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Watch the Tag Tournament! Distance Advent Calendar Week 1 Roundup
It's been a while. After a lengthy hiatus, the community-driven Tag Tournament is back for another few rounds of competition! Players will be pitted against each other in an original level to be revealed at the event, eliminating each other until one is crowned Tag (King|Queen|Emperor). The whole thing will be streamed live on Saturday, December 10, beginning at 11 AM PST! Krispy and Splaysh are sure to crank out some extra-juicy production for this one. WATCH HERE: https://www.twitch.tv/splaysh SIGN UP TO COMPETE HERE: Inquire on the Distance Discord server. Hope to see you there, one way or the other! Did you know? Normally at this time on Saturdays, the community hosts a multiplayer event where everyone can join and play! It's called Speedy Saturday, and you can find out about it and link up with other players on the Distance Discord above.
Don't know what Distance Advent Calendar is? Check out the announcement post!
The opener of this year's DAC is of a scale nothing short of stellar. Distance Galaxy is a massive level, spanning five unique environments across individual "planets". While the level is incredibly long (an average run is 20 to 40 minutes depending on skill level), it's very well-paced and definitely worth your time in my opinion. The interplanetary cannons are a bit fiddly, though.
As per usual with Backgrounds' levels, Today is quite thematic, with a backstory to match. It puts its gimmick to good use, combining it with an overall elegant track design and a detailed environment (including some sweet weather effects). It's a smooth ride, though it's possible to miss the checkpoints, so keep an eye out for them.
Though it hews closer to a traditional Distance track, Tomorrow retains its own aesthetic flavor. The wide, sweeping curves complement the buildings set against the cloudy sky, and the obstacles and occasional road transfers keep you busy...or, dare I say, engaged.
The Day After Tomorrow is centered around escaping a superstorm, and as such, it's chock-full of those gorgeous weather effects. The track neatly introduces the car's abilities and has you weaving around barriers, even throwing a couple oddball road transfers in there. Fortunately, this is the final track with the joke naming scheme devised on a whim in the ol' DAC planning chat.
Natural Gift is very much a nice present from Phimeek, letting you barrel through beautiful forests and caves at what feels like an alarming rate of speed. The track flows exceedingly well; there are several road transfers that feel amazing when you nail 'em just right. Plus it's got more rain and water. It's so pretty, I love it.
This year, DAC includes a couple of Challenge Packs, where multiple creators push out Challenge levels on the same day to breathe new life into the neglected game mode. Here's our first set:
StarHorder's debut Distance creation, Leviathan is the result of months of work, and it shows. The green-and-yellow color scheme permeates the design, defining the track and plentiful background scenery. And boy, does this level go wild on transfers. Be prepared; you'll make good use of the car's wings saving yourself from unexpeced falls. Keep up with the latest DAC releases on the Workshop! At least one new level daily!
Since you've read down this far, I'll treat you to a little somethin'. Remember those trailers we used to announce this whole thing? Well, I'm pleased to say that an extended version of the pumping Distance/Nitronic synergy backing those trailers is out now! I don't want to toot my own horn here (I made this, by the way!), so I'll just leave you with the link. Hope you all enjoyed this rundown of Exciting Content™ we've gotten/are getting this month! Catch you at the tag tournament or in the Discord :) -Will (Skirmisher) DEV NOTE: Thanks to Skirmisher for helping out by writing this update while we finish the major release! Also thanks to Krispy, Splaysh, and all of the community members helping to run the tag tournament. Can't wait to see who reigns victorious this weekend! -Jordan
[ 2016-12-08 18:14:14 CET ] [ Original post ]
(some over-the-top action from last year's DAC tag tournament)
The sun has set on the seventh day of December, and a whopping nine levels have been released as part of this year's Distance Advent Calendar! Lots of talented community members have contributed to the event, and as a longtime player myself, I'd like to recap this week's releases, for those who may have missed them. You'll be hearing from a couple others in the next two weeks writing similar posts.
But, before we get to that:
DISTANCE TAG TOURNAMENT: THE FOURTH ONE
It's been a while. After a lengthy hiatus, the community-driven Tag Tournament is back for another few rounds of competition! Players will be pitted against each other in an original level to be revealed at the event, eliminating each other until one is crowned Tag (King|Queen|Emperor). The whole thing will be streamed live on Saturday, December 10, beginning at 11 AM PST! Krispy and Splaysh are sure to crank out some extra-juicy production for this one. WATCH HERE: https://www.twitch.tv/splaysh SIGN UP TO COMPETE HERE: Inquire on the Distance Discord server. Hope to see you there, one way or the other! Did you know? Normally at this time on Saturdays, the community hosts a multiplayer event where everyone can join and play! It's called Speedy Saturday, and you can find out about it and link up with other players on the Distance Discord above.
DISTANCE ADVENT CALENDAR - WEEK 1
Don't know what Distance Advent Calendar is? Check out the announcement post!
#1: Distance Galaxy - Platoonsgt1
The opener of this year's DAC is of a scale nothing short of stellar. Distance Galaxy is a massive level, spanning five unique environments across individual "planets". While the level is incredibly long (an average run is 20 to 40 minutes depending on skill level), it's very well-paced and definitely worth your time in my opinion. The interplanetary cannons are a bit fiddly, though.
#2: Today - Backgrounds'
As per usual with Backgrounds' levels, Today is quite thematic, with a backstory to match. It puts its gimmick to good use, combining it with an overall elegant track design and a detailed environment (including some sweet weather effects). It's a smooth ride, though it's possible to miss the checkpoints, so keep an eye out for them.
