Hey all! We're happy to annouce that this next Dec 14th we'll be launching our game Cosplay Club on Early Access, here on Steam. A couple of weeks ago, our Kickstarter backers received access to the first chapter of the game and have been enjoying it so far. Because of that immediate good response, we decided to let you all be envolved with its development through the Early Access program. https://store.steampowered.com/app/1172180/Cosplay_Club/
Why Early Access?
We've chosen to release Cosplay Club through Early Access to involve our community in the game's development journey. We aim to gather valuable feedback, insights, and suggestions that will help us refine and enhance the gaming experience. This collaborative approach allows us to build a game that resonates with the preferences and expectations of you all. It all started during the Kickstarter in 2022, and we want to continue exploring this path. The duration of the Early Access phase will depend on the feedback and input we receive from you all. We are committed to delivering a polished and engaging experience, and the Early Access period will continue until we feel that the game has reached a level of quality and completeness that aligns with our vision. It will be mostly around 9 to 12 months, and even after that, we plan to continue to integrate new content. The Early Access version serves as a foundation, offering players the core mechanics and features of Cosplay Club. Throughout the Early Access phase, we plan to introduce new content, refine gameplay elements based on player feedback, and address any identified issues.
New game's name
From now on, we'll be refering to our game as Cosplay Club. We wanted a more friendly and catchy name, and funny enough everyone was already calling it by this name. So it makes even more sense to change it permanentely. But we all know how important the Mahou Senshi part is to us and to the game's theme, so it will be forever on our history.
We're here because of you!
Let's not forget how important is your collaboration in this project. Because of you we manage to get where we are, and we are finally able to make this game available to everyone else. Thank you very much for being part of our community!
Join our Discord
More than ever, our discord server will serve as a hub for everyone in the community. We'll be talking about the early access builds, patch updates, the content milestones, and everything else. Let's share some costumes over there! See you soon on Dec 14th! https://store.steampowered.com/app/1172180/Cosplay_Club/
[ 2023-12-11 19:53:01 CET ] [ Original post ]
Come be part of the last hours of the Kickstarter campaign. You'll be able to get exclusive perks, t-shirts, enamel pins, posters and a lot more.
Don't miss this opportunity!
[url=https://www.kickstarter.com/projects/saulocamarotti/mahou-senshi-cosplay-club-behold-studios]
https://www.kickstarter.com/projects/saulocamarotti/mahou-senshi-cosplay-club-behold-studios
[ 2022-12-08 15:35:55 CET ] [ Original post ]
A lot of people were asking for a Kickstarter relaunch since we didn't get the 100% goal on the first try. And we hear you. We did some changes to the campaign and we're trying it again!
But we want to break the algorithm and fund it on the first 24 hours so the platform promotes our campaign even more, creating an amazing snow ball effect. And we might get all the stretch goals! Why not?
To achieve this, we need you to pledge on the first 24 hours of the campaign, starting tomorrow morning, 9am EST.
https://www.kickstarter.com/projects/saulocamarotti/mahou-senshi-cosplay-club-behold-studios
[ 2022-11-07 19:43:28 CET ] [ Original post ]
Last 48 hours of the Kickstarter!
Mahou Senshi Cosplay Club is a turn-based RPG about a magical girl that gets her powers from cosplaying. You'll get to design and craft your cosplays and live the life of a cosplayer! Suuuuuper fun!
Heavily inspired by Chroma Squad, that we all know that you loved! <3
Come help us fund this game so you can play in 2023!
[ 2022-11-01 20:28:55 CET ] [ Original post ]
WE HAVE A FREE DEMO! Try it out now!
https://store.steampowered.com/app/2198080/
And we're running a contest!
Contest rules
Are you a creative person? Try out our Cosplay creator and share your creations to the world. We will send a special T-SHIRT and STICKERS for the best design! But you need to follow the rules below:
- Follow at least one of our pages on: Twitter (@beholdstudios), TikTok (@beholdstudios) or Instagram (@beholdstudios_)
- Post an image or video, on one of those social medias, of your cosplay design with the following hashtags and mention our page: #NowOnKickstarter #CosplayContest #MahouSenshiCosplayClub
- Remember to mention our page so we can get a notification of your post!
- Post before midnight October 31st, in your local time.
