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Receiver was created for the 7-day FPS challenge to explore gun handling mechanics, randomized levels, and unordered storytelling. Armed only with a handgun and an audio cassette player, you must uncover the secrets of the Mindkill in a building complex infested with automated turrets and hovering shock drones.

Watch the videos to learn more about our design experiments in this game!

Key Features

  • Detailed simulations of a Colt 1911 pistol, S&W Model 10 "Victory" revolver, and Glock 17 with full-auto mod
  • Taser robots and machine gun turrets with physically-based damage models
  • Ballistic modeling of ricochets and bullet drop
  • 11 audio tapes to prepare you to defend yourself against the inevitable Mindkill event
  • Become literate in how guns actually operate
Receiver
Wolfire GamesDeveloper
Wolfire GamesPublisher
2013-04-29Release
🎹🖱️ Keyboard + Mouse
Very Positive (2162 reviews)
VR Support
Public Linux Depots:
  • Receiver Linux32 [162.51 M]
  • Receiver Linux64 [164.76 M]
Receiver 2019 Update

About

We just released a brand new update for Receiver! There have been *many* improvements to the engine since we launched the game that we wanted to take advantage of, especially with regards to performance. This update should also fix a few annoying little bugs and make the game look a bit nicer overall.

Update Video


Changelog

- Much smoother performance
- Eliminated loading 'hitch' when entering new rooms
- Added post effects (TXAA, SSAO, bloom, color grading, automatic eye exposure adjustment)
- Fixed problem with doorways not always aligning perfectly
- Moved an awkward pipe obstacle
- Fixed a problem with shell casings going to sleep in midair
- Converted from Unityscript to C#
- Updated from Unity 2012 to 2019

Bugs

If you find any bugs, please email a full description along with your system specs to bugs@wolfire.com

Discord

If you'd like to get even more involved in our community you can join our Discord server here!

[ 2019-09-14 21:06:48 CET ] [Original Post]
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