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Play as Hidalgo, the last free Bladewing, on a challenging, retro inspired quest to save your corrupted friends and take down the twisted Crow Sorcerer, Omega Wing.

The world of Judanest is unraveling, poisoned by Meza, and broken by betrayal. You awaken after two years, bound to an eternal tree and armed with a demonic, talking blade that may be your only ally.

Features:

  • Retro-Inspired Platforming and Precision Gameplay!

  • Defeat hordes of deadly Tengu in fast-paced, skill-driven combat.

  • Die, retry, grow stronger, and overcome impossible odds.

  • Voice-acted cast and charming performances.

  • Absorb Meza souls to unlock powerful upgrades.

  • Wield the Yutameta scythe and strike from afar.

  • Choose your weapon – Hammer, Blade, or Whip? Your choice.

  • Fully animated opening cutscene sets the tone.

  • Transform into the Void Crow and demolish the Tengu.

  • Explore a vibrant world full of color and personality.

  • Take flight and glide through expansive sections.

  • Collect elemental powers – Flame, Lightning, and Poison!

  • A hybrid soundtrack mixing synthwave and JRPG influences!

  • Hand-drawn pixel art with expressive animation.

  • Classic approach to video game storytelling and gameplay, and an honest attempt at trying to answer the question of "what if roguelites existed in 1991 for the Sega Dreamcast?"

  • Intense, precise, and rewarding platforming. Combine a variety of dashes, jumps, and sprints to reach your goal.

  • Channel the power of the Mezameta Blade to seize corrupted souls from Tengu in the heat of combat.

  • Smash Tengu with a devastating hammer, unleash massive damage with a brutal greatsword.

  • Strike from a distance with a 'Vania-inspired whip, or hurl a deadly sickle for devastating ranged attacks.

With a streamlined, yet minimal loop and persistent progression, every death brings you closer to victory. Fall in battle, and the phoenix at the Twilight Perch will revive you as a stronger Bladewing, and more prepared for what’s next.

One level might have you scouring ruins for keys, another navigating vast buildings while dodging patrolling enemies, and others will launch you into the open skies of Judanest for zen-like traversal.

Every zone brings something new, and every challenge pulls you deeper into the heart of Judanest.

Take up arms against the evil Crow sorcerer who brainwashed your troupe.

You must save them all.

Atomic Owl
Monster TheaterDeveloper
Eastasiasoft LimitedPublisher
2025-07-31Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Update Ver. 1.1 [Player Feedback Update + Patch Notes]

Hello Bladewings!

Thank you for taking the time to not only play Atomic Owl but also provide feedback and tell us what you're loving (and not loving) about the game.

Today, just 24 hours after launch, we wanted to make sure we push through an update that reaches the vision behind what we had in mind for the game.

That being said, we have heard many reports that the game was too hard in the beginning and too easy in the end. We remedied this by balancing health between the start of the game and the end. Now, when you play as Character #2, you will not carry over health upgrades from the first character, and you will lose EXP and Wing Remnants acquired with that character.

We heard the game was "too slow", so we doubled the speed!

Game Description Image

There was an issue where the game would not pause during the STATUS screen. We fixed this by pausing the game and enabling transparency to the menu itself.

Game Description Image

We also saw confusion from players regarding Wing Remnant upgrades. We've added a text line under each pickup that explains what happens when you get two Wing Remnants.

Game Description Image

There are lots of other changes, so let's dive in!

Version 1.1 // Major Bug Fixes

  • There was an issue where the first boss, Goliam, would enter his ball state and bounce out of bounds. This has been fixed.

    [/*]
  • The Void Crow transformation has been greatly balanced and patched.

    [/*]

Version 1.1 // Minor Fixes

  • On certain aspect ratios, the door at the bottom of the Bladewing Dusk level would be obscured.

    [/*]
  • Incorporated code side failsafes to ensure that players unlock the final boss-related Steam achievement.

    [/*]
  • Fixed Yutameta binary text overlapping.

    [/*]

Version 1.1 // Game Tweaks

  • Speed is now retained when jumping during a sprint state.

    [/*]
  • Transparency on the Status Menu, the game pauses on this menu now.

    [/*]
  • We gave Goliam and the second Omega Wing boss more health.

    [/*]
  • Reset character 2's progression and stats to ensure fair play in the second half of the game.

    [/*]
  • Added a little jingle to activate Save Terminals.

    [/*]
  • Improved Lightning Tengu miniboss logic and behavior, and made him immune to the Lightning Stun Wing Remnant.

    [/*]
  • Improved movement logic so that you can now dash using any direction based on input, not where the character sprite is facing.

    [/*]
  • Increased the damage dealt by the Death Gauntlet when it grabs you. Also gave it a little 'Bone Crunch' SFX when grabbing Hidalgo. It's brutal.

    [/*]
  • Removed an NPC that made you feel bad for exploring.

    [/*]

We hope you enjoy playing Atomic Owl!!

Follow us here: https://monstertheater.carrd.co/

Join the Discord: https://discord.gg/Kj2wfmY7r3

[ 2025-08-02 00:41:14 CET ] [Original Post]
GAMEBILLET

[ 6494 ]

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49.77$ (17%)
6.00$ (70%)
GAMERSGATE

[ 1037 ]

1.05$ (85%)
0.44$ (56%)
11.24$ (55%)
23.99$ (40%)
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0.97$ (51%)
11.24$ (55%)
3.38$ (66%)
3.75$ (75%)
3.92$ (74%)
3.26$ (87%)
3.48$ (83%)
MacGamestore

[ 4146 ]

0.99$ (75%)
2.49$ (88%)
2.49$ (83%)
2.99$ (70%)
15.89$ (21%)
15.99$ (20%)
1.24$ (75%)
1.19$ (88%)
1.10$ (93%)
1.99$ (80%)
13.99$ (22%)
16.99$ (15%)
1.99$ (80%)
18.49$ (8%)
52.99$ (12%)
13.99$ (7%)
3.39$ (92%)
17.49$ (13%)
13.99$ (7%)
1.19$ (91%)
1.10$ (89%)
1.99$ (90%)
29.99$ (40%)
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