Stream the demo and Share
We still have a week to go in our Kickstarter campaign! Let's make some noise. If you want to stream the demo, feel free to do so, but please, make sure you're mentioning our page and our Kickstarter: https://www.kickstarter.com/projects/saulocamarotti/mahou-senshi-cosplay-club
[ 2022-10-27 15:35:34 CET ] [ Original post ]
Our studio is back to the Kickstarter! We just revealed our new crowdfunding project and we're hoping to have the same success that we had in 2013 with Chroma Squad. Do you remember the manager RPG about Power Rangers and TV Show?
Getting back to the Kickstarter once again is not for the faint-hearted. Chroma Squad in 2013 was a huge undertaken, but it was a very successful one. said Saulo Camarotti, the lead creator of the studio. Today were getting back to crowdfunding, but we want to bring more experience and maturity to the project he completes.
The new project is called Mahou Senshi Cosplay Club, where the studio is focusing in creating a story driven RPG with their very well-known twist of mixing realities of imagination and meta reference. This time a Magical Girl gets her power from starting a journey in becoming a Cosplayer, and the game will allow you to create costumes and fight in turn-based battles using the costumes you create.
The game features a complete RPG set in a cosplaying world. Youll have the opportunity to explore events and exhibitions to participate in cosplaying contests. Through exploration, you will expand your inventory with new materials and design parts so you can be more creative on crafting new costumes.
We're looking for support to complete the game on Kickstarter and we've put some interesting options in the pledge list, such as buying access to an early playable build of the game, or even becoming an NPC cosplayer inside the game that looks just like you and would be wearing a nice cosplay of your choice.
Mahou Senshi Cosplay Club will be heading first to PC and Major Consoles, and it is expected to release in 2023 upon the success of the Kickstarter. If you want to check out their crowdfunding page, please go to http://www.playcosplayclub.com.
Behold Studios was founded in 2009 and is known for games like Knights of Pen & Paper, Chroma Squad and Out of Space. With more than 70 international awards and nominations the studio has gathered a big loyal community with their quirky pixel art RPGs along the years.
https://store.steampowered.com/app/1172180/Mahou_Senshi_Cosplay_Club/
[ 2022-10-05 13:22:57 CET ] [ Original post ]
Are you ready to move to your new space house!? From the same creators of Chroma Squad, Knights and Galaxy of Pen & Paper, here comes a new challenge!
Out of Space will be out of Early Access on this February 26th, and we want to have you on board!
Out of Space is a LOCAL and ONLINE co-op multiplayer game about living together in a house in space. You and your friends are about to move into a house in space, where you will have to deal with a deadly alien infestation and face the challenges of building a sustainable spaceship, all to make your new place feel as cozy as home! A game where COUCH FUN meets STRATEGY.
Check out the trailer and buy the game now!
https://www.youtube.com/watch?v=q23FGokrxYk
https://store.steampowered.com/app/400080/Out_of_Space/
Come join our community, get access to games before everyone and give us feedback on what we should focus on! http://discord.gg/beholdstudios
If you like Friendly Multiplayer Co-op Games, check this 20% discount bundle out! https://store.steampowered.com/bundle/13532/Friendly_Coop_Multiplayer_Bundle/
[ 2020-02-17 19:14:31 CET ] [ Original post ]
Hi everyone! Here are the patch notes for the version v0.8.01b4! The online multiplayer mode is now available for everyone who owns the game! As usual, items tagged as [COM] were changed based on community feedback.
ONLINE MULTIPLAYER (LIVE!)
[COM] Well, it took long enough, but we finally managed to get the online multiplayer in the same state as the local play. That is not to say it is perfect or totally free of bugs, but it is totally playable and it should be a great opportunity for those who never played Out of Space as it was intended to be played: cooperatively. Friend invites on Steam are right around the corner, but not yet available. That means that if you want to play with friends, you must all be in the same region (settings) and try to go online at the same time. Having best region selected is not currently working for matchmaking. It should not be too tough now that not many of you will be playing at the same time, but we are sorry for this temporary inconvenience nonetheless.
