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New version released

Hello! It has been a while. As many of you might not know, there is still a multiplayer community in UnEpic and there are people who create maps for others to play. Two maps have been officially to the multiplayer pool for leveling. Also, we've recently created a new discord. If you'd like to join to talk about our games, including UnEpic and the upcoming Pampas & Selene, please feel free to join here: https://discord.gg/qyKAHeQV


Two new maps have been added to the multiplayer mode: - Witch's Tower (level 3-5) created by Marfolog; - Sea Invasion (level 19-20) created by Luminous. - A total of 16 new unique items have been added - As well as 2 new spells Additionaly the game has recieved a bunch of balance changes, mainly to ease playability of the mid to lategame content: - Healing Idol: Extra healing removed. Regeneration 30 -> 50; - Ancient Elemental Staff: updated texture to better fit its theme; - Wind cut (level 10 swords skill): Kill Point cost reduced 2 -> 1; - Golden Knife: added flame on hit feature; - Slowness (level 4 alteration spell): added to the level 4 spell books loot pool; - Miraculum (level 20 unique staff): added critical chance with healing 15%; - Illness, Ashes, Fracture, Chap, Storm, Drill (unique weapons from the War is Coming map): level reduced 20 -> 17; - Hellfire Bow: level reduced 20 -> 16; - Fixed a bug that caused certain staves to not inflict critical hit properly. Multiplayer maps have also had some fixes and adjustments: - Ancient Lord: fixed an issue where a platform would not appear, after killing the boss; - Jungle Temple: A bunch of changes, overall making it a more well-rounded experience with less annoying and unfriendly mechanics. Additionally, something beneath the seas might have changed... you might wanna take a closer look, who knows what new things you can find; - Big Tree Climb: Added a new type of a volatile key, replacing all existing blue keys and blue key locks to better fit the theme of the map;


[ 2024-03-04 10:05:44 CET ] [ Original post ]

UnMetal

Hi! This is fran, the developer of Unepic and Ghost 1.0 I just published UnMetal, my new stealth/action game. [url=https://store.steampowered.com/app/1203710/UnMetal/]
There is a trailer, screenshots and a demo to try it. Have a look at it, I'm sure you're going to love it! Oh, there's a discount and extra stuff if you get it before the 6th of October. fran


[ 2021-10-03 10:34:06 CET ] [ Original post ]

UnMetal demo

Dear player, I've been working hard on a new project called UnMetal. It's a parody of the mythical Metal Gear saga with a lot of humor and action/stealth gameplay: [previewyoutube=OiWDJn6200w;full][/previewyoutube] Please enter UnMetal Steam's page, have a look at the trailer. If you like it, please play the demo and include it in your wishlist. I'm sure you will enjoy it. UnMetal page on Steam Including UnMetal in your Wishlist will help the game to be more featured and, therefore, have more visibility, especially in the Steam Game Festival that is taking place these days. Thank you! fran


[ 2020-06-17 09:47:42 CET ] [ Original post ]

New official map: Big Tree Climb

Hello unepic players! A new awesome map created by Luminous has been included in the collection of official maps. As usual, it keeps a set of unique items. Besides, the following bugs have been fixed: - Game no longer crashes when menus or multiplayer menu are enabled when you die. - Pressing the shortcut key for the character page twice no longer bugs the menu - Toy hammer could not be recovered when dropped on the hero's home or the bank. Now it can't be dropped there. - "Vampire Hand" picture was wrong (it had an arrow) - The advanced editor no longer crashes when pressing '4' on the water section. - Horgan's Axe no longers disappears when you pick it up in the "Bax Simbel" official multiplayer map. - Sometimes you could not attack an invisible creature while seeing invisible. And a change has been done on an item that was too OP for being level 14: - "Ranged Anger" was too over for being a level 14 bow. dam reduced from 260 to 150, and changed "acid" by "poison". Have fun, fran


[ 2018-05-10 18:24:23 CET ] [ Original post ]

AFRAID Project LIVE on KickStarter


Hello! Please let me introduce you to the AFRAID Project. What you do in the game becomes real. But... how? > > > Find it out here! < < < This project is looking for funds. Any contribution or help to spread the word will be more than welcome. Thanks!


