five5staR is giving everyone the chance to compete in his standalone competitive league, the FIVESTAR Championship Series!
Join the action at their discord;
Signups are free and going on right now for the 2018 New Year Blind Pick Tournament (16+ players required). Message an admin at the FCS Discord for more information.
Are you a competitive Interstellar Marines player who’s found themselves hungering to return to the battlefields we all know and love? Or perhaps you’re a new player, ready to prove themselves among the elites?
Whatever your motives are, long-time community member Five5staR is giving everyone the chance to compete in his standalone competitive league, the FIVESTAR Championship Series!
Join the action at their discord;
Signups are free and going on right now for the 2018 New Year Blind Pick Tournament (16+ players required). Message an admin at the FCS Discord for more information.
We've been hard at work on Update 27 and have made significant progress. This includes tactical reload, a fix for falling through the map in need of testing, and weapon changes for you to provide feedback on. X-Mayhem Status Right now there is a bug which spawns the present over and over again in the same space up to millions of times in an attempt to maximize holiday cheer, making the game mode unplayable. One of our programmers is looking at it though, and with his help Santa might be able to save Christmas after all! Development Status Several of our volunteer programmers attend university; Understandably, theyre occupied with end of semester projects and studying for finals. Unfortunately, this means development has slowed down and were not sure exactly when U27 will be ready.
We've been hard at work on Update 27 and have made significant progress. This includes tactical reload, a fix for falling through the map in need of testing, and weapon changes for you to provide feedback on. X-Mayhem Status Right now there is a bug which spawns the present over and over again in the same space up to millions of times in an attempt to maximize holiday cheer, making the game mode unplayable. One of our programmers is looking at it though, and with his help Santa might be able to save Christmas after all! Development Status Several of our volunteer programmers attend university; Understandably, they’re occupied with end of semester projects and studying for finals. Unfortunately, this means development has slowed down and we’re not sure exactly when U27 will be ready.
We've just released an exciting new video detailing our plans and opportunities. Watch the video on YouTube.
Dear Marines, friends, and family,
Interstellar Marines has come a long way since we launched on Steam Early Access. Every penny earned has been spent on development of Interstellar Marines and were finally ready to secure a completion deal with a publisher or other knowledgeable investor to wrap up the game, release out of Early Access, and expand onto PS4 and Xbox One.
We have made a new video to present our game to publishers and potential investors. We would love it if you would share it around and help us find the best partner possible, thank you!
We've just released an exciting new video detailing our plans and opportunities. Watch the video on YouTube.
Dear Marines, friends, and family,
Interstellar Marines has come a long way since we launched on Steam Early Access. Every penny earned has been spent on development of Interstellar Marines and we’re finally ready to secure a completion deal with a publisher or other knowledgeable investor to wrap up the game, release out of Early Access, and expand onto PS4 and Xbox One.
We have made a new video to present our game to publishers and potential investors. We would love it if you would share it around and help us find the best partner possible, thank you!
This update brings some new features, some returning content, and fixes. The Annual XMayhem mode has returned once again with the special achievements unlockable only during the event. We also have a brand new map created by Auxsiren that’s a complete overhaul of Evacuation (Evac 1 will still be playable in the map pool). There are also now special camos for CTRs that you can see specifically per map, this is a big step to add in player skins. Included as well is a new party system included to help you team up with your friends, chat with them, and more. Finally there are fixes for bugs as well as the crashes from last update.
From all of us here at Zero Point Software, we’d like to thank you for supporting the game and we wish you a Merry Christmas and a Happy New Year!
FOR THE LOVE OF THE GAME,
Your Team at Zero Point Software
We now have a big hotfix ready for you guys. We heard all your feedback, bug reports, and are tackling the biggest issues of this update. Below is the changelog and we’ll be monitoring how the update is faring. There are still some issues we’re working hard on fixing like the random crashes and the occasionally clipping through the world. Those two issues are top priority for us and we’ll be trying to crack down on these specifically.
Thank you all for patiently waiting and we hope you enjoy it!
FOR THE LOVE OF THE GAME,
Your team at Zero Point Software
Update 23 marks the 3rd update in our new monthly update cycle! Technically U23 should be released the first week of November for monthly updates, but you’re ok if we get an update out early right? Now we have a bit more time to work on U24 before the (fingers crossed) first week of December.
Good Morning/Afternoon Marines! Today we have a big update to share with you! An updated UI, as well as a Quick Join update for COOP or Multiplayer having you join servers instantly.
Good Morning/Afternoon Marines! Thanks to everyone who helped test the ITO/Spearhead pre-release builds, and we're happy to announce update 21 is now live! We’ve now added a grace period to Hell Week to make it a bit more forgiving for players and added pausing for Single Player. There is also falling damage now, so you can no longer exfiltrate Starcrown via roof ;) or jump off the 3rd deck in operations. We still need to tweak and balance it so please give us feedback on it. Below is the changelog with all new features, improvements, and fixes!
