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Void Miner is a incremental roguelite bullet hell that is about mining asteroids, collecting resources and upgrading your ship to blast through waves of asteroid belts. WISHLIST AND PLAY NOW


Start with a simple ship, picking off as many asteroids as you can.

Explore the upgrade tree.

Lay waste to the entire asteroid belt.

Void Miner Incremental Asteroids Roguelite
Ryan & JakobDeveloper
Ryan & JakobPublisher
2025-11-16Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (55 reviews)
Public Linux Depots:
  • [0 B]
ENJOY THE SOUNDTRACK FOR FREE

Hey all! Here is the full soundtrack to Void Miner in .mp3 format. I got started with making a page to sell this for money then realized you all deserve it for free. I hope you enjoy. https://drive.google.com/drive/folders/1VL8Pe5gIDzcUhjvV2UrS9pPzbHZjWo29?usp=sharing

[ 2025-12-17 16:50:56 CET ] [Original Post]
Optimization and QOL changes

    \n
  • Cursor Additions. 3 Colors and 2 Sizes to pick from\n
  • Localization Fixes\n
  • Balance changes, some upgrades were too cheap/expensive so i tweaked them based on player feedback\n
  • UI fixes, some text overfilled the background they were on\n
  • Ultrawide resolution: Ultrawides are now forced into a 16:9 resolution so the game is immediatly playable\n
  • Change build to IL2CPP for better optimization\n

[ 2025-12-17 16:35:24 CET ] [Original Post]
Void Miner is in the Incremental Megabundle!!

Hey guys! Happy to announce that Void Miner is now part of an amazing bundle of games which showcase some of the best incremental games on Steam! The bundle containts 12 amazing games and they all have similar play loops to Void Miner. If you played any enjoyed my game, i encourage you to check out some of the others on this list! Thanks for all the support!\n\n[dynamiclink href=\"https://store.steampowered.com/bundle/57802/Incremental_Megabundle/\"][/dynamiclink]

[ 2025-12-13 23:52:09 CET ] [Original Post]
VOID MINER IS RELEASED

Hey everyone,\nToday is the day. Void Miner is officially released! \n\nFor Less than $5 the full game gets you

  • 3 Hours of gameplay

    [/*]
  • Endless Mode

    [/*]
  • Addictive Gameplay

    [/*]
  • 15 enemy waves

    [/*]
  • Dozens of unique upgrades

    [/*]
  • Full 29 languages support\n

    [/*]

This project started as a tiny side idea I toyed with in my free time. I never imagined it would grow into a full game, let alone reach this point but here we are:\nVoid Miner sold over 1,000 copies in its first 12 hours and even made it onto Steams New & Trending.\n

Im honestly blown away. Seeing so many people jump in, share screenshots, give feedback, and talk about my game is insane. When I first started building this game, I figured maybe a small handful of people would check it out. The fact that its already found a community on day one is more than I ever hoped for.\n

Im insanely excited for whats next, updates, new features, balance tweaks, and everything else I have planned. But for today, I just want to say:\n

Thank you.\nThank you for giving this little side project the chance to become something bigger.\nThank you for the support, the excitement, and for diving into the void with me.\n

More coming soon, but for now, enjoy the grind, the loot, and the chaos. \nLeave a review if you enjoyed :)

Ryan Jakob, developer of Void Miner\n\nPS:\nIM ONE PERSON IDK WHY I MADE THE PUBLISHER TITLE \"RYAN & JAKOB\" ITS JUST ME!

[ 2025-11-17 18:08:35 CET ] [Original Post]
Watch the community play Void Miner!

Hey all! From now until a couple days after release day I will be showcasing content from Void Miner on the steam page! Please enjoy watching the community play and enjoy Void Miner!\n\nAfter release, this content will switch from demo gameplay to the full game.\n\n[u]RELEASE IS IN FOUR DAYS![/u]

[ 2025-11-13 17:09:23 CET ] [Original Post]
2025 Next Fest! Review the demo!

Tomorrow is next fest!

Most likely the most important festival that this game will ever have. We currently sit at 4.2k wishlists and from recent reports it seems like around 5.5k is landing us on popular upcoming.

I am hoping that Next Fest can close that gap for us. And I need your help to make it so!

Reviews are so important when new people are looking at the demo to play. A good review on the game is a huge push to make players interested in Void Miner.