[ 2018-04-04 21:35:37 CET ] [ Original post ]

AFRAID Project LIVE on KickStarter


Hello! Please let me introduce you to the AFRAID Project. What you do in the game becomes real. But... how? > > > Find it out here! < < < This project is looking for funds. Any contribution or help to spread the word will be more than welcome. Thanks!


[ 2018-04-04 21:35:37 CET ] [ Original post ]

Afraid Project - Video 2

Hello! The second video of the Afraid Project, Jesse Fox, is already available: https://youtu.be/xgm-ChhXroY What you do in the game becomes real! How? Everything will be explained on the KickStarter campaign the 4th of April. Find all videos and more information here: http://www.unepicfran.com/en/afraid_project.html Or visit the Steam Page to participate in the forums: http://store.steampowered.com/app/776210/Afraid_Project fran


[ 2018-03-19 17:48:55 CET ] [ Original post ]

Afraid Project - Video 2

Hello! The second video of the Afraid Project, Jesse Fox, is already available: https://youtu.be/xgm-ChhXroY What you do in the game becomes real! How? Everything will be explained on the KickStarter campaign the 4th of April. Find all videos and more information here: http://www.unepicfran.com/en/afraid_project.html Or visit the Steam Page to participate in the forums: http://store.steampowered.com/app/776210/Afraid_Project fran


[ 2018-03-19 17:48:55 CET ] [ Original post ]

Afraid Project

Dear players, After Unepic and Ghost 1.0, I'm now working on a new and exciting project, a weird and special experiment I have never seen before in a videogame. Here you are the first video... https://youtu.be/-VqgR3WdzTA fran


[ 2017-10-30 16:47:35 CET ] [ Original post ]

Afraid Project

Dear players, After Unepic and Ghost 1.0, I'm now working on a new and exciting project, a weird and special experiment I have never seen before in a videogame. Here you are the first video... https://youtu.be/-VqgR3WdzTA fran


[ 2017-10-30 16:47:35 CET ] [ Original post ]

New map: The Ancient Lord

Dear players, August is now over and, for some of us, summer holidays are finished too. Let's start September with a new map from Linefall, the architect who created the "Final Battle" official map. "The Ancient Lord" is only accessible if you have "Jungle Temple" cleared. Thanks Linefall for your wonderful boss. Have fun!


[ 2017-09-04 17:21:10 CET ] [ Original post ]

New map: The Ancient Lord

Dear players, August is now over and, for some of us, summer holidays are finished too. Let's start September with a new map from Linefall, the architect who created the "Final Battle" official map. "The Ancient Lord" is only accessible if you have "Jungle Temple" cleared. Thanks Linefall for your wonderful boss. Have fun!


[ 2017-09-04 16:08:12 CET ] [ Original post ]

new game: MiniGhost!


http://store.steampowered.com/app/586880 My dear players, I have just published a new game named "Mini Ghost" It's a prequel to Ghost 1.0: Ghost's first mission! "Mini Ghost" is a mini metroidvania in the 80's MSX art style and gameplay. Includes editors to create and share in Workshop your own maps+tilesets and even your own characters... and it also includes a special section to watch and troll your friends while they play! Have a look here: https://youtu.be/pVNCVb1Brrs
This is an example of using the editor to create a character: https://youtu.be/c6VpDzwJjow I hope you have mini fun with this new mini big adventure! fran


[ 2017-04-28 17:55:57 CET ] [ Original post ]

new game: MiniGhost!


http://store.steampowered.com/app/586880 My dear players, I have just published a new game named "Mini Ghost" It's a prequel to Ghost 1.0: Ghost's first mission! "Mini Ghost" is a mini metroidvania in the 80's MSX art style and gameplay. Includes editors to create and share in Workshop your own maps+tilesets and even your own characters... and it also includes a special section to watch and troll your friends while they play! Have a look here: https://youtu.be/pVNCVb1Brrs
This is an example of using the editor to create a character: https://youtu.be/c6VpDzwJjow I hope you have mini fun with this new mini big adventure! fran


[ 2017-04-28 17:55:57 CET ] [ Original post ]

New Map: Mind Problems

Dear players, A new version was uploaded recently including a new map in the "official map" section called "Mind Problems", courtesy of Zoltan. It contains 3 new unique items, as usual in new official maps. Two official maps are temporary not available due to a few fixes that were found and must be corrected. As soon as the author fixes them they will be available again. fran


