"The Sneezer" free update is now live!
[ 2019-11-21 08:04:17 CET ] [ Original post ]
A new free update for Prison Architect is here - with new features and content! We have implemented a lot of changes from community suggestions, so don't be surprised if you see your own added to the game! A summary of the most notable items is provided below, including; new Bridges, Cloning and Planning improvements. Now you can turn your plans into actual construction jobs! New items
- Windows can now be added to both sides of a vertical wall.
- New Walls: Art Deco and Oriental.
- New Floors: Limestone, Grass n Stones, Sandstone, Lunar.
- New Objects: Sink, Handdryer, Wall signs, Spooky and Sakura trees, Cactus, Park Bench, Moose Head, and more...
- New Doors: Guards Gates and Secret Bookcase Door.
- New Signs: Signposts rooms such as Canteens and Showers.
- New Grass Corner, to create angled pathways.
- Multiple new dog types to choose from, before and during a game!
- Option to choose the wall type for quick rooms.
- Room (colored) overlays can now be turned off in Game Options.
- Extra Most Used item menu filter added.
- Finally, BRIDGES are here! Lay them over roads, water and other land, for staff and prisoners to cross.
- Rebalanced daily payments for higher-risk inmates. Max Sec, Protective Custody, Death Row, and Criminally Insane pay more.
- Empty and occupied cells can be viewed in Logistics, via a new Cell Status button.
- Extra prisoner action added to Bios: Escort to Infirmary
- Search bar added to the Flooring menu.
- Transferred prisoners are offered in Intake.
- Unique Visitors Direction option added to Deployment.
- Foundations can now be built with more wall types.
- Fog of War can now be turned off mid-game, via the Map Settings menu.
- Clone tool overhauled!! You can now rotate and flip, walls and objects now shown, the clonable area can cover entire prisons! AND you can even clone between saves (BETA)! The construction speed has also been optimized.
- Overhauled Planning!! Build your plans, add doors and choose wall type. The construction speed has also been optimized.
- More new items, walls and floors.
- Improved Quick Rooms presentation, now showing where the walls will be built.
- New Desert and Lunar Plot options when creating a new game.
- Gravestones are supplied for every death in your prison.
- Taser legacy crash fixed (due to the taser line drawing code - taser trails would sometimes crash the game on certain players graphics drivers, if it didn't crash it seemed to shift some of the font drawing code to render in the wrong position/off screen for a frame. Both problems should now be fixed.
- Modders! Spritesheet files and UI.png are now unencrypted. Please avoid adding to these sheets with your own mods, as we WILL be adding more future content to them. Theres plenty of space reserved on the original tilesheet.
- Electric Cables and Water Pipes now point the right way when being constructed.
- Any inmates moved to new cells by you, will be reassigned.
- The outskirts of the map now allow flooring to be placed.
- Street Lamps no longer need direct power cables.
- Events can be toggle on/off in Map Settings.
- New inmates have a Fresh Fish tag.
- Deployment - "Staff Only" and "Shared" zones are more distinctly coloured.
- Separate icons for Drugs and Medicine contraband types.
- Snipers can now open Remote Doors.
- Guards open doors for separated dogs.
- Underground utilities can now be placed in the same space as pending above-ground objects.
- Cloning will include foundations.
- Office chair now fulfils the Reception room requirement.
- Now CCTV, Doors and Phone Taps can be connected in both ways.
- Addressed various issues when playing with multiple monitor setups.
- Bench artwork updated to show sitting direction.
- The presentation of areas in Logistics which show where jobs can be assigned is improved.
- Phone Tap, CCTV and Door Control stations show the no. of wired connections.
- Hedges no longer merge with adjacent walls, and blend better with grass floor.
- Execution Room requirements can be fulfilled with all new chair types.
- Bios no longer open immediately when double-clicking to follow an inmate.
- Improved Sprite visuals due to an alpha anomaly that was producing artefacts around some of the sprites.
- Fixed a legacy issue where Mail Satchels where not being delivered, causing large build ups of mail.
- Guard Response option assigned to the [G] hot key.
- Guard Taser Certification program tooltip fixed.
- The Mud floor is slower to walk over.
- Corrected a legacy issue relating to the Need gain for large maps. Needs would previously rise too quickly on Large Maps due to lower timewarpfactor.
- New icons added for Needs speech bubbles that were missing.
