Hello Wardens,
We just published a new update for the PC, Mac, and Linux version of Prison Architect containing more fixes to issues and bugs you reported, overall improvements based on both players and internal feedback and some cool new features for Island Bound!
First of all, we are happy to announce that the new Island Generation tool is now available! This tool will allow you to draw a box on open water, and it will randomly generate a new Island in the selected area.
Weve also spent some time implementing several community suggestions to other core areas of the Prison Architect game experience.
We hope you enjoy the new features and fixes to Island Bound and other legacy issues, and well continue as always to monitor your feedback and suggestions.
The Prison Architect Team
Changelog:
- NEW FEATURE - Island Generator: Players can use this tool to create a random island in the selected area.
- You can find this new tool in the Landscape & Islands menu.
- NEW FEATURE - Expanded Map start option: On new games, you can choose to start with an already expanded map, with all the adjacent land or sea purchased.
- Added newer, improved versions of the Premade The Rock and Alcatraz Island maps.
- Elite Ops Team is not included in Danger Level factors.
- Guard dogs are invisible whilst in kennels.
- During lockdowns, doors cannot be opened manually.
- Each checkpoint search counts as an unnecessary search, which can increase a prison temperature.
- Checkpoints can now be placed outdoors as well.
- Criminally Insane inmates will no longer arrive in your prison while Intake is set to closed.
- Improved efficiency of deliveries for the Forestry
- The player prisoner in Escape Mode can now board ferries with a new contextual right-click action that appears when standing near or on the ferry boat.
- Implemented quality of life changes to services and deliveries connections
- The Food supply system and food delivery have been improved.
- Fixed an issue that occasionally prevented Laundries from working correctly.
- Checkpoints will no longer cause issues with prisoner pathing.
- Fixed an issue where Fill to Capacity Intake was closed despite players having spare cells.
- Enclosed Yards will no longer cause warnings about the need to be enclosed.
- The game will no longer pause while building foundations on Mac.
- Snipers will now be correctly assigned when moving Guard Towers.
- Guard deployments to Pavilions are now saved.
- Players will be now able to complete the Canteen sprinkler task in the Palermo Chapter of the Campaign.
- Purchasing additional land no longer causes a performance drop.
- Solved an issue that caused prisoner corpses to accumulate in one corner of the map after an Intake round.
- The Fast Delivery Mutator is now working properly.
- Food is now delivered to prisoners in Solitary or Lockdown.
- Fixed an issue that caused the game to display pathing fail notifications during big constructions.
- Implemented a change to visitation booths to address the reports of prisoners and visitors swapping.
- If you are experiencing this bug, you can remove and replace the booths in your prison - this will fix the issue.
- Implemented improvements to the overall intake system and events, and a couple of fixes to related issues.
- Generated Islands look more varied and interesting on Island Bound.
Prison Architect
Introversion Software
Introversion Software
2015-10-06
Strategy Simulation Singleplayer
GameBillet
6.67 /
€
Game News Posts 124
🎹🖱️Keyboard + Mouse
Very Positive
(56646 reviews)
https://www.prisonarchitect.com/
https://store.steampowered.com/app/233450 
The Game includes VR Support
Linux Content [342.73 M]
Prison Architect - Psych Ward: Warden's Edition
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Prison Architect - Future Tech Pack
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Build and manage a Maximum Security Prison. As the sun casts it’s early morning rays on a beautiful patch of countryside the clock starts ticking. You’ve got to crack on and build a holding cell to detain the job lot of maximum security prisoners that are trundling to your future prison on their yellow bus. As your workmen lay the last brick you don’t have a moment to let them rest as they need to get started on the first proper cell block so you can make room for the next prisoner intake. Once they’ve all got a place to lay their weary heads the fun can really start.
You’ll need a canteen, infirmary and a guard room, oh, and don’t forget to plumb in a toilet, or things will get messy, but what about a workout area? Or solitary confinement cells? Or an execution chamber?
Inspired by Dungeon Keeper, Dwarf Fortress and Theme Hospital and with over 1 million players having spent time inside, Prison Architect is the world’s best lock-em-up.
Story Mode
Prison Architect opens with the story of Edward, a man facing the electric chair for committing a crime of passion. This is followed by four additional chapters focusing on different characters and aspects of prison life. From Mafia Dons to power-crazed senators, Prison Architect has them all! To bring these characters to life, Introversion teamed up with award winning professional writer Chris Hastings, producing an enthralling tale of corruption and human misery set against the background of the modern prison industrial complex.
Escape Mode
Finished your supermax? Got guard dogs roving every corridor and prisoners eating out of your hand? Now you can live the horror by firing up escape mode and play as a prisoner hell-bent on getting the hell out of dodge.
Dig a tunnel, go for the armoury or start a riot and slip out in the chaos, it’s entirely up to you! Figure out how to escape from your own creation, or hit the random button and load one of the 12,000 prisons created by the steam co
- OS: Ubuntu 18 or later
- Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or HigherMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: Nvidia 8600 / Radeon equivalent (2009 era)Hard Drive: 500 MB HD space
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