[ 2017-03-18 17:55:11 CET ] [ Original post ]

New Map: Mind Problems

Dear players, A new version was uploaded recently including a new map in the "official map" section called "Mind Problems", courtesy of Zoltan. It contains 3 new unique items, as usual in new official maps. Two official maps are temporary not available due to a few fixes that were found and must be corrected. As soon as the author fixes them they will be available again. fran


[ 2017-03-18 17:55:11 CET ] [ Original post ]

Version 1.51.00: 20+, balancing and cheaters

Hello everyone! Version 1.51.00 of Unepic is finally out. This patch contains these 3 features: 1.- Level 20+ In multiplayer, players wil be capable to go beyond level 20, being 20+1, 20+2, 20+3... Each extra level will grant:

  • +5% damage in all weapons
  • +10% damage in all spells
  • + 25 HP max.
2.- Balancing In order to balance the game (swords for instance were too OP) and improve it, we did the following changes: ITEMS:
  • Healing idol. Heal dmg reduced to 100%. Regeneration reduced to 30.
  • Executor armor. Melee and range protection increased to 400. Mace and axe atk speed reduced to 30%
  • Spike's eviscreator. Lvl 14->16. Dmg 275->225. Sword atk speed 40%->30%
  • Axe of the crypt keeper. Damage 700->800
  • Storm. Dmg 300->400
  • Spear of Gendurion. Atack speed 10%->20%. Crit change 10%->5% Dmg 300->425
  • Stiven's rib. Dmg 350->400
  • Umbra's leather armor of evasion. Lvl 14->16. Melee and ranged protection 125->100
  • Armor of dark archer. Melee and ranged prot 125->175. Extra dmg with bows 100->150. Atk speed with bows 10%->20%
  • Armor of Gendurion. Level needed 14->16
  • Range Deathwearer. Bow crit change 5%->15%
  • Blessed thornmail of Cecil. Max hp 400->500. Damage returned from melee 150%->200%
  • Blessed platemail of Luxor. Regeneraion 11->10. Lvl needed 7->14. Prot against melee 85->100, prot range 95->100
  • Pieces of demonic armor. Dmg with arcane 75%->100%. Crit change with arcane 15%->5%
  • Armor of devoted paladin. Protection against melee range and arcane 200->250. Max health 300->250
  • Drill. Dmg 200->250. Crit change with bows 10%->15%
  • Blessed armor of Raak. Melee and ranged prot 360->500
  • Golem armor. General speed -20% -> -15%
  • Fracture. Dmg 300->400. Added mace crit chance(+10%) and mace atk speed(+10%)
  • Chap. Dmg 350->500. Added axe crit chance(+25%)
  • Peignoir of great Occultist. Prot against arcane 100->400. Extra skeletons 1->4
  • Rings of weapon mastery. Dmg 25->50(every ring)
  • Rings of magic mastery. Crit chance 5%->10%(every ring)
  • Rings of eternity. Dmg 5%->20%(every ring)
  • Crystal of archmage. Extra dmg 10%->25%
  • Holy cross. Extra dmg with light 10%->25%. Crit chance 5%->10%
  • Latern of miracle healing. Extra healing speed (15)is removed. Added heal crit chance(+10%)
  • Ashes DMG 310->375, att speed swords 10%->20%
MULTIPLAYER
  • Vendors in Home now sell robes and staves.
SPELLS
  • Throwing knive. Dmg dealt on the back increased by 50%. Extra crit chance of this knife 10%->20%
  • Bomb. Damage is increased to 300%
  • Wind cut. KP cost 1->2. Doesn't deal double dmg to the first enemy. Piercing dmg decreases with more enemies you hit.
  • Ghost axe. KP cost 2->1.
  • Wrath. KP cost 2->1.
  • Move out. Extra speed given is increased by 50%. KP cost 2->1.
  • Split shot. KP cost 2->1.
3.- Anticheat Unfortunately the number of complains due to cheaters have grown up recently. They tend to alter characters of other players, annoy them and even ruin their characters. To prevent this, the following actions were taken:
  • Blacklist: A blacklist of cheaters. Those in the black list will be rejected by everyone else when joining a game or session.
  • Cheat detection: normal players will be informed if their characters have been altered somehow.
  • Altered character detection: When entering in the "Multiplayer" section, the game scans all characters and, if any of them had illegal features, they will be informed to the player.
So, if you are aware that someone is cheating somehow, feel free to report it and this cheater will be included in the blacklist. That's all for now. Thanks for playing Unepic!


