Swim. Grow. Try again.
Siegeturtle is a cozy idle roguelite auto-battler about a turtle making its way home through hostile seas. Your turtle moves automatically while companions support you along the journey. Upgrade attributes, skills, and equipment to push a little further with every run.
A jetpack? A cannon? Why not both! Blast through diverse biomes with quirky upgrades and unexpected power-ups.
Unlock Companions!
Recruit dolphins, unicorns, seals and more! Each grants a unique ability to your party.
Fish for Power
Send your turtle out to fish between battles. Sell your catch for gold, or keep them for passive stat bonuses. Upgrade your imaginary fishing rod to reel in even rarer finds.
Level up your favorite attributes!
Strength, Agility, Intelligence, or Vitality. Which will you choose? Each attribute shapes your turtle in unique ways, letting you grow stronger with every run.
Customize your playstyle. Spend skill points to upgrade your turtle and companions, unlocking abilities that match how you like to play.
Hunt for legendary loot. Summon powerful bosses to earn new gear and discover synergies that boost gold gain, regeneration, drop rates, critical hits, and more. Break down unwanted equipment into upgrade materials to raise your summoning level and increase your chances of scoring rare items.
Ascend and Evolve
When the time is right, reset your journey in a surge of new power. Each ascension grants permanent upgrades to make your turtle faster and stronger than before!
v1.1.19 is released!
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45759608/09c4b3e4e1ea72351264a19777a629e4fcbec6e5.png\"][/img]
New Ascension Ability!
I received feedback about late-game fishing capping out on sell speeds. Although this was intended as I think it\'s cool to be able to max a feature and not bother with it, it also led to some early limits for say auto-sell speed and inventory slots that might\'ve made it difficult to automate.
I also ended up giving it an extra upgrade as well, so it has been added as a new ascension ability. For now it will be in experimental mode with no new unlock conditions for testing, and will release to the official version at a later time.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45759608/e8e101063a8dac4bfe1589d5fa4bd3de81a949df.png\"][/img]
Changelog:
New ascension ability in experimental mode: Space Octopus
[/*]Fix experimental mode\'s pants\' \"%HP per second\" heal not working
[/*]Fix text overflow in \'Sell all fish\' button
[/*]Fix final scene message not translated
[/*]
I\'ve been putting out daily updates and listening to your feedback. If you\'ve enjoyed the game, consider leaving a review. It would really help me and Siegeturtle reach new people. More people also helps improve the game for everyone :)
-YYZ
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45759608/ca2fcc01e0bee7d88f1dca2622409640a929f8dc.png\"][/img]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45759608/3ba456764ec0750eab8e80b9d11e76bab1127139.png\"][/img]
[ 6374 ]
[ 5785 ]
[ 751 ]
[ 2194 ]











