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Swim. Grow. Try again.

Siegeturtle is a cozy idle roguelite auto-battler about a turtle making its way home through hostile seas. Your turtle moves automatically while companions support you along the journey. Upgrade attributes, skills, and equipment to push a little further with every run.

A jetpack? A cannon? Why not both! Blast through diverse biomes with quirky upgrades and unexpected power-ups.

Unlock Companions!

Recruit dolphins, unicorns, seals and more! Each grants a unique ability to your party.

Fish for Power

Send your turtle out to fish between battles. Sell your catch for gold, or keep them for passive stat bonuses. Upgrade your imaginary fishing rod to reel in even rarer finds.

Level up your favorite attributes!

  • Strength, Agility, Intelligence, or Vitality. Which will you choose? Each attribute shapes your turtle in unique ways, letting you grow stronger with every run.

  • Customize your playstyle. Spend skill points to upgrade your turtle and companions, unlocking abilities that match how you like to play.

  • Hunt for legendary loot. Summon powerful bosses to earn new gear and discover synergies that boost gold gain, regeneration, drop rates, critical hits, and more. Break down unwanted equipment into upgrade materials to raise your summoning level and increase your chances of scoring rare items.

Ascend and Evolve

When the time is right, reset your journey in a surge of new power. Each ascension grants permanent upgrades to make your turtle faster and stronger than before!

Siegeturtle
YYZ StudioDeveloper
Pretty SoonPublisher
2025-11-10Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Public Linux Depots:
  • [0 B]
v1.0.10 - Hidden Power Revamp

v1.0.10 is released!

Today marks the 10th day in a row of daily updates! Holy cow! Thank you everyone for sharing your thoughts.

The 'Hidden Power' ability has been revamped. Since it contains spoilers of the final ability, for those who do not wish to know what it does until you unlock it, you may skip the next paragraph on this.

Hidden Power ability changes

Game Description Image

To encourage pushing further, hidden power's mechanic has been changed to increase rewards based on distance, rather than give a flat boost. The change tries to achieve the boost it previously gives, but depending on your current progression, it might give more or less.

Hidden Power is designed to unlock at around 1,700m, and will match the old values at this distance. Previously when Hidden Power was unlocked at 30 required corals, it was a bit too early, and so if you had unlocked this skill back then, your distance might be lower and therefore the boost won't match exactly. But as you progress and go further, the ability does get stronger and scale further with progression, which hopefully provides a more balanced pace by encouraging deeper pushes in the long run.

I am open to adjusting the values based on feedback!

Vsync and High-quality setting fix

Game Description Image

Enabling high quality would forcefully enable v-sync, even when it was disabled.

Since V-sync would match your monitor refresh rate, this sometimes causes GPU usage to rise if the monitor has a high refresh rates.

This has been fixed so that V-sync will obey the setting now and save performance/GPU usage.

Lone Flock Carry-over companion fix

Game Description Image

For those playing with experimental mode enabled, completing the Lone Flock challenge unlocks the ability to permanently carry over multiple companions across ascensions.

But there was a bug where toggling Lone Flock challenge previously allows you to carry more companions than intended on non-challenge runs. This has been fixed. Thank you to @Fortas for bringing this to my attention!

The CHALLENGES UPDATE will be released at the end of this week if all goes well and there are no more major fixes to make.

Full changelog

  • Hidden Power revamped to gain more corals with distance

    [/*]
  • Ability icon tooltips no longer block distance text

    [/*]
  • Fix high quality enabling Vsync, and low quality disabling Vsync unintentionally

    [/*]
  • Fix toggling Lone Flock challenge allowing 5 carryover companions in non-challenge runs

    [/*]
  • Fix version comparer failing at v1.0

    [/*]

If you've enjoyed the game, consider leaving a review. It would really help me and Siegeturtle reach new people. More people also helps improve the game for everyone :)

-YYZ

Game Description Image

Game Description Image

[ 2025-11-18 17:38:26 CET ] [Original Post]
GAMEBILLET

[ 6568 ]

16.79$ (16%)
8.78$ (12%)
2.08$ (79%)
3.93$ (21%)
5.83$ (42%)
34.59$ (42%)
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4.11$ (79%)
GAMERSGATE

[ 4472 ]

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2.55$ (83%)
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MacGamestore

[ 5923 ]

2.24$ (85%)
4.99$ (90%)
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6.24$ (75%)

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