[ 2017-02-27 12:11:07 CET ] [ Original post ]

Version 1.51.00: 20+, balancing and cheaters

Hello everyone! Version 1.51.00 of Unepic is finally out. This patch contains these 3 features: 1.- Level 20+ In multiplayer, players wil be capable to go beyond level 20, being 20+1, 20+2, 20+3... Each extra level will grant:

  • +5% damage in all weapons
  • +10% damage in all spells
  • + 25 HP max.
2.- Balancing In order to balance the game (swords for instance were too OP) and improve it, we did the following changes: ITEMS:
  • Healing idol. Heal dmg reduced to 100%. Regeneration reduced to 30.
  • Executor armor. Melee and range protection increased to 400. Mace and axe atk speed reduced to 30%
  • Spike's eviscreator. Lvl 14->16. Dmg 275->225. Sword atk speed 40%->30%
  • Axe of the crypt keeper. Damage 700->800
  • Storm. Dmg 300->400
  • Spear of Gendurion. Atack speed 10%->20%. Crit change 10%->5% Dmg 300->425
  • Stiven's rib. Dmg 350->400
  • Umbra's leather armor of evasion. Lvl 14->16. Melee and ranged protection 125->100
  • Armor of dark archer. Melee and ranged prot 125->175. Extra dmg with bows 100->150. Atk speed with bows 10%->20%
  • Armor of Gendurion. Level needed 14->16
  • Range Deathwearer. Bow crit change 5%->15%
  • Blessed thornmail of Cecil. Max hp 400->500. Damage returned from melee 150%->200%
  • Blessed platemail of Luxor. Regeneraion 11->10. Lvl needed 7->14. Prot against melee 85->100, prot range 95->100
  • Pieces of demonic armor. Dmg with arcane 75%->100%. Crit change with arcane 15%->5%
  • Armor of devoted paladin. Protection against melee range and arcane 200->250. Max health 300->250
  • Drill. Dmg 200->250. Crit change with bows 10%->15%
  • Blessed armor of Raak. Melee and ranged prot 360->500
  • Golem armor. General speed -20% -> -15%
  • Fracture. Dmg 300->400. Added mace crit chance(+10%) and mace atk speed(+10%)
  • Chap. Dmg 350->500. Added axe crit chance(+25%)
  • Peignoir of great Occultist. Prot against arcane 100->400. Extra skeletons 1->4
  • Rings of weapon mastery. Dmg 25->50(every ring)
  • Rings of magic mastery. Crit chance 5%->10%(every ring)
  • Rings of eternity. Dmg 5%->20%(every ring)
  • Crystal of archmage. Extra dmg 10%->25%
  • Holy cross. Extra dmg with light 10%->25%. Crit chance 5%->10%
  • Latern of miracle healing. Extra healing speed (15)is removed. Added heal crit chance(+10%)
  • Ashes DMG 310->375, att speed swords 10%->20%
MULTIPLAYER
  • Vendors in Home now sell robes and staves.
SPELLS
  • Throwing knive. Dmg dealt on the back increased by 50%. Extra crit chance of this knife 10%->20%
  • Bomb. Damage is increased to 300%
  • Wind cut. KP cost 1->2. Doesn't deal double dmg to the first enemy. Piercing dmg decreases with more enemies you hit.
  • Ghost axe. KP cost 2->1.
  • Wrath. KP cost 2->1.
  • Move out. Extra speed given is increased by 50%. KP cost 2->1.
  • Split shot. KP cost 2->1.
3.- Anticheat Unfortunately the number of complains due to cheaters have grown up recently. They tend to alter characters of other players, annoy them and even ruin their characters. To prevent this, the following actions were taken:
  • Blacklist: A blacklist of cheaters. Those in the black list will be rejected by everyone else when joining a game or session.
  • Cheat detection: normal players will be informed if their characters have been altered somehow.
  • Altered character detection: When entering in the "Multiplayer" section, the game scans all characters and, if any of them had illegal features, they will be informed to the player.
So, if you are aware that someone is cheating somehow, feel free to report it and this cheater will be included in the blacklist. That's all for now. Thanks for playing Unepic!


