SKYSAVIOR Helicopter Services is a helicopter game developed by the Código Justo team. In the game, players take on the role of a helicopter pilot, fulfilling objectives transmitted by the operations center.
MISSIONS
- Passenger transportation;
- Cargo transportation;
- Military transportation;
- Prisoner transportation;
- Organ transportation;
- Medical evacuation;
- Medical assistance;
- Traffic clearance;
- Reporting with the TV crew;
- Fertilizer spraying;
- Forest fire control;
- Building fire control;
- Vehicle fire control;
- Protest dispersal;
- Robbery suspect capture;
- Accident victim rescue;
- Rescue of swimmers on the high seas;
- Interception and shooting down of unidentified flying objects;
HELICOPTERS
- Morinson Bohr SS22;
- Morinson Bohr SS66;
- Aerusky HA-2;
- Shield HB-47;
- Fragatta EX900;
- Shield H205;
- Shield KH-58;
- Bittuza D-65;
- Aerusky GA-100;
- Falcon H109;
- Cyclone SH-60;
- SkyMachine MK-52;
- SkyMachine MK-27;
- Attack H-225;
- Bittuza X3;
- Bittuza H-130B;
- Bittuza SP-225;
- Power MH-24;
- Cyclone TCH-54;
- Falcon AAH1;
- Martin SH-2S;
- Cyclone SS-53;
- Shield OBV-22;
- Power MH-30;
- Plannus CHB-47;
- SkyMachine MK-26;
OBJECTIVE
The main objective of SKYSAVIOR Helicopter Services is to complete as many calls as possible while facing the challenges presented in each mission. Players are rewarded with points and unlock new helicopters, upgrades, and missions as they progress through the game. The ultimate goal is to become an elite rescue pilot and master all aspects of helicopter flying in extreme environments.
Hello everyone!
We want to share an important update with you all. Throughout this month, we\'ve worked intensely on the game, making several fixes and implementing many improvements suggested directly by you, our amazing and engaged players. Every piece of feedback, comment, and suggestion was fundamental in making the experience even better, and we are very grateful for that.
We also want to thank the entire community from the bottom of our hearts for being by our side throughout this month of December. Your support, patience, and enthusiasm make all the difference and motivate us to continue evolving the game.
We wish you all happy holidays, full of joy, and you can be sure: we\'ll be together again at the beginning of next year, with more news and improvements on the way!
Thank you for flying with us!
Dear Pilots!
We\'re releasing another update before the holiday season.
We\'re taking a break so our developers can rest and have lots of fun! We\'ll be back in full force at the beginning of January 2026.
Thanks to the collaboration of our friends Barba-Q, Flow, and Roskud, we have corrected the German, French, and Ukrainian languages respectively.
FIXES:
The German language have been revised and improved;
[/*]We\'ve also improved the camera controls for all gamepads;
[/*]
KNOWN PROBLEMS:
There are issues when using a gamepad to navigate the menus. (We apologize and are working to fix this quickly);
[/*]
Come join our Discord server and consider helping us in any way you can.
Dear Pilots!
We\'re releasing another update before the holiday season.
We\'re taking a break so our developers can rest and have lots of fun! We\'ll be back in full force at the beginning of January 2026.
Thanks to the collaboration of our friends Barba-Q, Flow, and Roskud, we have corrected the German, French, and Ukrainian languages respectively.
CHANGES:
We created a small air traffic control system to challenge our skilled pilots;
[/*]
FIXES:
The German, French, and Ukrainian languages have been revised and improved;
[/*]We\'ve also improved the camera controls for all gamepads;
[/*]
KNOWN PROBLEMS:
There are issues when using a gamepad to navigate the menus. (We apologize and are working to fix this quickly);
[/*]
Come join our Discord server and consider helping us in any way you can.
Control tower sending call...
Another small update incorporating some requests from our community.
CHANGES:
There is now a compass at the top of the screen for better location;
[/*]
FIXES:
It is now possible to control the camera with the mouse when the player is in the helicopter or with the map open;
[/*]
KNOWN PROBLEMS:
There are issues when using a gamepad to navigate the menus. (We apologize and are working to fix this quickly);
[/*]
Come join our Discord server and consider helping us in any way you can.
Hello Pilots!
A few more bugs have been reported and another update is being rolled out.
FIXES:
The fire particles were not being properly removed after extinguishing a fire;
[/*]
KNOWN PROBLEMS:
There are issues when using a gamepad to navigate the menus. (We apologize and are working to fix this quickly);
[/*]
Come join our Discord server and consider helping us in any way you can.
Hello Pilots!
We are very motivated and with that, we bring you another small update.
CHANGES:
The names of the people who contribute suggestions and improvements are now displayed on the credits screen;
[/*]
FIXES:
The sensitivity of the gamepads when turning with the helicopter has been improved;
[/*]The climate cycle was balanced so that it rains 30% to 40% of the time;
[/*]It is now possible to remove a landmark on the map by clicking on it again;
[/*]The water particles now extinguish the fire more precisely;
[/*]
KNOWN PROBLEMS:
There are issues when using a gamepad to navigate the menus. (We apologize and are working to fix this quickly);
[/*]
Come join our Discord server and consider helping us in any way you can.