#3: Tomorrow - Jay2a
Though it hews closer to a traditional Distance track, Tomorrow retains its own aesthetic flavor. The wide, sweeping curves complement the buildings set against the cloudy sky, and the obstacles and occasional road transfers keep you busy...or, dare I say, engaged.
#4: The Day After Tomorrow - Siddey10
The Day After Tomorrow is centered around escaping a superstorm, and as such, it's chock-full of those gorgeous weather effects. The track neatly introduces the car's abilities and has you weaving around barriers, even throwing a couple oddball road transfers in there. Fortunately, this is the final track with the joke naming scheme devised on a whim in the ol' DAC planning chat.
#5: Natural Gift - Phimeek
Natural Gift is very much a nice present from Phimeek, letting you barrel through beautiful forests and caves at what feels like an alarming rate of speed. The track flows exceedingly well; there are several road transfers that feel amazing when you nail 'em just right. Plus it's got more rain and water. It's so pretty, I love it.
#6: Challenge Pack #1!
This year, DAC includes a couple of Challenge Packs, where multiple creators push out Challenge levels on the same day to breathe new life into the neglected game mode. Here's our first set:
- Widening Transfers by MCrekna1 - A simple track executed elegantly. You're presented with many wall-to-wall road transfers, but the tracks keep getting farther apart! Use of the grip ability in midair is advised.
- Cyberspace by Mafn - A very tight track focused on numerous transfers in quick succession. There are many paths, but all of them require being very dextrous with the car. Not for the faint of heart.
- Trapped Under Ice by fzeroman - A lengthy endurance level, in the classic fzeroman style. The titular ice-trapping comes across well through the environment design. Consists of many, many pop-up blockers, sometimes unfair ones; you'll crash several times attempting this one.
#7: Leviathan - StarHorder
StarHorder's debut Distance creation, Leviathan is the result of months of work, and it shows. The green-and-yellow color scheme permeates the design, defining the track and plentiful background scenery. And boy, does this level go wild on transfers. Be prepared; you'll make good use of the car's wings saving yourself from unexpeced falls. Keep up with the latest DAC releases on the Workshop! At least one new level daily!
BONUS GOODIES: TRAILER MASHUP RELEASED
Since you've read down this far, I'll treat you to a little somethin'. Remember those trailers we used to announce this whole thing? Well, I'm pleased to say that an extended version of the pumping Distance/Nitronic synergy backing those trailers is out now! I don't want to toot my own horn here (I made this, by the way!), so I'll just leave you with the link. Hope you all enjoyed this rundown of Exciting Content™ we've gotten/are getting this month! Catch you at the tag tournament or in the Discord :) -Will (Skirmisher) DEV NOTE: Thanks to Skirmisher for helping out by writing this update while we finish the major release! Also thanks to Krispy, Splaysh, and all of the community members helping to run the tag tournament. Can't wait to see who reigns victorious this weekend! -Jordan
[ 2016-12-08 18:14:14 CET ] [ Original post ]
Distance
Refract
Developer
Refract
Publisher
2018-09-18
Release
Game News Posts:
79
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Very Positive
(5378 reviews)
The Game includes VR Support
Keyboard & mouse: 1
Gamepad support: 1
Seated: 1
Public Linux Depots:
- Distance Linux [1.2 G]
Distance is a survival racing game that combines the intense action of arcade racing with the exploration of an atmospheric world. You control a unique car that allows you to boost, jump, rotate, and even fly through a chaotic and twisted city. The world has a mysterious history, and as you explore you'll be able to uncover pieces of its past.
The roads are treacherous and unpredictable with obstacles around every corner. Instead of doing laps on a loop, you'll be trying to survive to the end in the quickest time. Since your car has several abilities, it allows you to not only drive fast on the track but also upside down and on buildings and walls! You can also fly to discover new shortcuts and paths. You'll be able to take on the roads alone, or in multiplayer with your friends!
The game is a spiritual successor to the multi-award winning game Nitronic Rush, created by ourselves and 5 others at DigiPen Institute of Technology. It was widely praised for its innovative mechanics, visual style, audio design, and atmosphere.
The roads are treacherous and unpredictable with obstacles around every corner. Instead of doing laps on a loop, you'll be trying to survive to the end in the quickest time. Since your car has several abilities, it allows you to not only drive fast on the track but also upside down and on buildings and walls! You can also fly to discover new shortcuts and paths. You'll be able to take on the roads alone, or in multiplayer with your friends!
The game is a spiritual successor to the multi-award winning game Nitronic Rush, created by ourselves and 5 others at DigiPen Institute of Technology. It was widely praised for its innovative mechanics, visual style, audio design, and atmosphere.
Key Features
- Adventure: A single player experience which unveils a short story about this world's mysterious past.
- Multiplayer: Online, LAN, and Split-Screen play in modes such as Sprint, Reverse Tag, Stunt, and others.
- Trackmogrify: Random track generation with seed modifiers.
- VR: Experimental Oculus DK2 integration.
- Level editor: Use a powerful level editor to create levels from within the game and share them with players around the world.
- Original soundtrack: New music from the composer behind award-winning games like Nitronic Rush, Solace, and The Fourth Wall. Listen to a preview here.
MINIMAL SETUP
- OS: Ubuntu 12.04
- Processor: Intel Dual-Core 2.3 GHz or AMD Dual-Core Athlon 2.5 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce 8800GT or AMD Radeon HD 3830
- Storage: 5 GB available spaceAdditional Notes: Spec will be revised continually during Early Access
- OS: Ubuntu 14.04
- Processor: Intel Core i5 2.5 GHz or AMD FX 4.0 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 560 or AMD Radeon HD 7750
- Storage: 5 GB available spaceAdditional Notes: Spec will be revised continually during Early Access
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