ACHIEVEMENTS AND PROGRESSION
[COM] As said in our community server, this was one of those features we always knew the game needed, but we only just got to a point in which it is possible to implement it. Its supposed to be something pretty simple to understand: at the start, part of the content that was available in the game until the last update will be unavailable. It will all become available again once the players unlock achievements like playing some matches, recycling a given number of items or even winning a match without cooking anything. We believe this will greatly improve the learning curve of the game, allowing players to be introduced to new items as they get more experienced with the game. Not to say some of the more challenging achievements that will encourage players to try to win matches using very odd and interesting strategies.
CHANGES AND ENHANCEMENTS
- Aliens AI reworked to behave more like it is trying to protect itself from the players and to have less predictable movements. They are also more responsive and active, to be more of a threat when left by themselves in rooms. - Changes on how the music gets compressed, reducing the size of the game and optimizing the loading time for sound effects and music in general. - The Recycler now has a queue of items and allow one player to throw items at it while another activates it at the turn handle.
BALANCE
Dog Its AI got reworked to make him more efficient and more responsive: - It no longer waits until getting into a room to start barking at aliens, meaning it will promptly stun any alien it finds along the way; - It spends more energy while barking, but lasts twice as long while idly following the players; - It will now prioritize barking at unstunned aliens instead of stun-locking the same alien until it runs out of energy; - The Dog will always get its energy full when fed, regardless of the type of food you feed it or the amount of energy it had when it started eating. This avoids moments when the dog was fed a fruit but didnt get back to the game after that; - Using the ping now calls the Dog to help you, which is especially useful on multiplayer matches. This gives players more control over who the Dog will be following;
BUG FIXES
- The Dog is now more reliable and ignores aliens less frequently; - Fixed tension levels, making the music adapt better in the game; - Character models no longer clip inside the boxes on the character selection screen; - Aliens no longer disappear after walking on the porch or close to its limits; - The Bucket can no longer be cloned by interacting with the sink too fast and nor refills itself twice visually when placed in a sink or faucet; - The positions of the items that are queued on the Recycler has been improved not to look as if they were floating above it; Online - The tables are now properly fixed on online games; - Object physics no longer go crazy when used in the Recycler; - Appliances no longer behave as if they were powerless when they are connected to an active energy socket. This fix will also reduce other syncing problems like when a pumpkin garden would produce fruits for one of the players.
[ 2019-07-12 20:25:22 CET ] [ Original post ]
Out of Space is now available in Early Access!
Our game is currently purchasable through Steam! Important to state that the game is fully playable, but still in development. This means that those who choose to get the game now will be joining us while we learn what the community likes and expects from the game and use that to make it better for everyone.
It's going to be great to have the game accessible for players outside our Discord Community as well! Open development has been our thing for a while and we can't wait to open it even more. Talking about the community, big thanks to all of the members who helped us so far! You rock, honestly.
If you are interested in joining us along this Early Access journey, you can get the game with 15% OFF on the link below:
https://store.steampowered.com/app/400080/Out_of_Space/
What is Out of Space?
Strategy co-op multiplayer game about living on a spaceship with your roommates. You'll need to generate resources, take care of a deadly alien infestation, upgrade your appliances and build your own sustainable space home. Living together is never easy, especially when you are in outer space!
Why Early Access?
Our process of developing games has always been very open to the community in the past. We usually show our games under development in more than 10 events throughout the year and we find that to be the best approach to making games. We want to make the game for the community, and instead of us trying to guess what you want, why not making it an open process? Our project Out of Space has already benefited from the feedback of the community during its first versions. Since 2018 we're doing livestreams on Twitch/Youtube and keeping everyone engaged in our official Discord Server. By releasing this game in Early Access, we hope to continue to grow our community and get more people involved in its development.
Approximately how long will this game be in Early Access?
We plan to have it on Early Access throughout 2019, but we're open to extend it depending on the community feedback.
How is the full version planned to differ from the Early Access version?
We want that the final version of the game to give a sense of completion to the player, with missions, achievements and unlockables, a complete tutorial and the ability to play with your friends or anyone online. The main goal is to make a game interesting enough to keep you going back for more for every match. Right now, we have a fun and almost feature complete match, but we lack persistence and progression to enhance the games replayability.
What is the current state of the Early Access version?
Out of Space contains the most important features of the in-game match: The ability to buy and build new technology, the need for taking care of your stamina/fatigue and your hunger, the procedural level generation, the basic resources, batteries and organic materials, also the basic enemy system and AI. Also, right now, the game is only playable as local multiplayer or solo.
