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As mentioned a few weeks ago, we compiled a quick guide on how to implement your translation in Prison Architect via modding
What do I need to make a mod?
A Prison Architect mod is composed of a subfolder to the mods folder in the game files. This folder is located at the following address:
%UserProfile%\AppData\Local\Introversion\Prison Architect\mods
Within the subfolder of your mod, you need to make sure there are the following items:
Name "Name of the mod"
Author "Your name/nickname"
Description "Description"
Version v1.0
Date DD/MM/YYYY
URL LINK
The Data folder:
The data folder contains your mod this is where the actual content is.
For a localization mod, you need to retrieve the localization files from the folder where you installed the game. If you use Steam, it is in the /Steamapps/Prison Architect folder by default.
Once you get there, you need to extract the main.dat using a data compressing program we used Winrar while preparing this guide. Once you open main.dat, you will see the Data folder. If you open it, you will finally get access to the language files.
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