

You're the newest addition to Dreadwinter, a coffee shop based in Lunara, a charming, timeless town. With your management and coffee brewing skills, transform a small, struggling café into the talk of the town!
You can even grow further and make your name known on a global scale, or keep things simple and cozy. With multiple storylines based on how you run your business, there's no correct way to play!

From a simple coffee, to fancy espresso, to the trendy bubble coffee, you'll be able to brew all sorts of artisan drinks!
By mixing different varieties of coffee beans, you can create your own special blend of premium coffee.
Master a range of machines and brewing methods to expand your recipe book!

Experience a world that's cozy by day, spooky by night. Open for business while it's dark, and you may notice your customers are a little more frightening..
Explore multiple cities, each with their own vibe. From the quiet Lunara to the hustle and bustle of Neo Solara, everywhere you go is a new adventure!
Join the Adventurers Guild and use a variety of magic and weapons to explore dungeons and uncover hidden secrets.

Expand your business by opening a bakery, adding an underground bar, growing your own coffee beans, and more!
Multiple backstories to choose from, with each one providing different benefits and NPC interactions.
14+ NPCs that can be romanced, as well as many more you can befriend! There are also regular customers that you'll get to know throughout the game.
Take part in karaoke night, visit the aquarium, make it big in the stock market. There's no shortage of things to do!
[u]Welcome[/u]
[p align="initial"][/p][p align="initial"]Hello! Welcome to another Dreadwinter development update! This one is a bit late, since there's been a lot going on, but none of it is particularly interesting. Here's a quick summary of what's been going on![/p][u]Bugfixes[/u]
[p align="initial"][/p][p align="initial"]The majority of what I've been working on in the past month has been bugfixes. The demo released with quite a few bugs, some even causing crashes, which needed to be urgently fixed. There's still some I'm working on fixing, and there are probably more to be found. Any feedback is appreciated, so give the demo a go![/p]
Here's some notable and funny bugs that have been fixed:
- [p align="initial"]The auto brewer didn't use any coffee grounds, which meant you could create infinite coffees[/p][/*]
- [p align="initial"]The auto brewer did not load when starting the game, instead being replaced by a regular brewer[/p][/*]
- [p align="initial"]The D-Mon merchant that appears on Wednesday nights would freeze the game if you chatted to it[/p][/*]
- [p align="initial"]Dread & Winter would occasionally walk through walls[/p][/*]
- [p align="initial"]Dread was set to inactive during the night, which meant he would disappear until you reloaded the game[/p][/*]
- [p align="initial"]Some of the new hats would crash the game if you equipped it[/p][/*]
- [p align="initial"]Claire, the manager of the Adventurer's Guild, didn't have any character data, which would crash the game when you opened up the relationships page in the journal[/p][/*]
- [p align="initial"]The demo did not end after day 7, but time would stop anyway[/p][/*]
[u]Steam Next Fest[/u]
[p align="initial"]I'll be participating in the October Steam Next Fest this year! It's an event hosted by steam that showcases new and upcoming games/demos. Hopefully this brings some new players in, and I can get some more feedback on anything that needs to be fixed or improved.[/p][p align="initial"]I've mostly been working on the demo in preparation for this, and once the event's over, I plan to go back to adding in more content, and a few features that I thought of.[/p][h2][u]Upcoming Features/Content[/u]
[/h2][p align="initial"]Here's a rough outline of what I plan to add next:[/p]
- [p align="initial"]Remaining townspeople in Lunara (Around 10 or so)[/p][/*]
- [p align="initial"]Interiors for buildings/homes in Lunara[/p][/*]
- [p align="initial"]Manual saves[/p][/*]
- [p align="initial"]Functioning Dreadwinter expansions (Being able to unlock the expansions + gameplay features)[/p][/*]
- [p align="initial"]Automation in Dreadwinter (Via machines)[/p][/*]
- [p align="initial"]Takeaway mode - Serve orders to go! Seating not required![/p][/*]
- [p align="initial"]Adding in the story/stories[/p][/*]
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