Will the game be priced differently during and after Early Access?
We plan to have the game during Early Access with a fixed discount of 15%. After that, the game will be launched with the full price.
How are you planning on involving the Community in your development process?
Our plan is to make the community a big part of the development process so, every 2 weeks we will have the same cycle of: - Gather and analyse all feedback and analytics from past cycle. - Plan the current cycle of bug fixing, updates and features. Inform the community on Discord and Steam Forums about the current cycle and upcoming features. - Start production and continuously keep track of the community feedback. - Every Thursday 4pm (EST), the dev team will do a live streaming about the upcoming changes (Twitch, Youtube and Steam) - Launch a beta version to the most interested players, and then release the stable version to everyone else at the end of the cycle. Please join our official Discord Server to talk to us and help us improve this game. http://discord.gg/beholdstudios
[ 2019-04-25 02:27:18 CET ] [ Original post ]
Greetings, persons playing people playing characters. Today is a grand day, Knights of Pen and Paper +1 Edition is getting official SteamOS support! That means it will be 10 times* easier and more relaxing to play from your couch using one of those awesome Steam controller things.
Patch notes
- Added Paradox Cloud Services (Log in via the black button on the menu screen to share your savegames between computers.)
- Steam Controller Optimization: Hid launcher settings window to allow start-up with only controller (Hold "Shift", "Ctrl" or "Alt" (on Mac) to trigger the window.)
- Miscellaneous bugfixes.
Known issues
- Minor interraction issues between PDX account menu and Steam Controller. (Solve by logging in using mouse & keyboard once)
- The Steam Controller is only supported in mouse emulation mode.
- The Steam Controller is currently not supported on Mac and Linux.
[ 2015-10-19 14:36:25 CET ] [ Original post ]
Greetings, persons playing people playing characters. Today is a grand day, Knights of Pen and Paper +1 Edition is getting official SteamOS support! That means it will be 10 times* easier and more relaxing to play from your couch using one of those awesome Steam controller things.
Patch notes
- Added Paradox Cloud Services (Log in via the black button on the menu screen to share your savegames between computers.)
- Steam Controller Optimization: Hid launcher settings window to allow start-up with only controller (Hold "Shift", "Ctrl" or "Alt" (on Mac) to trigger the window.)
- Miscellaneous bugfixes.
Known issues
- Minor interraction issues between PDX account menu and Steam Controller. (Solve by logging in using mouse & keyboard once)
- The Steam Controller is only supported in mouse emulation mode.
- The Steam Controller is currently not supported on Mac and Linux.
[ 2015-10-19 14:36:25 CET ] [ Original post ]
Today's Deal: Save 80% on Knights of Pen and Paper +1 Edition!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends Thursday at 10AM Pacific Time
[ 2015-10-13 17:00:00 CET ] [ Original post ]
World Randomly Encounters Exciting New Sequel to Classic Old-school Title
STOCKHOLM — March 2, 2015 — Paradox Interactive, a publisher and developer with plenty of initiative, today announced the forthcoming release of Knights of Pen & Paper 2, coming to PC, iOS, and Android devices. Knights of Pen & Paper 2, the appropriately named sequel to Knights of Pen & Paper +1 Edition, will bring players back to the table, where they can sit and simulate another, different table inside the game (which is about a game). Danger, intrigue, death, role-playing, and roll-playing will return when Knights of Pen & Paper 2 arrives on May 14th.
Use the under-appreciated Appraise skill on this trailer:
https://www.youtube.com/watch?v=s_cDGry31j0
Return to the dicey world of Knights of Pen & Paper for a new turn-based adventure, where players get to take on the role of players, and also of the game’s encounter-designing, rules-lawering GM in a fully customizable party. Assemble a group of virtual friends, dress them in class-specific hats, and take on an all-new series of quests, including dynamic dungeons, an improved combat system, new loot and crafting mechanics, and more, as the party faces its greatest challenge yet: the new edition of the ruleset.
