Enter the storm in Tile Tempest, a fast-paced, physics-infused tile-matching game where precision, timing, and strategy collide. Match tiles by color and shape to clear the field and outmaneuver the chaos of shifting patterns and escalating modifiers.
Core Features
Match with Momentum
Clear tiles by matching pairs or trios - no dragging, just sharp reflexes and smart positioning.Modifiers That Matter
Activate powerful gameplay modifiers to reshape your strategy. Stack them for brutal challenges that give a chance for a better score.Physics-Driven Gameplay
Tiles don’t just sit still—they slide, bounce, and react to your moves. Master the flow to control the chaos.Stylized Sci-Fi Aesthetic
Immerse yourself in a sleek neon world with dynamic shaders, crisp UI, and a pulsing electronic soundtrack.Built for Replayability
Climb the leaderboards, chase high scores, and experiment with different modifier combos. Every run is a new storm.
Whether you're chasing the perfect combo or just vibing with the visuals, Tile Tempest offers a fresh twist on the match genre - easy to pick up, hard to master, and impossible to put down.
Hi everyone, Im thrilled to announce Tile Tempest is officially launching today.
This is a small, focused game about memory under pressure: memorize colors and shapes, react to shifting modifiers, and keep your cool as the storm closes in. Expect tight, physics-driven tile interactions, short intense runs, and a leaderboard that rewards quick thinking as much as raw speed.
To celebrate the launch, Tile Tempest is 20% off for a limited time. Im also adding it to a bundle with my first game, Solitary Sentinel the bundle includes an additional 10% discount on top of the launch price for Tile Tempest. If youve been curious about both games, the bundle is the best way to grab them together.
What to expect
Short, replayable runs that escalate quickly
[/*]Physics-based tile behavior for unpredictable, satisfying chaos
[/*]Modifiers that change the rules between runs
[/*]Leaderboards to compare normalized times across difficulties
[/*]
If youve been following development, thank you your feedback shaped a lot of the final tweaks. If youre new here, welcome: try the tutorial, jump into a few runs, and tell me what you think. Bug reports, balance notes, and weird edge-case videos are all appreciated.
Thanks for playing and helping Tile Tempest find its storm. See you on the leaderboards.
Minimum Setup
- OS: Distro with uptodate GPU drivers
- Processor: Dualcore x86_64 or ARMv7/ARMv8Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Integrated GPU with OpenGL 3.3 support
- Storage: 500 MB available space
Recommended Setup
- OS: Distro with uptodate GPU drivers
- Processor: Quadcore 2.5 GHz or betterMemory: 8 GB RAM
- Graphics: Modern GPU with good driver support (Vulkan-capable preferred)
- Storage: 1 GB available space
[ 6507 ]
[ 1408 ]
[ 4265 ]