[ 2017-02-27 12:06:59 CET ] [ Original post ]

new map: "the Jungle Temple"

Hello Unepic Players! Today a new map from Workshop (created by Marfolog) has joined the collection of "official maps". It's a level 20 adventure, with unique items and a cool decoration. I hope you enjoy it! fran


[ 2017-01-23 14:08:43 CET ] [ Original post ]

new map: "the Jungle Temple"

Hello Unepic Players! Today a new map from Workshop (created by Marfolog) has joined the collection of "official maps". It's a level 20 adventure, with unique items and a cool decoration. I hope you enjoy it! fran


[ 2017-01-23 14:08:43 CET ] [ Original post ]

show DPS

Dear players, I have included a new option in "OPTIONS > GAMEPLAY" called "Show DPS". By enabling it, you can see the damage per second you deal while fighting. It is shown just bellow your character level in the top UI. This is not available in Linux/Mac, neither when playing as a guest in a multiplayer game. fran


[ 2016-09-16 15:26:45 CET ] [ Original post ]

show DPS

Dear players, I have included a new option in "OPTIONS > GAMEPLAY" called "Show DPS". By enabling it, you can see the damage per second you deal while fighting. It is shown just bellow your character level in the top UI. This is not available in Linux/Mac, neither when playing as a guest in a multiplayer game. fran


[ 2016-09-16 15:26:45 CET ] [ Original post ]

New official map: The Final Battle

Ladies & Gentlement, abemus mappam (said in other words, we have a new map). The architect LineFall is bringing us a new map called "The Final Battle" for level 20 players, that hides unique items that will boost the usage of polearms. Have fun!


[ 2016-06-14 16:39:55 CET ] [ Original post ]

June 7th: "Ghost", my new game


Hello everyone! In two weeks I'm releasing here in Steam a new game I've been working in the last 2 years: "Ghost". Feel free to have a look clicking here and, if you like it, add it to your wish list. fran


[ 2016-05-25 09:32:59 CET ] [ Original post ]

New official map: "The Nightmare Adventure"

Hi everyone, A new map (level 20) created by Marfolog (his second map) has been included in the collection of official maps in Unepic. This new map is unlocked when finishing Marfolog's first map "the Revenge of Darkness" and includes new items. Besides, the map "Bax Simbel Profanation" is working again (why it stopped working is still a mystery) Hope you enjoy them! fran pd: my apologizes for being absent. I'm working in a new game that will be released in July, and it's consuming all time.


[ 2016-05-02 11:13:06 CET ] [ Original post ]

New official map: "The Revenge of Darkness"

Hi everyone, A new map (level 18-20) created by Marfolog has been included in the collection of official maps in Unepic. He pushes darkness to the maximum, at leas in the first rooms. Hope you enjoy it! fran


[ 2015-11-04 15:55:48 CET ] [ Original post ]

Patch 1.50.06

Hello everyone. In the last months we've been working in portings of Unepic for XBOX, PS4 and VITA. As we are using the same source code than PC, I could not upload anything until all portings were made. But now that they're finished I have uploaded a new patch with two new maps taken from Workshop: "Was is coming" and "The Wizard's Basement". They include new unique weapons and equipment chosen by their architects... may they be overpowered? Due to changes in the source code for portings, glitches could appear. But I'll fix as soon as I find it out. In fact I already fixed a couple of them. :-/ Thanks for understanding. Oh, one last thing. Another reason for not uploading own content is that I'm working in a new videogame that is keeping me very busy. A sci-fi one... I'm doing my best.


[ 2015-09-17 16:15:07 CET ] [ Original post ]

Linux is here!

In fact it has been here for a month but just wanted my testers to check them deeply. So, with that said, please enjoy the game and let me send a warm welcome to Linux players from Barcelona.


[ 2014-12-12 21:28:48 CET ] [ Original post ]

Mac is here

Hello everyone! I have just released the Mac version of Unepic. It includes all features that the Windows version has, and multiplayer is cross-platform: Mac users can play multiplayer together with Windows users.