Knights of Pen & Paper 2 rolls with the following features:
+2 to Impress: The retro adventure makes the leap from simulated 8-bit graphics to simulated 16-bit graphics, providing players with twice the bits
New Racial Feats: Customize your party members by choosing players such as the Goth or the Rocker, classes such as Wizard or Thief, and for the first time, races such as Dwarves and Elves
A Game of Throws: Face the whims of the d20 in an overhauled combat system, new crafting and loot, dynamically generated dungeons, and a variety of nail-biting saving throws
Entirely Too Many Gaming and Pop Culture Jokes: Seriously
“When you allow people at your company to dress up in wizard robes and suits of armor, sometimes you wind up with games like Knights of Pen & Paper 2,” said Fredrik Wester, CEO of Paradox Interactive. “We’re going to be showing off the game in person this week at GDC. I wanted to reveal it during the DICE conference, but nobody agreed with me.”
For more information about Knights of Pen & Paper 2, visit www.knightsofpenandpaper.com
[ 2015-03-02 14:31:11 CET ] [ Original post ]
World Randomly Encounters Exciting New Sequel to Classic Old-school Title
STOCKHOLM March 2, 2015 Paradox Interactive, a publisher and developer with plenty of initiative, today announced the forthcoming release of Knights of Pen & Paper 2, coming to PC, iOS, and Android devices. Knights of Pen & Paper 2, the appropriately named sequel to Knights of Pen & Paper +1 Edition, will bring players back to the table, where they can sit and simulate another, different table inside the game (which is about a game). Danger, intrigue, death, role-playing, and roll-playing will return when Knights of Pen & Paper 2 arrives on May 14th.
Use the under-appreciated Appraise skill on this trailer:
https://www.youtube.com/watch?v=s_cDGry31j0
Return to the dicey world of Knights of Pen & Paper for a new turn-based adventure, where players get to take on the role of players, and also of the games encounter-designing, rules-lawering GM in a fully customizable party. Assemble a group of virtual friends, dress them in class-specific hats, and take on an all-new series of quests, including dynamic dungeons, an improved combat system, new loot and crafting mechanics, and more, as the party faces its greatest challenge yet: the new edition of the ruleset.
Knights of Pen & Paper 2 rolls with the following features:
+2 to Impress: The retro adventure makes the leap from simulated 8-bit graphics to simulated 16-bit graphics, providing players with twice the bits
New Racial Feats: Customize your party members by choosing players such as the Goth or the Rocker, classes such as Wizard or Thief, and for the first time, races such as Dwarves and Elves
A Game of Throws: Face the whims of the d20 in an overhauled combat system, new crafting and loot, dynamically generated dungeons, and a variety of nail-biting saving throws
Entirely Too Many Gaming and Pop Culture Jokes: Seriously
When you allow people at your company to dress up in wizard robes and suits of armor, sometimes you wind up with games like Knights of Pen & Paper 2, said Fredrik Wester, CEO of Paradox Interactive. Were going to be showing off the game in person this week at GDC. I wanted to reveal it during the DICE conference, but nobody agreed with me.
For more information about Knights of Pen & Paper 2, visit www.knightsofpenandpaper.com
[ 2015-03-02 14:31:11 CET ] [ Original post ]
Spooky New Adventure is Loaded with Fun Content and is Still Completely Timely Despite Claims that Halloween is Over
Paradox, while announcing this update with a perfectly straight face, insisted that every day of the year (not just Halloween) is a good time for ghosts, and reminded the world that there's another pumpkin-related holiday right around the corner. Haunted Fall brings enough content to Knights of Pen & Paper to overload a festive candy bucket, including new monsters, items, areas, skills, and jokes.
Come play with us matey, come play with us…
Get it for Mobile devices here!
Paradox Interactive - Official Steam group
http://store.steampowered.com/app/324250/
[ 2014-11-06 14:00:08 CET ] [ Original post ]
Spooky New Adventure is Loaded with Fun Content and is Still Completely Timely Despite Claims that Halloween is Over
Paradox, while announcing this update with a perfectly straight face, insisted that every day of the year (not just Halloween) is a good time for ghosts, and reminded the world that there's another pumpkin-related holiday right around the corner. Haunted Fall brings enough content to Knights of Pen & Paper to overload a festive candy bucket, including new monsters, items, areas, skills, and jokes.
Come play with us matey, come play with us
Get it for Mobile devices here!
