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Current State & Development

Swords & Crystals is currently in Beta Phase 1. This indie game has been in active development for over six years, with more than 7500 hours of work poured into it, entirely unpaid and driven purely by passion. Every dollar the game earns will be fully reinvested into development, including improved PvP, 5-player dungeons, a player-driven economy with trading and marketplace system, more bosses/quests/items/zones and full class/race/character customization.
For exact details on planned features and expected release timelines, visit the official Swords & Crystals website.

In this early beta stage, the game offers a substantial, stable, and fully playable experience:

  • 200+ items & 100+ quests

  • 10 skills to train & 1 major boss encounter

  • Stable servers with a small but steadily growing community

More updates, features, and content polls will continue to roll out as the world evolves.

Easy & Accessible Gameplay

Enjoy straightforward and simple game mechanics that are easy to pick up. There is no overwhelming user interface, complex calculations, or confusing numbers to figure out which items are best. The game provides very clear overviews of what can be achieved, what the goals are, where to find specific items, which enemies you’ll face, and their item drop rates.

Crafting armor or brewing potions is made effortless, without complicated windows or pop-ups. Everything is designed to be clear, understandable, and accessible, making it enjoyable for players of all experience levels.

If you’re looking for modern, highly polished gameplay with streamlined systems, this is not that kind of game. Instead, Swords & Crystals features less polished but high-quality old-school controls and mechanics, offering a classic, nostalgic experience with substance over flash

Embark on a Grand Adventure

Explore a sprawling 2D top-down MMORPG inspired by Old School RuneScape, Classic World of Warcraft, and Zelda. Swords & Crystals blends real-time action combat inspired by Hyper Light Drifter with challenging, skill-based boss battles reminiscent of Titan Souls and Warcraft. Venture through an enchanted medieval world full of secrets, danger, and discovery, where your journey is shaped by your skill, dedication, and achievements.

This indie MMO sets itself apart with a seamless open world, unique art style, online multiplayer, deep RPG systems, and a massive interconnected map with no loading screens. Its 2D world uses detailed physics and animation to create the feel and depth of 3D.

KEY FEATURES:

Stunning Visuals

Travel through lush forests, glowing deserts, enchanted lakes, and shadowy ravines. Dynamic lighting, day/night cycles, floating leaves, and reflective waters bring the world to life.

Immersive Soundscapes

Atmospheric music and ambient sound design elevate every moment, from calm exploration to intense battles.

Interactive Multiplayer

Team up, trade, compete, or simply explore with players from around the world. Some monsters and events require strategy and cooperation to overcome.

Massive Open World

A vast, seamless landscape with no loading screens—filled with secrets, hidden paths, puzzles, and mythical creatures waiting to be discovered.

Leveling & Questing

Grow stronger by defeating enemies and completing quests. Rise from a beginner to a legendary hero through consistent effort and mastery.

Skill Mastery

Train 10 distinct skills, including melee, mining, smithing, herbalism, and alchemy. Higher skill levels unlock better tools, stronger weapons, more valuable resources, and crucial advantages in dangerous areas.

Collect & Upgrade Gear

Explore ruins, caves, and dungeons to uncover rare loot. Earn gold, gather resources, defeat bosses for tokens, and upgrade your equipment through shops and rare drops.

Epic Boss Battles

Take on colossal bosses alone or with allies. Plan, strategize, equip the right gear, and earn rare treasures for your victories.

Puzzles & Secrets

Solve magical puzzles, reveal hidden chambers, and uncover secret routes woven throughout the world.

Badges & Achievements

Showcase your dedication through achievements earned by conquering challenges and discovering hidden locations. Also unlock rare items with can be unlocked by having certain amount of achievement points. 

Leaderboards & Records

Compete with other players for highest level or skills, top times in boss fights, PvP, and skill challenges. Break records, rise through the ranks, and earn prestige rewards.

Constant Evolution

Expect regular updates, expansions, events, and continuous improvements—delivered carefully and thoughtfully to ensure your progress, achievements, and items are never devalued. Unlike many modern games, updates are designed not to break or ruin existing systems, so your hard-earned accomplishments remain meaningful as the world grows.

Swords & Crystals Online
Job TimmermansDeveloper
Luminous Forest GamesPublisher
2024-06-22Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Content upgrade & fixes | Major v0.1.94

A huge new update has arrived, bringing tons of new content, systems, balance changes, and fixes to greatly expand and improve the overall game experience.

NEW

  • A real volcano is now visible on Dark Volcano Island
  • Live Top 10 highest-level players can now be seen in the Rank Panel
  • Daily Quests and Group Quests have been added
  • Several new interactable objects have been added to the world, including crackable eggs, breakable nuts, and openable shells
  • The number of unique items has been increased from 93 to 200+
  • The number of unique quests has been increased from 25 to 101
  • Seasonal events have been added for Valentines Day, Easter, Halloween, and Christmas
  • The Alchemy skill has been added, allowing players to brew their own potions with 10 unique recipes
  • The Smithing skill has been added, allowing players to forge their own gear with 25 unique recipes
  • Mining ores can now be forged into bars at Forge Ovens
  • Several new achievements have been added


CHANGES
  • Removed all pay-to-win in-game currency DLCs and replaced them with new cosmetic DLCs
  • Balanced all combat values, including gear, enemies, HP, damage, armor, food, and enemy abilities
  • Reworked several uninteresting achievements into more meaningful ones
  • Balanced XP gain across all 10 skills for a more consistent leveling rate
  • Alchemy, Mining, and Fishing skills are now required to gather certain herbs, ores, and fish
  • The entire economy has been rebalanced, with every item value and cost adjusted
  • Sell value for all items has been reduced from 50% to 10% of the purchase price
  • Leveling is now approximately 7x slower, providing longer progression per zone, more challenge, more quests, and a much longer overall gameplay experience


FIXES
  • Fixed all desync-related bugs, including rollbacks and lost items or progress
  • Fixed achievements that were not properly triggering
  • Reduced unnecessary transmitted buffers
  • Slight performance optimizations


CURRENTLY IN DEVELOPMENT
  • A first basic player-to-player item trading system
  • A more PC-friendly GUI using buttons instead of a scroll-based layout, while still maintaining a great experience on Steam Deck and with controllers

[ 2025-12-22 13:47:57 CET ] [Original Post]

Minimum Setup

  • OS: SteamOS 3.0 or Ubuntu 20.04+
  • Processor: Intel i3 or AMD Ryzen 3Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: Vulkan compatible GPU
  • Storage: 1 GB available space
  • Memory: 16 GB RAM
  • Recommended Setup

    • Processor: Intel i5 or AMD Ryzen 5Memory: 16 GB RAM
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