Hello again pilots!
After extensive compatibility testing with multiple controller combinations, we\'re releasing another update incorporating most of the suggestions from our amazing community!
CHANGES:
The ability for the player to set a reference point on the map (just like many games do);
[/*]
FIXES:
The penalty counter stops running when the game is paused or when the player is inside the hangar;
[/*]The brightness, contrast, and saturation options have been removed from the options window;
[/*]There is now separation of control groups (camera, pilot, and helicopter) for greater comfort during gameplay.
[/*]The player now has the option to control the camera using the mouse and also invert its respective axes;
[/*]
As a token of our gratitude, the names of the players who helped us with suggestions and improvements will be displayed in the credits window starting with the next version. Come join our Discord server and consider helping us in any way you can.
Thank you!
Attention pilots!
Another update has been released with some bug fixes and gameplay improvements.
CHANGES:
The required experience level to purchase a helicopter is now displayed;
[/*]The pilot now dies as he approaches damaged vehicles;
[/*]A message is displayed on medical missions if the pilot does not bring a paramedic to the destination;
[/*]A message is displayed during firefighting missions if the pilot does not have the necessary equipment to fight the fire;
[/*]
FIXES:
The passenger was not shown on a transport mission in a sporadic manner;
[/*][strike]Create independent control definitions for the pilot and helicopter, and allow mouse use in some cases;[/strike] (This task was moved to version 0.9.315 because it did not pass all tests in time.)
[/*]
Please consider helping us in any way you can. Your help may be credited in the game!
Hello pilots!
My name is Raphael Albuquerque, and let me introduce myself. I\'ve been working with games since 2009 and am currently the development lead for this project. First of all, I\'d like to thank everyone who is participating and helping to create an active and enthusiastic community around this title. We are also very excited!
We want to tell you a little about our plans because we believe that by bringing everyone into our daily lives, you\'ll get an idea of what\'s to come (and there\'s a lot).
Firstly, when reviving a title like this, we must be careful to maintain the original essence of the game, but at the same time update some mechanics to better meet the expectations of current players.
Below is a summary of our priorities:
1. Deliver all content as soon as possible (missions and helicopters that are on the development list);
2. Create a tutorial that introduces the controls and peculiarities of each specific mission (we believe this can be done right at the beginning of the game, without a menu option for it);
3. Create Steam achievements, cloud saves, and all the cool things the platform offers its players;
You might be wondering when all the requests you\'ve made to us in the community will be delivered? Isn\'t that important too?
Our answer is: \"It\'s very important and they will be released with each release cycle, as our team completes testing.\" (We believe many more requests will still be made by the community).
Finally, this first week of release was better than we imagined! We\'re taking off thanks to the help of everyone who gave us feedback and we will continue with constant updates (almost daily) to make the gaming experience incredibly fun and nostalgic!
Thank you very much and have a good flight.
Another delivery completed with the new patch 0.9.313. Listening to the community to develop the changes. We haven\'t had time to deliver everything yet, but what matters is not stopping!
CHANGES:
We\'ve adjusted the experience values for all missions;
[/*]We\'ve included valuable tips during the loading screen;
[/*]A message was created when the pilot lands at the helipad, informing them of the repair and refueling process;
[/*]
FIXES:
The cars will no longer move towards the helicopter if the helicopter approaches the street too quickly;
[/*]
Please consider helping us in any way you can. Your help may be credited in the game!
Control tower sending call...
A brief guide on how to proceed in each specific mission and avoid being penalized.
TRANSPORT OF PASSENGERS, ORGANS AND PRISONERS
When you receive a mission of this type, you will notice that the icon on your screen will show a diamond shape (indicating the mission code and the distance to your point of origin). Upon arrival, the person will be waiting to board the aircraft. Once the passenger boards, another icon with the same code appears in a square format (this time indicating the destination and its distance). Now you just need to take the passengers there and they will disembark automatically.
CARGO TRANSPORT
The same logic used for passenger transport missions applies here (simply bring your helicopter close to dock), but avoid damaging the cargo to avoid penalties. Also, do not drop the cargo from a great height.
FIRE FIGHTING (BUILDINGS AND VEHICLES)
Before reaching the mission\'s starting point, the pilot must attach the Bambi Bucket to a fire station. After attaching, the pilot must fill it with seawater or water from a nearby pool. The pilot must have the skill to extinguish the fire (hint: change the camera view), so do not get too close to avoid damaging the helicopter.
MEDICAL ASSISTANCE AND MEDICAL EVACUATION
Yes, these are two different types of missions! In medical assistance, the pilot needs to board a paramedic and transport them to the injured person\'s location. (The logic is the same for a passenger transport mission.)
In medical evacuation missions, the pilot can board a paramedic to take them to the location, or they can carry the injured person themselves into the aircraft. (Yes! The pilot carries people in their arms!). But here\'s an important piece of information: we are considering differentiating the bonus depending on whether the pilot carries the person or the paramedic carries them.