FOR THE LOVE OF THE GAME
Your team at Zero Point Software
We’ve recently launched Hell Week, a hunger games/battle royale style multiplayer game mode for our Early Access game Interstellar Marines and want to share the fun with everyone!
On Sunday August 23 at 8:00 PM UTC we are filling our Hell Week servers with Let’s Players and Streamers! The winner will be immortalised with an in-game statue bearing their name, and also receive 10 game keys to give out to their audience!
So please spam the internet... er… we mean share this... to make sure your favorite YouTube and Twitch Let’s Players can be in this event and you can watch them pwn, or get rekt!
Sign up details
There are only 64 spots available so if you have a YouTube or Twitch channel and would like to participate please email letsplayim@zeropointsoft.com before August 16th and if you get a spot we’ll send you the information!
Make sure the email address you contact us with matches one published on your Twitch or YouTube page to verify your identity, and please include in your email:
We now have the game running in Unity 5, allowing improved performance and visuals. Nucleus is now back for COOP play, and we were able to include the Linux version in this update. (We thought it would be delayed earlier if you didn’t know.)
For Update 20, we listened to your feedback about two things people really wanted: Improved performance and fixing Nucleus so to play with your friends in coop. We’ll be continuously listening to you in the forums, social media, and on our Trello page.
The next step we want to do is improve performance even more with Speedtree and boost the graphics even more with physically based shaders, global illumination, linear lighting and deferred rendering 2.0.
FOR THE LOVE OF THE GAME,
Your Team at Zero Point Software
Morning Marines,
We have another Hell Week hotfix to share with everyone. We now added more information and warning for elimination as well as an ability to rejoin during late join. We also fixed some major bugs that you have given feedback to! We hope you enjoy this hotfix and hope to see you in-game!
FOR THE LOVE OF THE GAME,
Your team at Zero Point Software
Attention!
Today we have a new client-side hotfix adding new features and bug fixes. We also have a Steam Leaderboard for Hell Week here which tracks Combat Points globally, monthly, and survivors of Hell Week
[url=steamcommunity.com/stats/236370/leaderboards/804133/"]
We also have a new Hell Week server called Hell Week Finals. Hell Week Finals is a special event for those who survive Hell Week and have the most accumulated Combat Points. We’ll let you know more about the Hell Week Finals soon.
FOR THE LOVE OF THE GAME,
Your Team at Zero Point Software
Good morning Marines!
We have launched a hotfix to help alleviate the spawn bug in Hell Week. We understand the frustration that's been caused from this issue. This hotfix is server-side and will lead into a larger update later this week. We also urge you to not tab out of the game in the elevator so you don't fall out the maps.
FOR THE LOVE OF THE GAME,
Your team at Zero Point Software
Good morning Marines!
Today we begin the first of our wargame exercises that will prepare you for actual combat. We like to call this one “Hell Week”. Be advised that the wargames training facility is considered to be in Phase 1 of completion and will be upgraded fairly soon.
In Hell Week you will face 63 of your peers in a dog-eat-dog fight to hone your skills and find which of you are the best. Equipped only with a pistol and 15 rounds of taser ammunition you will ascend an elevator in a random zone along with 7 other Marines. You are free to move among the zones, although there is a hard limit of 16 allowed in any one zone at any time. Once the 16th Marine has entered a zone all others will be locked out until the number drops below 16 again.
If you’re “killed,” you’re out of the exercise. So keep your head down and be on the lookout for targets of opportunity. You must eliminate the other Marines when possible, avoid elimination yourself, and collect weapons, ammo, and combat points from the map and backpacks of eliminated opponents. 30 minutes after the exercise begins ITO AI SARA will eliminate the 4 Marines with the fewest number of combat points every 5 minutes. This is not an exercise you will win by pitching a tent and hiding in the corner!
I advice you to stay out of the zone we fondly refer to as Hell. Other Marines will be the least of your concerns there as acid pools and violent geysers will pose a significant hazard to your health. But, if you’re extremely brave or extremely stupid and wish to exploit the area’s large number of combat points, you can go to Hell.
During the Steam Sale this training event will run every 4 hours, check the countdown on the ingame server list to see when the next event is set to begin.
Good luck Marines, you’ll need it!
Important notes discovered post release:
[olist]
[img=http://media.interstellarmarines.com.s3.amazonaws.com/media/images/steamearlyaccess/interstellarmarines_early_access_update_18_small.jpg]
[img=http://media.interstellarmarines.com.s3.amazonaws.com/media/images/steamearlyaccess/interstellarmarines_early_access_update_17_small.jpg]
Play Interstellar Marines for FREE starting now through Sunday at 1PM Pacific Time. You can also pickup Interstellar Marines at 66% off the regular price!*
If you already have Steam installed, click here to install or play Interstellar Marines. If you don't have Steam, you can download it here.
*Offer ends Monday at 10AM Pacific Time
[ 6084 ]
[ 668 ]
[ 4036 ]