Paradox Interactive - Official Steam group
http://store.steampowered.com/app/324250/
[ 2014-11-06 14:00:08 CET ] [ Original post ]
Today's Deal: Save 66% on Knights of Pen and Paper +1 Edition!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends Thursday at 10AM Pacific Time
[ 2014-06-10 17:00:00 CET ] [ Original post ]
Hello everyone. We've seen that 2.09 still had some issues with achievements so we made this new patch for you. Changelog: - Achievements are now working (even indecisive person and the all classes one). - Explorer achievement had an issue that people might had some problems to achieve and now its fixed. - FRENCH LOCALIZATION (WOORRAY). I hope you enjoy it.
[ 2014-02-17 17:56:29 CET ] [ Original post ]
Hello everyone. We've seen that 2.09 still had some issues with achievements so we made this new patch for you. Changelog: - Achievements are now working (even indecisive person and the all classes one). - Explorer achievement had an issue that people might had some problems to achieve and now its fixed. - FRENCH LOCALIZATION (WOORRAY). I hope you enjoy it.
[ 2014-02-17 17:56:29 CET ] [ Original post ]
First of all I'd like to say I'm sorry that we've announced earlier the 2.09 patch. The patch is LIVE!
This is the patch you all were waiting for but besides the broken achievements fix, we are super happy because our publisher allowed us to REMOVE the microtransactions from our beloved game and now you may be able to love it even more.
This patch is for you that hated it so much that did not even bought the game or removed it from your shopping cart.
We listened to the community and we really hope you enjoy it.
And here is a photo of part of our crew so happy about it:
You can check the full changelog in this announcement.
[ 2014-02-14 13:15:30 CET ] [ Original post ]
First of all I'd like to say I'm sorry that we've announced earlier the 2.09 patch. The patch is LIVE!
This is the patch you all were waiting for but besides the broken achievements fix, we are super happy because our publisher allowed us to REMOVE the microtransactions from our beloved game and now you may be able to love it even more.
This patch is for you that hated it so much that did not even bought the game or removed it from your shopping cart.
We listened to the community and we really hope you enjoy it.
And here is a photo of part of our crew so happy about it:
You can check the full changelog in this announcement.
[ 2014-02-14 13:15:30 CET ] [ Original post ]
Aaaaaaand we are back with bug fixes! - Microtransactions removed! Yep, they are gone, forever! - Group of Masters achievement fixed. - The Explorer achievement fixed. (We are still taking a look at this one for old saves or you will probably need to revisit every place, but new saves should work now) - Epic Potion achievement removed. - Some other small bug fixes. For more information, see this thread. Happy adventures and achievement hunting =) EDIT: Patch is now live for everyone!
[ 2014-02-12 22:06:01 CET ] [ Original post ]
Aaaaaaand we are back with bug fixes! - Microtransactions removed! Yep, they are gone, forever! - Group of Masters achievement fixed. - The Explorer achievement fixed. (We are still taking a look at this one for old saves or you will probably need to revisit every place, but new saves should work now) - Epic Potion achievement removed. - Some other small bug fixes. For more information, see this thread. Happy adventures and achievement hunting =) EDIT: Patch is now live for everyone!
[ 2014-02-12 22:06:01 CET ] [ Original post ]
Today's Deal: Save 75% on Knights of Pen and Paper +1 Edition!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends Friday at 10AM Pacific Time
[ 2014-01-22 18:00:00 CET ] [ Original post ]
- Fixed various crashes - Some achievements fixed - Increased achievement "Ain't nobody got time for that" from 365 to 465 days - Fixed weakening spell on Black Dragon (negative damage for players made the dragon heal itself) - Fixed Farmville in New Game + (Used to be 30 levels to high) - The Consumable items list is now scrollable during combat when several items are listed - Fixed some lower resistance effects - "Miniatures" +1 to all skills bonus is now working as intended - Blacksmith % dialogue now updated properly when using the +5% craft chance items - Fixed some stat stacking not working or not showing the correct value - Fixed some cases of the game crashing after killing elite mobs. Also related to Elite Kill achievement not working for everybody - Achievement Dungeon Master now has an image - Fixed a UI problem were using a character name and class that are both long caused text to overlap - Localization - Portuguese - Fixed some strings that where to long - You can no longer get stuck at Shipwreck Cove if you run out of money - You can now leave Morderlägger Pit without abandoning the quest - Paladin's Leader Strike skill now list the correct upgrade when leveling - Fixed some +% Gold gained items not working - Localization - Readability in character sheet for German translation updated slightly - You can no longer skip combat by moving out of an area quickly =)
[ 2013-07-11 17:43:21 CET ] [ Original post ]
Here goes another update! Happy questing =) - Fixed blue square at the top left of the map - More localization issues fixed - Fixed content after "searching for clues" at Wizards of the East Coast. Now you all will be able to continue your adventure into the unknown! - Fixed deluxe activation. Everybody who purchased the Deluxe should now get your extra content (yellow mage, farm village, sci-fi pack). Also, for everyone who got the pre-order or the deluxe, you should get 800 gold. - Fixed a bug where some players may get stuck in a place and the map stops working. Some other stuff: For GetThreadContextFailed error, please check this link.
