We're going insane at PAX PRIME!
(a mock-up of our PAX booth made with the level editor!) Next week we'll be unleashing Distance at PAX, and the booth is going to be our craziest yet. It'll feature a special build with updated VR, split-screen multiplayer, and Distance arcade cabinet v2.0 (see above). From custom hardware rigs to light show visuals enveloping the booth we're doing everything we can to create an experience you can't get at home.
(Distance VR with Oculus DK2) Distance will be at booth 871 as a part of Indie MEGABOOTH! Watch the Steam announcements and @refractstudios on Twitter for incoming info about PAX tournaments, SWAG giveaways, dance parties, and more!
In the next few days we also hope to ship another experimental branch update which should be one of last before moving back to the stable branch. Jason and Kyle have been working tirelessly to resolve all of the major bugs that exist in the current experimental branch, as well as improve the car physics. I need to fix a few audio bugs myself, but once the kinks are worked out we'll hit the publish button. Should come with a couple fun surprises that got rolled into the gamescom/PAX builds. Stay tuned! - Jordan (@torcht for more frequent dev updates)
[ 2015-08-21 17:20:56 CET ] [ Original post ]
(experimenting with PAX booth lighting)
Hey everyone! Kyle and I just returned from gamescom a couple weeks ago, and aside from catching a rough covention flu afterwards the entire event was a blast. Thanks to everyone that dropped by to say hi, play the game, and give amazing feedback. Gamescom recap to come in another update, but today I want to discuss about our next ambitious venture: PAX PRIME.
DISTANCE AT PAX PRIME
(a mock-up of our PAX booth made with the level editor!) Next week we'll be unleashing Distance at PAX, and the booth is going to be our craziest yet. It'll feature a special build with updated VR, split-screen multiplayer, and Distance arcade cabinet v2.0 (see above). From custom hardware rigs to light show visuals enveloping the booth we're doing everything we can to create an experience you can't get at home.
(Distance VR with Oculus DK2) Distance will be at booth 871 as a part of Indie MEGABOOTH! Watch the Steam announcements and @refractstudios on Twitter for incoming info about PAX tournaments, SWAG giveaways, dance parties, and more!
Upcoming experimental build
In the next few days we also hope to ship another experimental branch update which should be one of last before moving back to the stable branch. Jason and Kyle have been working tirelessly to resolve all of the major bugs that exist in the current experimental branch, as well as improve the car physics. I need to fix a few audio bugs myself, but once the kinks are worked out we'll hit the publish button. Should come with a couple fun surprises that got rolled into the gamescom/PAX builds. Stay tuned! - Jordan (@torcht for more frequent dev updates)
Distance
Refract
Refract
2018-09-18
Action Indie Racing Singleplayer Multiplayer
Game News Posts 79
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(5349 reviews)
http://survivethedistance.com
https://store.steampowered.com/app/233610 
The Game includes VR Support
Keyboard & mouse
 1 
Gamepad support
 1 
Seated
 1 
Distance Linux [1.2 G]
Distance is a survival racing game that combines the intense action of arcade racing with the exploration of an atmospheric world. You control a unique car that allows you to boost, jump, rotate, and even fly through a chaotic and twisted city. The world has a mysterious history, and as you explore you'll be able to uncover pieces of its past.
The roads are treacherous and unpredictable with obstacles around every corner. Instead of doing laps on a loop, you'll be trying to survive to the end in the quickest time. Since your car has several abilities, it allows you to not only drive fast on the track but also upside down and on buildings and walls! You can also fly to discover new shortcuts and paths. You'll be able to take on the roads alone, or in multiplayer with your friends!
The game is a spiritual successor to the multi-award winning game Nitronic Rush, created by ourselves and 5 others at DigiPen Institute of Technology. It was widely praised for its innovative mechanics, visual style, audio design, and atmosphere.
The roads are treacherous and unpredictable with obstacles around every corner. Instead of doing laps on a loop, you'll be trying to survive to the end in the quickest time. Since your car has several abilities, it allows you to not only drive fast on the track but also upside down and on buildings and walls! You can also fly to discover new shortcuts and paths. You'll be able to take on the roads alone, or in multiplayer with your friends!
The game is a spiritual successor to the multi-award winning game Nitronic Rush, created by ourselves and 5 others at DigiPen Institute of Technology. It was widely praised for its innovative mechanics, visual style, audio design, and atmosphere.
Key Features
- Adventure: A single player experience which unveils a short story about this world's mysterious past.
- Multiplayer: Online, LAN, and Split-Screen play in modes such as Sprint, Reverse Tag, Stunt, and others.
- Trackmogrify: Random track generation with seed modifiers.
- VR: Experimental Oculus DK2 integration.
- Level editor: Use a powerful level editor to create levels from within the game and share them with players around the world.
- Original soundtrack: New music from the composer behind award-winning games like Nitronic Rush, Solace, and The Fourth Wall. Listen to a preview here.
MINIMAL SETUP
- OS: Ubuntu 12.04
- Processor: Intel Dual-Core 2.3 GHz or AMD Dual-Core Athlon 2.5 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce 8800GT or AMD Radeon HD 3830
- Storage: 5 GB available spaceAdditional Notes: Spec will be revised continually during Early Access
- OS: Ubuntu 14.04
- Processor: Intel Core i5 2.5 GHz or AMD FX 4.0 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 560 or AMD Radeon HD 7750
- Storage: 5 GB available spaceAdditional Notes: Spec will be revised continually during Early Access
GAMEBILLET
[ 5945 ]
GAMERSGATE
[ 3223 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB