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Update 3 released

Prison Architect Update 3 has been released! Here is our video demonstrating the new features: https://www.youtube.com/watch?v=bsfyfGNiAYg This month we start with a special demo of the console build of the game, showing off the completely redesigned interface. Our new features: Guard Towers + Snipers You can now build guard towers around your prison for an extra level of security, intimidation, and force. - New entity type : Snipers Hired from the staff menu. These guys will equip themselves with a scoped sniper rifle from the armoury, if you have one. They will then take turns manning the guard towers you have built. - Snipers will project 'Suppression' to all prisoners within their line of sight. - Rules of engagement When snipers see trouble occuring, they will fire warning shots. If three warning shots are ignored, they will shoot to kill. If you have enabled "Freefire" they will always shoot to kill, without warning. They will also shoot to kill if they see an escaping prisoner already outside the prison secure zone. Secure Visitation Booths You can now build secure visitation booths in your visitation room if you choose, instead of the usual tables. A secure visitation booth has a glass panel that seperates the inmate from the family member, and they use a phone to talk. - No contraband can be imported through a totally secure visitation room - However the inmates family needs will not be satisfied nearly as well - Nb. There must be a complete seperation of visitors and inmates for a room to be considered secure. Female Names-in-the-game If you are a Name in the Game customer, you can now update your bio and create a female prisoner if you wish. Go to http://www.prison-architect.com/register to do this. Mod API updates Scripted interface buttons now correctly pass click callbacks to the script that created them. This allows scripts to add interactions to other objects in the game world. - Dormitories of 40 or more squares will now get their own sector for the purposes of guard deployment and security zoning New Translations Japanese Bug Fixes - Fixed: 2x3 Dormitories with a bunkbed will now correctly accept 2 prisoners - 0010359: [AI & Behaviour] Doctors not treating during Virus Outbreak Event - 0010445: [AI & Behaviour] Overdosed prisoners put in solitary instead of infirmary - 0010477: [Gameplay] Intake System brings in wrong amounts of certain levels of prisoners - 0010333: [Gameplay] Fill to capacity improvement - 0010438: [Control & User Interface] CI window shows two % signs rather than one - 0010352: [AI & Behaviour] Nasty change in the priority of the job assignment - 0010461: [Gameplay] Contraband scan cooldown causing problems - 0010459: [Control & User Interface] Suspicion percentage is displayed twice - 0006604: [Control & User Interface] Double billing of reform programs - 0010437: [AI & Behaviour] Multiple mailrooms do not work - 0010480: [Gameplay] Intake not calculated properly - 0008937: [Control & User Interface] Carpentry Apprenticeship - 0010452: [Gameplay] Dormitories and adjacent rooms counts as one room - 0010322: [Gameplay] Prisoners not being taken to Dormitories - 0010298: [Gameplay] 2x3 dorms dont get extra prisoner space - 0010472: [AI & Behaviour] Opened mail thrown throughout Holding Cell - 0010453: [AI & Behaviour] Laundry taken from Dormitorys - 0006883: [Mod System] Allow mods to augment the selected object popup - 0010367: [AI & Behaviour] Prisoners get ReadBook status and freeze in place - 0010417: [Control & User Interface] Policy screen in female prisons says "HIM" - 0010471: [AI & Behaviour] Laundry Room uniforms in odd piles - 0010095: [Performance] One specific prison that has updated across mutiple alphas is experincing 1sec freezing every 10sec - 0010468: [AI & Behaviour] Shower Drainage Behaviour Issues - 0010370: [Performance] Extreme low FPS with many idle prisoners. - 0010348: [Other] Open mails spawning from my inmates Stay up to date: Subscribe to our Blog Subscribe to our Youtube channel Follow us on Twitter Join our mailing list Follow our twitch.tv livestream - we sometimes code live on twitch


[ 2016-01-27 12:54:16 CET ] [ Original post ]



Prison Architect
Introversion Software
  • Developer

  • Introversion Software
  • Publisher

  • 2015-10-06
  • Release

  • Strategy Simulation Singleplayer
  • Tags

  • GameBillet

     6.67 /

     

     
    Game News Posts 124  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (56646 reviews)


  • Review Score

  • https://www.prisonarchitect.com/
  • Website

  • https://store.steampowered.com/app/233450 
  • Steam Store

  • The Game includes VR Support



    Linux Content [342.73 M]

  • Public Linux depots

  • Prison Architect - Psych Ward: Warden's Edition
    Prison Architect - Aficionado
    Prison Architect - Cleared for Transfer
    Prison Architect - Island Bound
    Prison Architect - Going Green
    Prison Architect - Second Chances
    Prison Architect - Gangs
    Prison Architect - Free For Life
    Prison Architect - Undead
    Prison Architect - Future Tech Pack
    Prison Architect - Jungle Pack
  • Available DLCs

  • Build and Manage A Maximum Security Prison.

    Build and manage a Maximum Security Prison. As the sun casts it’s early morning rays on a beautiful patch of countryside the clock starts ticking. You’ve got to crack on and build a holding cell to detain the job­ lot of maximum security prisoners that are trundling to your future prison on their yellow bus. As your workmen lay the last brick you don’t have a moment to let them rest as they need to get started on the first proper cell block so you can make room for the next prisoner intake. Once they’ve all got a place to lay their weary heads the fun can really start.

    You’ll need a canteen, infirmary and a guard room, oh, and don’t forget to plumb in a toilet, or things will get messy, but what about a workout area? Or solitary confinement cells? Or an execution chamber?

    Inspired by Dungeon Keeper, Dwarf Fortress and Theme Hospital and with over 1 million players having spent time inside, Prison Architect is the world’s best lock-­em-­up.

    Story Mode

    Prison Architect opens with the story of Edward, a man facing the electric chair for committing a crime of passion. This is followed by four additional chapters focusing on different characters and aspects of prison life. From Mafia Dons to power-crazed senators, Prison Architect has them all! To bring these characters to life, Introversion teamed up with award winning professional writer Chris Hastings, producing an enthralling tale of corruption and human misery set against the background of the modern prison industrial complex.

    Escape Mode

    Finished your supermax? Got guard dogs roving every corridor and prisoners eating out of your hand? Now you can live the horror by firing up escape mode and play as a prisoner hell-bent on getting the hell out of dodge.

    Dig a tunnel, go for the armoury or start a riot and slip out in the chaos, it’s entirely up to you! Figure out how to escape from your own creation, or hit the random button and load one of the 12,000 prisons created by the steam co
    MINIMAL SETUP
    • OS: Ubuntu 18 or later
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or HigherMemory: 6 GB RAM
    • Memory: 6 GB RAM
    • Graphics: Nvidia 8600 / Radeon equivalent (2009 era)Hard Drive: 500 MB HD space
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