That\'s all for now, pilots. We wish you all a safe flight! (Has anyone seen Santa Claus today?)
Control tower calling!
We are pleased to announce the release of update 0.9.309, which brings several bug fixes to the controls and their respective mappings!
FIXES:
Fixed a bug that would crash the game when the player tried to remap a controller;
[/*]
Please consider helping us in any way you can. Your help may be credited in the game!
Control tower calling!
Patch 0.9.308 has been released, bringing several changes and bug fixes! We would like to thank all community members who contributed with information and bug reports.
The hangar thanks you, pilots!
FIXES:
The size of the fireman\'s hatch has been adjusted;
[/*]A paramedic cannot enter the helicopter if another paramedic is already on board;
[/*]Some UI elements that were displayed at different resolutions have been corrected;
[/*]The map now displays some important legends;
[/*]The game now displays messages when the helicopter is damaged by fire and when there are no more seats available for passengers to board;
[/*]Fixed an issue with the fog calculation that was returning a negative value;
[/*]
Please consider helping us in any way you can. Your help may be credited in the game!
We are proud to announce that we are releasing early access to SKYSAVIOR.
After months of hard work, dedication, and adjustments, we are finally ready to bring SKYSAVIOR Helicopter Services to the public! It is with enormous excitement that we announce the start of early access, and you player, have been a crucial part of getting us here!
During the testing period, your participation was fundamental to our progress. Your feedback, your suggestions, and of course, your passion for the game helped us improve every detail. Now, SKYSAVIOR is more robust and exciting than ever, and it\'s time for you to experience this aerial adventure of rescues and challenging missions!
What to expect from the game:
Exciting missions in scenarios you can create;
[/*]Realistic challenges with flight physics and intense rescues;
[/*]Dynamic environments that test your piloting skills;
[/*]
Early access is just the beginning! We will continue working tirelessly to add new missions, improve gameplay, and offer even more content based on your feedback. So, what are you waiting for? Join the SKYSAVIOR community and help us shape the future of the game as you fly to new heights!
Fly with us and be a true hero of the skies!
We are happy to release Patch 0.9.304, which brings several balance changes and bug fixes! We want to thank all the community contributors who provided valuable suggestions during the Playtest period.
CORE:
We\'ve adjusted the experience values for all missions;
[/*]The purchase prices for the helicopters have been adjusted;
[/*]
FIXES:
We improved the helicopter control cameras and added a fourth camera;
[/*]We improved the logic of medical missions;
[/*]We added some sound effects that were missing;
[/*]
Please consider helping us in any way you can. Your help may be credited in the game!
AVAILABLE NOW
MISSIONS
- Passenger transportation;
- Cargo transportation;
- Organ transportation;
- Prisoner transportation;
- Building fire control;
- Vehicle fire control;
- Medical evacuation;
- Medical assistance;
HELICOPTERS
- Morinson Bohr SS22;
- Shield HB-47;
- Morinson Bohr SS66;
- Aerusky HA-2;
- Fragatta EX900;
- Shield H205;
AVAILABLE IN VERSION 0.9.4
MISSIONS
- Accident victim rescue;
- Rescue of swimmers on the high seas;
HELICOPTERS
- Shield KH-58;
- Bittuza D-65;
- Aerusky GA-100;
AVAILABLE IN VERSION 0.9.5
MISSIONS
- Protest dispersal;
- Reporting with the TV crew;
HELICOPTERS
- Falcon H109;
- Cyclone SH-60;
- SkyMachine MK-52;
AVAILABLE IN VERSION 0.9.6
MISSIONS
- Robbery suspect capture;
- Interception and shooting down of unidentified flying objects;
HELICOPTERS
- SkyMachine MK-27;
- Attack H-225;
- Bittuza X3;
AVAILABLE IN VERSION 0.9.7
MISSIONS
- Fertilizer spraying;
- Forest fire control;
HELICOPTERS
- Bittuza H-130B;
- Bittuza SP-225;
- Power MH-24;
AVAILABLE IN VERSION 0.9.8
MISSIONS
- Military transportation;
- Traffic clearance;
HELICOPTERS
- Cyclone TCH-54;
- Falcon AAH1;
- Martin SH-2S;
AVAILABLE IN VERSION 0.9.9
HELICOPTERS
- Cyclone SS-53;
- Shield OBV-22;
- Power MH-30;
- Plannus CHB-47;
- SkyMachine MK-26;
Minimum Setup
- OS: Ubuntu 22.04 or newer. 64-bit
- Processor: Intel(R) Core(TM) i5 CPU 10Gen @ 2.90GHz or equivalentMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: NVIDIA GeForce GTX 1660 or equivalent. 6GB VRAM
- Storage: 1 GB available space
Recommended Setup
- OS: Ubuntu 22.04 or newer. 64-bit
- Processor: Intel(R) Core(TM) i7 CPU 10Gen @ 2.60GHz or equivalentMemory: 8 GB RAM
- Graphics: NVIDIA GeForce RTX 2060 or equivalent. 6GB VRAM
- Storage: 5 GB available space
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