You are an egg. You, oh no, you were happy in your nest, but you just got blown out in a storm. Can you find your way back up?
Simple controls: just roll and jump!
A single rainy world: explore one continuous landscape as you find your way back.
3D physics-based movement: Roll, jump, and slide around just like a real egg!
Calm, rainy atmosphere: No enemies, no timers; you can take your time and soak up the atmosphere.
Short and sweet: about three hours playtime for a new player (though it might take longer if you get stuck...)
Challenging moments: the game balances gentle bopping about with more challenging segments. Be prepared to sweat as you line up that final jump before the next checkpoint.
Original soundtrack: chill for the most part : )
Hello, hope everyone\'s feeling appropriately festive. Here\'s what\'s been changed in the game this week (just uploaded a build):\n\n=== MAKING THE UNDERGROUND TOWER NICER ===
\nThen I went and tried to revisit some areas I had been meaning to touch up. The initial house/basement seems to resist improvement, but I an idea for the crypt under the chapel that I think works quite well - it had been quite dark/featureless:\n\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45832197/1f314644652ff31ba168547013ea59546665fcd1.png\"][/img]You might think that, being underground, there isn\'t any point to windows - however that is underestimating how much lighting in the game is just fog. The underground is a giant cavity, and so cutting some unreachable windows looking into it works quite well I think:\n\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45832197/cbed7488cb30f3a1fb3c8043ca6f39ae8c4eb742.png\"][/img](here\'s what it looks like without fog/fancy lighting - you can see the underside of the world above[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45832197/564fd9a04aa9bf30bb0a5f4b12b5ffc7236f2e37.png\"][/img])\n\n=== MAKING THE HIDDEN VILLAGE NICER ===\n\nThere was another level that I\'m quite happy with generally, the hidden village, but the bottom didn\'t feel very like a village :
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45832197/e0298e3bd7adb55fa7d8a71cb146eeffd2d3e516.png\"][/img]The distribution of buildings is a bit random, and you never have the feeling of being in a village, surrounded by houses. So, I moved things around a bit and added another route up on a new building to the left, which makes everything feel a bit cosier/villagey:\n\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45832197/2f7765edc714380c04f4732bfc7601e4c292f0f1.png\"][/img]\nthe random wooden pen in the middle may not convince, but I think it\'s better!\n\n=== SAFETY ===\n\nSo I had to implement code for loading/saving files, because of an unfortunately security hole in godot functionality for saving to text (the game allows sharing levels, but I don\'t want this to let you run arbitrary code on other people\'s computers lol). However, this immediately payed off because I can now easily compare different versions of files and see what the changes are:
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45832197/68dd93abbad50c09091f9bccf383cdc8c96966c8.jpg\"][/img]\n=== OTHER STUFF ===\n\nOther changes in the past week:\n- new bonfire graphics\n- some new sfx\n- lots of work preparing the demo version:\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45832197/c58b5e791d69367e3299dd27f16c34b00f093211.png\"][/img]- lots of other small world tweaks
- working on the trailer! It\'s fun!
Minimum Setup
- OS: Linux distribution released after 2018
- Processor: x86_32 CPU with SSE2 support. x86_64 CPU with SSE4.2 supportMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Integrated graphics with full Vulkan 1.0 support
- Storage: 1 GB available space
Recommended Setup
- OS: Linux distribution released after 2020
- Processor: x86_64 CPU with SSE4.2 support. with 4 physical cores or moreMemory: 4 GB RAM
- Graphics: Dedicated graphics with full Vulkan 1.2 support
- Storage: 1 GB available space
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