[ 2014-11-10 08:17:10 CET ] [ Original post ]

Halloween is here!!

Halloween is back again, and also the special levels and items of the season. Let me remind you that there are 5 extra rooms at the end of the five first multiplayer maps of the game. All have special halloween items waiting for you... if you survive.. BWA HA HAAA!!! - dungeon of satyrs: bouncing pumpkins - search of magic: wand of trick or treat - exploring a hole: skeleton costume - night of the tryfids: lighting pumpkin - sherwood graveyard: skull ring BEFORE YOU PLAY: all items but bouncing pumpkins are UNIQUE. This means that they won't appear if you already own them. Check that you don't have them already in your inventory or at home before you play.


[ 2014-10-30 22:22:40 CET ] [ Original post ]

v 1.50.02

Hello! First patch after leaving Early Access is here. It's just a bunch of bugs fixed: - fixed: Bonus speed for weapons have been fixed (the calculation was wrong). - fixed: "Lifesteal" weapons only absorbs HP of monsters when killed with the weapon, not magic. - fixed (MP): Extra Skill Points can't be set any longer in laggy servers. - fixed: mines and web traps created by player no longer counts as an enemy for appearing ladders/doors/platforms - fixed: Battle Cry and Move Out were not applied to allies. - fixed (MP): "destroy barrels" scroll did not work in all types of barrels. - fixed (EDITOR): creatures set to "big" or "small" were not saved. - fixed (MP): Items no longer appear duplicated in non-cooperative mp dungeons. - fixed (EDITOR): Weapon choice for creatures is now working ok. - fixed (EDITOR): Heal spells given to mobs were not applied in their allies. - fixed: "spawn: max number on screen" not working when mob was ally. - fixed: "Robes skill" could not be increased when "Armor Skill" was set to the maximum. - fixed: "cheating scrolls" in PVP are working again. - changed (MP): Blessed armor of Raak reduced slowness from 50 to 40. - changed: Increased attack resist from 1 to 2 in concentration robes level 11. - changed: Increased divine favours from 1 to 2 in White robes level 11. - changed: extra damage given by rings x2. - changed: "Ring of the Knight" critical redced from 5 to 4. You can find this list within the game in OPTIONS > LASTEST LOG UPDATE Oh, by the way, very soon the "Halloween extra content" will be activated for a few days ;-)


[ 2014-10-23 09:44:57 CET ] [ Original post ]

Unepic Mugs

Hi all! There is a company that is selling "Unepic Mugs". Just click here for more information


[ 2014-10-03 07:37:46 CET ] [ Original post ]

Bye Bye Early Access

Hello everyone! Everything has been already finished and included in Unepic and it's no longer in Early Access. It's been a year of changes and new stuff: improvements in dungeon editor, a new mob and boss editor, steam workshop, weapon skills, network changes and improvements and much more. I just had a look to the Steam records and I have uploaded 346 versions since Unepic was published. The average is around 1 version per day (most were in test versions for testers and architects). Thanks a lot to everyone who has participated in the Early Access version and for the patience they had, and specially to the testers, architects and Jacklifear, the community manager. Unepic will be still updated with new official maps, updates in translations and fixed bugs that could appear.


[ 2014-07-25 09:28:07 CET ] [ Original post ]

Pease, help Unepic voting

Hello! There is now a community choice in Steam: Unepic + Final Fantasy VII + Epic Battle Fantasy 4 + Age of Mythology Please vote us :-) http://store.steampowered.com/#summersale_communitychoice Thanks a lot!! fran


[ 2014-06-22 07:56:31 CET ] [ Original post ]

Update 1.48: Workshop + decorate your dungeons

Hello! Version 1.48 is now live. What's new 1: Steam Workshop. Steam Workshop is finally operational. Find it here: Link to Workshop of Unepic Now you can upload your maps directly to Steam Workshop, and share them with the rest of the community receiving feedback. As first example I created "the maze of Harnakon", a version of the game Unepic is based in (the maze of Galious from Konami 1987). What's new 2: Decorate your dungeons. I have opened the editor I used to decorate maps. By pressing E while editing you'll have access to it. Also water and ropes are accesible. What's new 3: Anti-cheat I did a new step to prevent people cheating in multiplayer, so now "illegal items" are detected. Now it is in test mode, so if an item is attempted to be changed a message will appear. If you see this message and you did not tried to cheat, then it could be a false positive, so let me know to fix it. What's new 4: New official dungeon A new dungeon called "Scabb Dungeon" arrives from France, done by Corentin Brûlé. It is so big that he had to split it in 3 pieces. The map is funny and diverse, full of puzzles and action. For those who owns them, a few new unique items are waiting. You can see the full patch notes here: V1.48 patch notes We are in the final steps. Very soon Unepic will be set as complete and will leave Early Access. Thanks for your patience. fran


