Meet Underlord Shale - Chaos Incarnate!
Shale has ventured to the four corners of the cosmos like the debris from a supernova. She is perpetually confused, and doesn’t really know who she is or where she’s going. She’s had many mishaps, like when she accidentally blew up her understudy, the mortal Lamash. But somehow along the way she’s acquired an element of wisdom, gaining insight into the explosive foundations of the universe. She believes she has the key to victory in The Under Games, because how can her opponents defeat what they cannot predict?
As you might have surmised, Shale does not care much for the structured approach to dungeon life; she’s much too chaotic and carefree for that, and as such Beasts are a natural fit for her. Through her trait The Swarm she’ll be ready to overwhelm her foes in the blink of an eye.
The Swarm is a serious game changer that plays well into Shale’s aggressive, Wrath-focussed Veins of Evil. With it she will quickly amass a game-ending force of Beasts, including powerful mutations of the Shadow, Bafu and Skarg, which can steamroll her adversaries.
Worse still, these Beasts can be supplemented by the powerful effects of potions, many of which now affect enemies caught in the area, as well as allies. More dangerous even is the mighty Thunderling, literal lightning trapped in a bottle, which once dropped releases a powerful elemental capable of decimating ranks of enemies – albeit for a hefty gold and mana cost:
As if her Beasts weren’t dangerous enough, Shale is blessed with a veritable array of maddening spells, constructs and abilities to wreak havoc upon her adversaries and remain unpredictable. Through her use of Aspects such as the new Shackle spell, which temporarily disables enemy defences, and of course the well-known Ember Rift, she is able to quickly overwhelm even the most entrenched Underlord.
Few can anticipate the pandemonious nature of Shale, with her forces seeming to pop from one place to the next. This is in fact achieved by one of her new constructs: the Moongate. The Moongate acts as a teleportation point connected to all other Moongates that belong to her, including the new Moongate Shrines if she can claim them. This makes her forces hard to pin down, as they zip across the map in a flash of lunar energy.
Ultimately all this chaos comes at a price, coalescing in Shale’s negative trait Reckless. Not only does this prevent her from placing all but the most basic of defences ( Bombard, Blade Lotus, and Wooden Door), but it also means that any defences she does place are more gold and mana hungry. The rate at which Defence Parts are produced is also significantly reduced.
All in all you won’t be fortifying many choke points as Shale; but when your minions are moonbeaming around the map, Thunderlings are crashing down like bolts of lightning, and Beast stampedes are running down your opponents – who needs a fortress?
Beyond their core functionality and design, each of the playable Underlords in The Under Games has had their Veins of Evil tweaked. This will guide them along a certain critical path, which is conducive to their playstyle while still providing options. As you might imagine, Shale’s is focussed heavily around her Beasts, and precludes access to a great deal of the Sloth tree. Here’s what that looks like in game:
As with Skirmish matches, the way you receive mana in The Under Games is to research Sins and unlock new Aspects; but with such a wide swathe of the Veins being locked out, as well as the mana cap being raised to 2000, you may wonder how you will generate enough mana. Fortunately, all Underlords now have access to a new construct: the Mana Vault. Each one increases the owner’s total available mana; but be sure they are protected, otherwise you might suddenly lose access to the mana you’ve come to rely on.
Other sources of mana can be claimed within a level, such as the new Mana Shrine, which provides an even larger increase to your mana pool. Fear not though, as the functionality of the old Mana Shrine (to reduce the mana cost of spells) still exists, albeit in the more aptly named Incantation Shrine. That about wraps up our dive into Underlord Shale’s strategy for The Under Games. But there are still two more Underlords left to go: Volta and Lamash. Join us on Tuesday for our next reveal! Until next time – or as Shale might say, “Good riddance, and stay out of my way!” Cheers, – Brightrock Games Team Discuss this update on the Steam Discussion Boards Click here to chat about this update on our Discord Never miss an update! Sign up to our newsletter!