- Ability to turn off the double-click to move objects function, in Game Options.
- Even more staff and dog names added.
- Fixed issues with items stretching when rotated.
- Fixed a legacy issue with rotating tree saplings.
- Placing doors in Planning no longer removes the flooring below.
- Your last used filter setting is saved.
- Extra characters such as , , , now accepted by the search bar.
- Fixed a legacy issue where Notebook pages that were appearing during Escape mode/Cutscenes were inaccessible.
- Tons of other bug fixes.
Prison Architect
Introversion Software
Introversion Software
2015-10-06
Strategy Simulation Singleplayer
GameBillet
6.67 /
€
Game News Posts 124
🎹🖱️Keyboard + Mouse
Very Positive
(56646 reviews)
https://www.prisonarchitect.com/
https://store.steampowered.com/app/233450 
The Game includes VR Support
Linux Content [342.73 M]
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Build and Manage A Maximum Security Prison.
Build and manage a Maximum Security Prison. As the sun casts it’s early morning rays on a beautiful patch of countryside the clock starts ticking. You’ve got to crack on and build a holding cell to detain the job lot of maximum security prisoners that are trundling to your future prison on their yellow bus. As your workmen lay the last brick you don’t have a moment to let them rest as they need to get started on the first proper cell block so you can make room for the next prisoner intake. Once they’ve all got a place to lay their weary heads the fun can really start.
You’ll need a canteen, infirmary and a guard room, oh, and don’t forget to plumb in a toilet, or things will get messy, but what about a workout area? Or solitary confinement cells? Or an execution chamber?
Inspired by Dungeon Keeper, Dwarf Fortress and Theme Hospital and with over 1 million players having spent time inside, Prison Architect is the world’s best lock-em-up.
Story Mode
Prison Architect opens with the story of Edward, a man facing the electric chair for committing a crime of passion. This is followed by four additional chapters focusing on different characters and aspects of prison life. From Mafia Dons to power-crazed senators, Prison Architect has them all! To bring these characters to life, Introversion teamed up with award winning professional writer Chris Hastings, producing an enthralling tale of corruption and human misery set against the background of the modern prison industrial complex.
Escape Mode
Finished your supermax? Got guard dogs roving every corridor and prisoners eating out of your hand? Now you can live the horror by firing up escape mode and play as a prisoner hell-bent on getting the hell out of dodge.
Dig a tunnel, go for the armoury or start a riot and slip out in the chaos, it’s entirely up to you! Figure out how to escape from your own creation, or hit the random button and load one of the 12,000 prisons created by the steam co
Build and manage a Maximum Security Prison. As the sun casts it’s early morning rays on a beautiful patch of countryside the clock starts ticking. You’ve got to crack on and build a holding cell to detain the job lot of maximum security prisoners that are trundling to your future prison on their yellow bus. As your workmen lay the last brick you don’t have a moment to let them rest as they need to get started on the first proper cell block so you can make room for the next prisoner intake. Once they’ve all got a place to lay their weary heads the fun can really start.
You’ll need a canteen, infirmary and a guard room, oh, and don’t forget to plumb in a toilet, or things will get messy, but what about a workout area? Or solitary confinement cells? Or an execution chamber?
Inspired by Dungeon Keeper, Dwarf Fortress and Theme Hospital and with over 1 million players having spent time inside, Prison Architect is the world’s best lock-em-up.
Story Mode
Prison Architect opens with the story of Edward, a man facing the electric chair for committing a crime of passion. This is followed by four additional chapters focusing on different characters and aspects of prison life. From Mafia Dons to power-crazed senators, Prison Architect has them all! To bring these characters to life, Introversion teamed up with award winning professional writer Chris Hastings, producing an enthralling tale of corruption and human misery set against the background of the modern prison industrial complex.
Escape Mode
Finished your supermax? Got guard dogs roving every corridor and prisoners eating out of your hand? Now you can live the horror by firing up escape mode and play as a prisoner hell-bent on getting the hell out of dodge.
Dig a tunnel, go for the armoury or start a riot and slip out in the chaos, it’s entirely up to you! Figure out how to escape from your own creation, or hit the random button and load one of the 12,000 prisons created by the steam co
MINIMAL SETUP
- OS: Ubuntu 18 or later
- Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or HigherMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: Nvidia 8600 / Radeon equivalent (2009 era)Hard Drive: 500 MB HD space
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