





The roads are treacherous and unpredictable with obstacles around every corner. Instead of doing laps on a loop, you'll be trying to survive to the end in the quickest time. Since your car has several abilities, it allows you to not only drive fast on the track but also upside down and on buildings and walls! You can also fly to discover new shortcuts and paths. You'll be able to take on the roads alone, or in multiplayer with your friends!
The game is a spiritual successor to the multi-award winning game Nitronic Rush, created by ourselves and 5 others at DigiPen Institute of Technology. It was widely praised for its innovative mechanics, visual style, audio design, and atmosphere.
Key Features
- Adventure: A single player experience which unveils a short story about this world's mysterious past.
- Multiplayer: Online, LAN, and Split-Screen play in modes such as Sprint, Reverse Tag, Stunt, and others.
- Trackmogrify: Random track generation with seed modifiers.
- VR: Experimental Oculus DK2 integration.
- Level editor: Use a powerful level editor to create levels from within the game and share them with players around the world.
- Original soundtrack: New music from the composer behind award-winning games like Nitronic Rush, Solace, and The Fourth Wall. Listen to a preview here.
(check out Backgrounds' 'making of' timelapse video for the level Join)
Hi all! I hope everyone has been enjoying The Ghost Update . If you're joining us after a bit of a hiatus, welcome back! Obviously the update was a long time coming (and a bit overly ambitious), but seeing the positive reaction to all of the new stuff has been exciting.
After shipping the update, getting the word out, and putting out a couple tiny fires I had to take a couple days to catch my breath. My next project has been to wrap up (and trim down) the stupidly long devlog/newsletter I've been writing. It discusses our thoughts on Distance's release timeline, Adventure mode experimentation, PS4 development, and more. It'll be out as soon as it's ready, but I'm trying to get it out ASAP.
Newsletter sign-up: http://survivethedistance.com/
[u]DISTANCE ADVENT CALENDAR - WEEK 3[/u]
Of course the update is not the only fun thing happening this month. Distance Advent Calendar (DAC) is entering its final few days! Thanks to Krispy , Skirmisher , and Ashamael for writing the last three DAC posts. Now it's my turn to give some thoughts on the latest DAC releases.
Don't know what Distance Advent Calendar is? Check out the announcement post!
#15: Join - Backgrounds'

#16: White Land GX - Phimeek

#17: STABLE UPDATE GLORY

#18: Challenge Pack #2!

- Impossibility by Jay2a -
- Super Super by Backgrounds' -
Super Super overall contained an intriguing idea: fusing high speed flying with a key/unlock puzzle level. The downside of course is that our level editor by doesn't really support puzzle logic, so Backgrounds was forced to be creative. Admittedly I struggled to solve the puzzle myself, but thanks to the reply system I could find a solution. In any case the visuals were mysterious and impressive once again.
#19: Frostbyte - Arch Fluctuation

#20: Euphoria - JTrevail, Arch Fluctuation, Phimeek, MCrekna1, Siddey10

#21: Suburbs - Krisha

Keep up with the latest DAC releases on the Workshop ! At least one new level daily!
I can't wait to see what few levels get released this week. I challenge you to take on my ghost for each of these levels and see how bad you can crush my times. See you (hopefully) soon with this month's devlog!
- Jordan (@torcht for more frequent dev updates)
Minimum Setup
- OS: Ubuntu 12.04
- Processor: Intel Dual-Core 2.3 GHz or AMD Dual-Core Athlon 2.5 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce 8800GT or AMD Radeon HD 3830
- Storage: 5 GB available spaceAdditional Notes: Spec will be revised continually during Early Access
Recommended Setup
- OS: Ubuntu 14.04
- Processor: Intel Core i5 2.5 GHz or AMD FX 4.0 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 560 or AMD Radeon HD 7750
- Storage: 5 GB available spaceAdditional Notes: Spec will be revised continually during Early Access
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