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Swim. Grow. Try again.

Siegeturtle is a cozy idle roguelite auto-battler about a turtle making its way home through hostile seas. Your turtle moves automatically while companions support you along the journey. Upgrade attributes, skills, and equipment to push a little further with every run.

A jetpack? A cannon? Why not both! Blast through diverse biomes with quirky upgrades and unexpected power-ups.

Unlock Companions!

Recruit dolphins, unicorns, seals and more! Each grants a unique ability to your party.

Fish for Power

Send your turtle out to fish between battles. Sell your catch for gold, or keep them for passive stat bonuses. Upgrade your imaginary fishing rod to reel in even rarer finds.

Level up your favorite attributes!

  • Strength, Agility, Intelligence, or Vitality. Which will you choose? Each attribute shapes your turtle in unique ways, letting you grow stronger with every run.

  • Customize your playstyle. Spend skill points to upgrade your turtle and companions, unlocking abilities that match how you like to play.

  • Hunt for legendary loot. Summon powerful bosses to earn new gear and discover synergies that boost gold gain, regeneration, drop rates, critical hits, and more. Break down unwanted equipment into upgrade materials to raise your summoning level and increase your chances of scoring rare items.

Ascend and Evolve

When the time is right, reset your journey in a surge of new power. Each ascension grants permanent upgrades to make your turtle faster and stronger than before!

Siegeturtle
YYZ StudioDeveloper
Pretty SoonPublisher
2025-11-10Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Public Linux Depots:
  • [0 B]
v1.1.10 - New shortcuts + [Next] mode improvement

v1.1.10 is released!

New shortcut keys

Toggle walking has a new shortcut key, \'W\'.

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45759608/16d7ed8162e22ededbe8fbf1954a3693a8c09232.png\"][/img]

A new keybind for it has been added so you can customize it.

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45759608/8502991213109506bfa1c3f07d618166f7368b26.png\"][/img]

\'U\' also now works in the ascension screen to upgrade abilities.

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45759608/dc0317ceb3bde06c290e2f03ea9c01ef327b861e.png\"][/img]

Plus Minus buttons added to auto-summon sentinel

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45759608/a257e65e22830fcd8ae089313a04aa03a51cd4b1.png\"][/img]

Fix \\[Next] sometimes buying 1 stat short

In some niche cases, \\[Next] mode encountered rounding errors. At weird numbers like 1364, where the next +1 purchase would put it at 1366 (two jumps at once with +5% All Stats), it would stop at 1364 instead of going to 1366 when it only needed 1365 STR.

I\'ve changed the formula to fix this bug for such instances.

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45759608/bc0cdb34c71b714fd3ff12d047f770b056015c98.png\"][/img]

Fix issue Draggable Experience Growth Stat Window

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45759608/ad9c0277b8c8084f400e1738a6f0ae8b2ce1e060.gif\"][/img]

There was a strange bug that caused the window to not be able to be dragged somehow - I have fixed this in today\'s update!

Home Revamp Preview

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45759608/786533c6717ad62b8a3e2018bd4807c486d4f616.png\"][/img]

There will be a Home Revamp coming soon to be released in Experimental Mode this week - tentatively on Friday if it goes well, so after today\'s and tomorrow\'s daily update!

The cost for all passive stats, including Home sand generation will scale more gently with levels. Tentatively, I have reduced the scaling from x5 -> x3 per level in the Home Revamp. Furthermore, stat upgrades will persist through ascensions, making you require less dreamsand overall and making dreamsand investment into stats a viable approach.

This makes Lv 3 Dreamsand cost 129.6k instead of 360k, and the cost savings are bigger later on. Lv 5 gets reduced from 45m -> 3.5m which is ten times cheaper. Numbers are still subject to change in the official update. But there will be a decrease in costs. I hope these changes will make offline generation more viable.

I will also consider buffing the dreamsand persistence ability from 99% to 100% as a temporary measure - although this was a mechanic that I was considering to be as part of bigger major update in the further future.

Changelog:

  • Add plus and minus buttons to auto sentinel panel to easily change levels

    [/*]
  • Add shortcut key \'W\' to toggle walking

    [/*]
  • Shortcut key \'U\' now works in ascension screen to upgrade abilities

    [/*]
  • Fix \\[Next] buy mode sometimes buying one stat short due to rounding with +5% ascension skill

    [/*]
  • Fix GP stat window unable to be dragged

    [/*]

I\'ve been putting out daily updates and listening to your feedback. If you\'ve enjoyed the game, consider leaving a review. It would really help me and Siegeturtle reach new people. More people also helps improve the game for everyone :)

-YYZ

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45759608/ca2fcc01e0bee7d88f1dca2622409640a929f8dc.png\"][/img]

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45759608/3ba456764ec0750eab8e80b9d11e76bab1127139.png\"][/img]

[ 2025-12-03 11:09:08 CET ] [Original Post]
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