

Varity of towers to choose from, from miniguns and canons, to sawblades!
Power up yourself, your dwarves, and towers, with unique power ups!

Pistol, AK47, RPG, and more coming!
Hello miners,
Over the last week we listened to your feedback and reports and we delivered on fixes, here is a break down of what\'s changed and fixed:
Fixed an issue where saves resets every time player close the game and opens it again
[/*]Fixed an issue with text to be continue showing on every end screen
[/*]Removed a Trap arrow covering the end screen
[/*]Fixed Some UI elements blocking tower selection
[/*]Fixed an issue where shortcuts for towers from 1 to 10 numbers does not works
[/*]Fixed an issue where game stay dimmed after unpausing
[/*]Fixed an issue where worker spawn in random places away from the base, and no animation on spawn and no particle systems
[/*]Fixed an issue where game plays weird sounds on main menu
[/*]Possible fix for an issue where block selection shader, gets big white bloom (if you encounter this issue please report it)
[/*]
Fixed an issue where tutorial and and digger unit getting stuck due path finding
[/*]Fixed an issue where main character getting stuck
[/*]Fixed an issue where junk tower getting stuck aiming at dead enemies
[/*]Fixed an issue where main character can\'t move after destroying a block
[/*]Fixed an issue in the stacked goblin enemy unit
[/*]New and improved hover system for towers
[/*]Add safety checks to make sure that game don\'t get stuck on certain waves (if you encounter such a problem please let us know)
[/*]Reworked the guard unit
[/*]pathfinding issue (should fix the tutorial and digger stuck)
[/*]character new settings (should fix the stuck)
[/*]junk tower stuck
[/*]Added even more safety to make sure waves end
[/*]Improved diggers code
[/*]Fixed an issue where chef goblins get stuck
[/*]Fixed an issue where workers can go through blocks
[/*]
We are waiting more feedback, and bug reports, and your thoughts on the game!
Rock and stones / Northend Games Team
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