Please if youve enjoyed the game. Write a review. Just a simple sentence such explaining that you enjoyed the game is enough. It might be the push to make someone add it to their Wishlist and take a deeper look into the game. I appreciate you all for your support until this point. And im super hopeful for a good Next fest.

review here: https://store.steampowered.com/app/3785330/Void_Miner_Prologue__Incremental_Asteroids_Roguelite/

[ 2025-10-13 01:25:16 CET ] [Original Post]
Leaks In Space / Void Miner

Hello,

[p align="start"]Weve partnered up with Developers at Frostech Game Studio who are working on the game: Leaks In Space! Their Demo will be live during this October Next Fest 2025


Check out Leaks in Space:
https://store.steampowered.com/app/3583820?utm_source=VoidMiner [i]A space-sim sandbox where you Construct your spaceship, Mine resources with your droids, Explore & Discover mysteries of Leaks In Space, Combat with the wild creatures & space pirates but remember that every hit on your hull could risks your ship suffering fatal leaks.

[/i]Dont forget to wishlist Void Miner as well! https://store.steampowered.com/app/3772240/Void_Miner__Incremental_Asteroids_Roguelite/ [/p]

[ 2025-10-13 01:21:50 CET ] [Original Post]
Full Game Trailer! Almost Release Time! Play testers Needed!

Hey Guys!

[b][u]First things first. Play testers needed!

[/u][/b]Release is coming soon and I need play testers to come try out the full game with all of its new content. Join the discord and send me a message and ill get you a full build that you can play and ill add you to the credits! Discord link: https://discord.gg/BwzZmKAy2J
[u]New Trailer![/u]

The game is nearly done and I just filmed a new first look at all the new content and put it all in a trailer. Check it out!


[u]Stats[/u]

You guys have been so helpful providing feedback, leaving reviews, showing the game to your friends and overall just making the development process very rewarding. I have been pushing hard to get this game out there as much as I can and here are some results of that push!

  • Coverage by over30youtubers. IncludingimCade (958k) andSuDon (1.09M)

    [/*]
  • Approaching 4K Wishlists

    [/*]
  • 24kdemo plays onArmorGames and5kplays on steam. Both have a positive review

    [/*]
  • Selected to participate in the GDOC festival with steam front page featuring. As well as Debut festival, Calm and Curve Festival, and Beat 'em up Game Week

    [/*]
  • Registered to participate in the October Steam Next Fest where the game will be visible through the steam home page for 2 weeks


    Thanks for all your support!

    [/*]

[ 2025-09-29 02:00:33 CET ] [Original Post]
The Demo Is Out!!

Hello all! Just wanted to post a quick update about the release of Void Miner Prologue .

Its the third day since release and over 1000 of you just on steam have gotten the demo! On top of that there have been over 2000 plays on itch, 1000 additions to user wishlists, coverage by about a dozen YouTubers so far, and an approval to host my game on Armor Games. I am so happy and thankful for everyone that has been a part of this. I am a solo developer and seeing my work result to something has been amazing. Thank you all so much!

Ive received an overwhelming amount of feedback in my discord . Everything from how much you guys enjoyed the game to new feature suggestions and of course bugs.

Every day ive worked hard to address each one of these and here are some changes since then

  • Upgrade screen now snaps back to visible upgrades when scrolling away
  • Input does not bubble up through pause menu when in upgrade scene and upgrade view does not scroll when user slides the music volume
  • Increased scroll and drag responsiveness in upgrade scene
  • Asteroids now have a speed boost when spawning in
  • Upgrades have been moved around, mainly energy being the first upgrade players see
  • Small tutorial text
  • Space ship wraps around quicker after leaving screen
  • Add sound settings
  • Turn off collision with mothership
  • Rename energy to fuel because energy is confusing.
  • Sound clip on energy death was playing through sfx, fixed it
  • Connection lines between upgrades now does not scale with screen size and just mOVES
  • Pulsing effect to show upgrades are purchasable
  • Wave counter to show there is an objective to reach
  • Time to complete has been added
  • Added resolution switcher in main menu options.
  • The game still does not support ultrawide monitors but it now offers the users a way to snap back to 16:9 aspect ratios to make the game playable
  • Added toggle auto fire button in game pause menu.
  • Added toggle for movement style

[ 2025-06-04 20:51:58 CET ] [Original Post]

Minimum Setup

  • OS: SteamOS/Linux
  • Processor: 2 GHz
  • Graphics: Vulkan 1.0

Recommended Setup

  • OS: SteamOS/Linux
  • Processor: 3.5 GHz
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