[ 2018-04-06 16:32:57 CET ] [ Original post ]
Darkest greetings Underlord,
Today we’re delving into the chaotic mind of Shale and her devious arsenal of deadly Aspects. As one of the playable Underlords in The Under Games, we thought it’d be best if she introduced herself. We asked for a comment, and here’s what she had to say:
https://youtu.be/zdufPhlusXI
Underlord Shale – Chaos Incarnate
Shale has ventured to the four corners of the cosmos like the debris from a supernova. She is perpetually confused, and doesn’t really know who she is or where she’s going. She’s had many mishaps, like when she accidentally blew up her understudy, the mortal Lamash. But somehow along the way she’s acquired an element of wisdom, gaining insight into the explosive foundations of the universe. She believes she has the key to victory in The Under Games, because how can her opponents defeat what they cannot predict?
Master of Beasts and Alchemy
As you might have surmised, Shale does not care much for the structured approach to dungeon life; she’s much too chaotic and carefree for that, and as such Beasts are a natural fit for her. Through her trait The Swarm she’ll be ready to overwhelm her foes in the blink of an eye.
The Swarm is a serious game changer that plays well into Shale’s aggressive, Wrath-focussed Veins of Evil. With it she will quickly amass a game-ending force of Beasts, including powerful mutations of the Shadow, Bafu and Skarg, which can steamroll her adversaries.
Worse still, these Beasts can be supplemented by the powerful effects of potions, many of which now affect enemies caught in the area, as well as allies. More dangerous even is the mighty Thunderling, literal lightning trapped in a bottle, which once dropped releases a powerful elemental capable of decimating ranks of enemies – albeit for a hefty gold and mana cost:
Sowing Chaos
As if her Beasts weren’t dangerous enough, Shale is blessed with a veritable array of maddening spells, constructs and abilities to wreak havoc upon her adversaries and remain unpredictable. Through her use of Aspects such as the new Shackle spell, which temporarily disables enemy defences, and of course the well-known Ember Rift, she is able to quickly overwhelm even the most entrenched Underlord.
Few can anticipate the pandemonious nature of Shale, with her forces seeming to pop from one place to the next. This is in fact achieved by one of her new constructs: the Moongate. The Moongate acts as a teleportation point connected to all other Moongates that belong to her, including the new Moongate Shrines if she can claim them. This makes her forces hard to pin down, as they zip across the map in a flash of lunar energy.
Ultimately all this chaos comes at a price, coalescing in Shale’s negative trait Reckless. Not only does this prevent her from placing all but the most basic of defences ( Bombard, Blade Lotus, and Wooden Door), but it also means that any defences she does place are more gold and mana hungry. The rate at which Defence Parts are produced is also significantly reduced.
All in all you won’t be fortifying many choke points as Shale; but when your minions are moonbeaming around the map, Thunderlings are crashing down like bolts of lightning, and Beast stampedes are running down your opponents – who needs a fortress?
The Veins of Evil
Beyond their core functionality and design, each of the playable Underlords in The Under Games has had their Veins of Evil tweaked. This will guide them along a certain critical path, which is conducive to their playstyle while still providing options. As you might imagine, Shale’s is focussed heavily around her Beasts, and precludes access to a great deal of the Sloth tree. Here’s what that looks like in game:
As with Skirmish matches, the way you receive mana in The Under Games is to research Sins and unlock new Aspects; but with such a wide swathe of the Veins being locked out, as well as the mana cap being raised to 2000, you may wonder how you will generate enough mana. Fortunately, all Underlords now have access to a new construct: the Mana Vault. Each one increases the owner’s total available mana; but be sure they are protected, otherwise you might suddenly lose access to the mana you’ve come to rely on.
Other sources of mana can be claimed within a level, such as the new Mana Shrine, which provides an even larger increase to your mana pool. Fear not though, as the functionality of the old Mana Shrine (to reduce the mana cost of spells) still exists, albeit in the more aptly named Incantation Shrine. That about wraps up our dive into Underlord Shale’s strategy for The Under Games. But there are still two more Underlords left to go: Volta and Lamash. Join us on Tuesday for our next reveal! Until next time – or as Shale might say, “Good riddance, and stay out of my way!” Cheers, – Brightrock Games Team Discuss this update on the Steam Discussion Boards Click here to chat about this update on our Discord Never miss an update! Sign up to our newsletter!
