In NebuLeet, you paramilitary force against a growing space cultist threat. Program your units, build a fleet, trade, research, and engage in deep tactical combat in this RPG-strategy hybrid.
CORE FEATURES
Modular Ships - Customize and configure your vessels piece by piece.
You can get creative and share your designs with the world.
Automation Through Coding - Program your ships to move and attack smarter.
Androids can be programmed using an in-game visual language.
Evolving Galaxy - Face procedurally-generated events and crises.
The campaign has a high replay value.Organization Management - Hire pilots, do research, build bases, and secure funding.
You will make friends and enemies depending on your actions.Manual Control Support - Can you outpilot other players' programmed bots?
Show your piloting skills against Androids programmed by others in a hybrid PvP mode.
GAME DETAILS
NebuLeet features a two-layered combat system. On the surface: the simplicity of an auto-battler. Deeper down: a complex, programmable combat environment. The victory isn't just about having the best weapons - strategic algorithms can turn the tide even against superior technology.
Prefer more RPG-style gameplay? It's possible to have manual flagship controls in battles. This game is inspired by Space Rangers, after all.
The coolest part is that it works in multiplayer, too. If someone submits their programmed vessels, you can try fighting it using manual controls on your side. Or put your own android squad against it.
Every vessel is uniquely yours. Assemble each unit from individual parts, each with its own stats and mechanics. The look of your starship isn't just for show; if it looks like a death machine, it probably is.
\n\nThe release is getting closer!\n\nI am planning to ship the v1.0 version of the game on 3rd of December. It\'s not going to be a GOTY-level edition for sure, but I will follow it up by updates to make it real good.\n\nProgramming\n\nReworked vessel-vs-drone handling in several commands. Instead of having a kludge YES/NO parameter in some and special mode in others, a new FILTER prefixing command can be used now.\n\n
\n\nAdded a line drawing primitive for debugging. Also added multi-color support for other drawing primitives (numbers, circle).\n\n
\n\nColor-based commands are now have their color components in 0...255 range instead of 0...1.\n\nAdded a new command that allows cross-vessel communication using LED colors.\n\n
\n\nSoftware bundles now have an information window listing every command it unlocks, along with documentation.\n\n
\n\nImplemented some debug simulation options.\n\n
\n\nEquipment\n\n
- \n
- Weapon - Charge Gun - the first chargeable weapon. Charge longer to deal more damage\n
- Weapon - Lance - another chargeable weapon. A powerful beam that burns everything on its line of fire\n
- Weapon - Chaosling Pod - a drone launcher with drones carrying a Chaos Cannon each\n
- Weapon - Hellfire Missiles - a new high-end missile launcher\n
- 2 new body parts\n
- 3 new engine parts\n
- 1 new wings part\n
- Added many more colors for all part categories\n
\n\n- \n
- 1 new quest\n
- Cult Armada is now more dangerous if not taken care of in time\n
- Radar 2 research is no longer required for Cult Detector science project\n
- Added more Cerebra carrier designs (3)\n
- Implemented a quicksave/quickload (F5, F9)\n
\n\nReworked sandbox arena vessel picker to a much more convenient one.\n\n- \n
- Made negative effects have separate icons (reputation decrease, power decrease, etc.)\n
- Mission level (difficulty) is now yellow/red colored if it\'s considered too dangerous\n
- \n
- Added the first batch of achievements (18 + more to come)\n
- Added Steam Cloud saves support\n
\n\nMinimum Setup
- OS: Ubuntu 18.04 or above (should work on most distros)
- Processor: Any processor with 2-4 cores. e.g. Intel gen6-7 or betterMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Integrated graphics will do
- Storage: 256 MB available space
Recommended Setup
- OS: Ubuntu 20.04 or above (should work on most distros)
- Processor: A processor with 4 cores. e.g. Intel gen8-9 or betterMemory: 2 GB RAM
- Graphics: Integrated graphics will do
- Storage: 1 GB available space
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