Swim. Grow. Try again.
Siegeturtle is a cozy idle roguelite auto-battler about a turtle making its way home through hostile seas. Your turtle moves automatically while companions support you along the journey. Upgrade attributes, skills, and equipment to push a little further with every run.
A jetpack? A cannon? Why not both! Blast through diverse biomes with quirky upgrades and unexpected power-ups.
Unlock Companions!
Recruit dolphins, unicorns, seals and more! Each grants a unique ability to your party.
Fish for Power
Send your turtle out to fish between battles. Sell your catch for gold, or keep them for passive stat bonuses. Upgrade your imaginary fishing rod to reel in even rarer finds.
Level up your favorite attributes!
Strength, Agility, Intelligence, or Vitality. Which will you choose? Each attribute shapes your turtle in unique ways, letting you grow stronger with every run.
Customize your playstyle. Spend skill points to upgrade your turtle and companions, unlocking abilities that match how you like to play.
Hunt for legendary loot. Summon powerful bosses to earn new gear and discover synergies that boost gold gain, regeneration, drop rates, critical hits, and more. Break down unwanted equipment into upgrade materials to raise your summoning level and increase your chances of scoring rare items.
Ascend and Evolve
When the time is right, reset your journey in a surge of new power. Each ascension grants permanent upgrades to make your turtle faster and stronger than before!
v1.1.30 is released!
I improved the speed breakdown tooltip as it has caused confusion regarding how speed is calculated.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45759608/cca73d5b41f417873b66e2883360e8f245f3ae1e.png\"][/img]
In the next update I will also add a tooltip to jetpack speed as it was thought to not tally, but it was actually higher than the jetpack passive if you have the Boot equipment. This will reflect in the next update:
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45759608/d3b2eb13c12defcf5dc8290a0677e9e71d1bf821.png\"][/img]
Finally, the 40th companion is not released, but the milestone requires 40 companions - I have changed the current milestone to require 39 instead of 40 as it is not possible to attain currently to address this issue.
Changelog:
Speed breakdown now separates additive and multiplicative bonuses
[/*]Final companion milestone requires 39 instead of 40 companions
[/*]
-YYZ
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45759608/ca2fcc01e0bee7d88f1dca2622409640a929f8dc.png\"][/img]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45759608/3ba456764ec0750eab8e80b9d11e76bab1127139.png\"][/img]
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