[ 2014-06-12 14:34:47 CET ] [ Original post ]

Very soon: Steam Workshop + decorate your maps

Hello! After last big update, there are a few more surprises coming soon: I'm now making final tests in Steam Workshop for Unepic, where you will be capable to upload your maps and share them with the rest of the community. Moreover, the "decorate your map" tool is also in the final stage and just need some documentation. So guys, still working hard to have Unepic finished and leave "Early Access" this summer. Give me your strength pegasus!!! Talk to you soon! fran


[ 2014-05-12 23:06:03 CET ] [ Original post ]

Huge Update: 1.47

UnEpic 1.47 This patch is the largest so far in UnEpic since it’s release! - New melee combat - Multiplayer content additions - 4 New maps - Massive architecture modules are added. Click here to read full patch notes If you are new in Unepic, see the trailer here: Click here to visit Unepic's Steam Shop


[ 2014-04-23 13:51:11 CET ] [ Original post ]

v 1.46.09

Hello Unepic players, I've been working in a set of helps/improvements to play in multiplayer: If you look for people to play with, no more automatic search is used. Now you will see a list of available groups and you can select the one you prefer. The creator of the group can write a short description of what they need to help in the selection. You will also see in the list of groups what map are they playing. To fight the "ninja" problem, a copy of each uncommon loot is created and bound to each player. Uncommon items are unic items, spellbooks, armors, green/blue weapons and statues. Also, when picking up gold, the whole team will receive the same gold. We have a new map from Juan Barbosa: "Vini Vidi Vici" for 1 or 2 players. In parallel, the editor is being improved with custom IA and graphics for bosses, so in next maps you will fight original bosses created by architects.


[ 2014-02-12 16:13:04 CET ] [ Original post ]

Change of price

Hello Community, After 7 months of special reduced price, Unepic will raise a bit its price to level prices with other platforms like the Unepic homepage, Gog and WiiU. Soon prices will be $9.9 for USA, 8.9€ for Europe and £6.9 for UK.


[ 2014-02-06 17:56:14 CET ] [ Original post ]

v 1.46.03

Hello Unepic Players, We're working hard in the level editor in order to let architects custommize their own monsters and bosses, including a new AI system (so each boss will behave different). There are a bunch of maps nearly finished, so I hope we can have them soon. In the meanwhile there's been a few changes and fixes in the game: - new (SP): included "man","zeke" and "kroom" avatars. - new (SP): Russian is added as lanuage in the +12 mode. - new: If you summon a mob and, due to exceeding the maximum number of mobs, another mob in the room is killed, the word "replaced" appears. - new: included list of languages in the +12/+16 screen. - new: inculded "swears" and "sex" icons in the +12/+16 screen. - fixed: dialog no longer get stuck if you press ESC continuously. - fixed: Gadzan no longer paralyzes ice blocks (they won't run away) - fixed (SP): Now spells are assigned by default to shortcuts of gamepad in the final battle. - fixed (MP coop): Removed the "laboratory key" from "monteorc" scenario. - fixed (MP contest): you no longer can capture your own flag. - changed (MP contest): time to capture flag is now 3 seconds (instead of 10 seconds).


[ 2014-01-12 15:22:41 CET ] [ Original post ]

NEW SPECIAL Pet: Syder Arcade's WASP

Hey Unepic players! If you own both Unepic and Syder Arcade on Steam there's a special bonus! Having Syder Arcade you will find a new pet in Gualix's shop (the guy who sells items in exchange of Unepic Credits), a tiny space vessel. On the other side, if you play Syder Arcade, Unepic will transform some of your Syder Arcade pods (both drones and overseer wraiths) into cute, pixelated Baby Dragons. Outch! You may find the same announcement in Syder Arcade's forum... in fact I copied it and swapped some lines, bwa ha ha!!! http://steamcommunity.com/app/252310/discussions/0/630800443449283077/ Evil Studio and I are good friends. The new pet is just for fun, just a gift for those who have both games installed, never something necessary to finish the game.