[ 2013-06-19 20:12:54 CET ] [ Original post ]
Some quick bug fixes for you. Thanks for playing =) - Optimizations on metric sending to use less data - Fixed places that were vanishing from the map (e.g. Portal and All Seeing Eye Castle) - Fixed some clicking on monsters problems on some maps - Fixed damage numbers that were moving too fast - Hipster passive changed - Cinematic bug fixed - Fixed some localization issues
[ 2013-06-19 00:00:17 CET ] [ Original post ]
Knights of Pen and Paper +1 Edition is Now Available on Steam!
Set out on a grand adventure in this turn-based, retro style, pixel-art RPG, inspired by the great titles of the 90's. Take on the roles of in-game players taking on the roles of their characters in a traditional pen and paper RPG session in the ultimate meta roleplaying experience. Choose from multiple classes, such as knights and mages, pick your characters to control those classes, like grandma or kid brother, and take on the loads of quests, monsters, items and equipment littered throughout Knights of Pen & Paper +1 Edition. Blacksmiths, enchanters, mining, gathering, hidden treasures and a whole lot more await, giving players a lot of room to personalize their gameplay experience.
Dont wait any longer, the Pen & Paper world needs you!
[ 2013-06-18 08:05:00 CET ] [ Original post ]
Knights of Pen and Paper +1 Edition is Now Available for Pre-Purchase on Steam!
Set out on a grand adventure in this turn-based, retro style, pixel-art RPG, inspired by the great titles of the 90's. Take on the roles of in-game players taking on the roles of their characters in a traditional pen and paper RPG session in the ultimate meta roleplaying experience. Choose from multiple classes, such as knights and mages, pick your characters to control those classes, like grandma or kid brother, and take on the loads of quests, monsters, items and equipment littered throughout Knights of Pen & Paper +1 Edition. Blacksmiths, enchanters, mining, gathering, hidden treasures and a whole lot more await, giving players a lot of room to personalize their gameplay experience.
Dont wait any longer, the Pen & Paper world needs you!
[ 2013-06-05 15:22:00 CET ] [ Original post ]
- KoPP Linux [151.59 M]
- Knights of Pen and Paper - Haunted Fall
As both the playing characters AND the game master, players can choose which battles to fight. Put together a bunch of monsters to make for a challenging fight and your efforts will be equally rewarded!
Choose from multiple classes, such as knights and mages, pick your characters to control those classes, like grandma or kid brother, and take on the loads of quests, monsters, items and equipment littered throughout Knights of Pen & Paper +1 Edition. Blacksmiths, enchanters, mining, gathering, hidden treasures and a whole lot more await, giving players a lot of room to personalize their gameplay experience.
Don’t wait any longer, the Pen & Paper world needs you!
Key Features
- The ultimate pen and paper RPG simulation experience
- Put together your own role-playing group complete with the game master, the role-players and their respective classes
- Fight and explore your way through a perilous fantasy world to defeat the dark mage
- Level up and get your hands on more gold to unlock epic items and gear for your party
- As the game master, you can set up the fights yourself and choose how many monsters to battle
- New dungeons to explore with monsters, traps, treasures, and powerful bosses
- The Tavern, a place to stash heroes and switch out party members
- More options for characters to implement during battles, adding more depth and variation to fights
- Extended campaign filled with lots of new content
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