[ 2014-01-04 00:03:49 CET ] [ Original post ]

v 1.46.00 Christmas!!

Merry Christmas!! This new patch offers (during these days) a new snowy room at the end of the "Dungeon of Satyrs" with two "friendy" snowmen that will give you a random treasure. If you're lucky (20% chance) they can give you the "Santa's Clothes", an unique armor for all levels that increases your frost protection and spells. It includes a false beard and red hat. :-) Oh, if you don't have a mental mage with you in the group with the telekinesis spell, you'd better purchase one in the "mental vendor", you'll need one.


[ 2013-12-24 15:03:15 CET ] [ Original post ]

UnEpic
@unepic_fran Developer
@unepic_fran Publisher
2014-07-25 Release
Game News Posts: 42
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (5179 reviews)
The Game includes VR Support
Public Linux Depots:
  • Unepic Linux [235.59 M]
  • Voices Spanish Linux [112.06 M]
Available DLCs:
  • Unepic - OST
Daniel was just an average guy. He was a great videogame player, a big fan of sci-fi movies, and a novice RPG player. In the midst of an RPG, he was teleported to a castle. At first, Daniel believed that he was having a massive hallucination. Eager to keep playing within the RPG to create his own adventure, he decides to go along for te ride until his delirium comes to an end.
Once inside the castle, Daniel is inhabited by a mysterious shadow. This dark spirit can communicate with Daniel, but not control him. The shadow has a simple goal: to escape from the prison of Daniel's body. There's a catch, though-- the dark spirit can only escape if Daniel perishes.
Struggling against enemies in the castle, with the dark spirit attempting to murder him at every turn. Daniel finally discovers his goal: to kill Harnakon, the master of the castle, and free the Pure-Spirits who are trapped within. While the stage seems set for a typical role-playing adventure, Daniel will soon discover that everything is not what it seems...



  • RPG 2D platform game
  • 200 rooms to explore
  • 7 bosses to kill
  • 70 spells to learn
  • 100 different weapons
  • More than 2000 lines of clever dialogue and pop-culture references
  • Full RPG character sheet, including upgradeable skills
  • Quests
  • Potions, Scrolls, Rings, Magical weapons and artifacts
  • Pets
  • Achievements
  • Statistics, including a worldwide leaderboard
  • Multiple endings and difficulty settings
  • Interactive Castle Map, which can be written on and altered
  • ...and hidden treasures galore!

GAMEBILLET

[ 6102 ]

4.59$ (8%)
13.04$ (13%)
8.44$ (16%)
25.47$ (15%)
16.57$ (17%)
16.59$ (17%)
7.11$ (11%)
39.49$ (21%)
11.30$ (13%)
13.79$ (8%)
50.39$ (16%)
16.97$ (15%)
4.44$ (78%)
8.39$ (16%)
20.79$ (17%)
29.23$ (35%)
8.49$ (15%)
13.34$ (11%)
1.67$ (16%)
33.59$ (16%)
8.25$ (17%)
17.79$ (11%)
24.78$ (17%)
33.99$ (-127%)
17.39$ (13%)
6.63$ (17%)
7.11$ (11%)
4.21$ (16%)
24.89$ (17%)
17.79$ (11%)
GAMERSGATE

[ 764 ]

2.0$ (50%)
11.24$ (55%)
0.43$ (78%)
8.5$ (66%)
0.53$ (92%)
2.17$ (87%)
7.73$ (40%)
1.11$ (91%)
0.77$ (91%)
7.64$ (49%)
2.55$ (74%)
0.68$ (91%)
1.53$ (87%)
3.83$ (74%)
0.34$ (91%)
5.0$ (50%)
4.25$ (83%)
1.02$ (74%)
11.89$ (41%)
2.55$ (83%)
0.85$ (91%)
0.85$ (91%)
7.44$ (70%)
8.66$ (49%)
3.06$ (66%)
1.28$ (91%)
3.83$ (62%)
6.38$ (57%)
2.55$ (79%)
5.95$ (83%)

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