War for the Overworld
Brightrock Games
Brightrock Games
2015-04-02
Strategy Singleplayer Multiplayer Coop
Game News Posts 133
🎹🖱️Keyboard + Mouse
Very Positive
(6092 reviews)
http://www.wftogame.com
https://store.steampowered.com/app/230190 
The Game includes VR Support
LinuxBuild [5.27 G]
War for the Overworld - Underlord Edition Content
War for the Overworld - Heart of Gold Expansion
War for the Overworld - The Cynical Imp (Charity DLC)
War for the Overworld - Crucible Expansion
War for the Overworld - My Pet Dungeon Expansion
War for the Overworld - The Under Games Expansion
War for the Overworld - Seasonal Worker Skins
War for the Overworld - Map Editor
Tired of invading dungeons? It's time you build your own!
Do you feel you are in a slump? Monotonously disembowelling evil guys in endless quests for gold and a slightly better pair of boots? You are starting to wonder... are heroics really your calling? Welcome to the War for the Overworld!
War for the Overworld is a Dungeon Management Game that employs your favourite aspects of the RTS and God Game genres. You play an all-powerful, malevolent Underlord, long banished to the Aether. With unrivalled dark power and an insatiable desire for bloody conquest, you will arise once more, and reclaim your realm!
In your absence, the Underworld lost its way. It became feeble and afraid of the Empire of the Overworld, which grew strong and boldly comfortable in its quiet retirement from evil-slaying. Carve out your dungeon from the soil and stones of the Underworld, and build dozens of unique rooms to attract a myriad of creatures to your halls to work and fight for you.
In addition to your faithful followers, you have destructive spells and powerful rituals to cast upon any unsuspecting goodly Hero (or rival Underlord) who dares to breach your unhallowed halls. With your unmatched dark powers and mighty army of bloodthirsty minions, you are ready for your War for the Overworld!
Do you feel you are in a slump? Monotonously disembowelling evil guys in endless quests for gold and a slightly better pair of boots? You are starting to wonder... are heroics really your calling? Welcome to the War for the Overworld!
War for the Overworld is a Dungeon Management Game that employs your favourite aspects of the RTS and God Game genres. You play an all-powerful, malevolent Underlord, long banished to the Aether. With unrivalled dark power and an insatiable desire for bloody conquest, you will arise once more, and reclaim your realm!
In your absence, the Underworld lost its way. It became feeble and afraid of the Empire of the Overworld, which grew strong and boldly comfortable in its quiet retirement from evil-slaying. Carve out your dungeon from the soil and stones of the Underworld, and build dozens of unique rooms to attract a myriad of creatures to your halls to work and fight for you.
In addition to your faithful followers, you have destructive spells and powerful rituals to cast upon any unsuspecting goodly Hero (or rival Underlord) who dares to breach your unhallowed halls. With your unmatched dark powers and mighty army of bloodthirsty minions, you are ready for your War for the Overworld!
Key Features
- Build Your Dungeon - Excavate and build your dungeon beneath the earth of the Overworld. Design its layout as you see fit, creating an underground fortress filled with a wide variety of rooms, each with a unique use and purpose.
- Evil Is Back - Play as an Underlord who has awakened from a deep slumber after countless years drifting in the Aether. This realm hosts a variety of enemies — both Heroes and Underlords will stand in your path as you fight for dominance of the Overworld
- Veins of Evil - Choose from over 60 rooms, spells, potions, rituals, defences and constructs in the Veins of Evil as you progress through the game. There are a plethora of possible Vein combinations you can use to conquer the Overworld. Create your own unique flavour of evil!
- Fortify Your Domain - Build a wide variety of defences within your walls to defend against — and destroy — those who seek to invade your domain.
- Cast Wicked Spells - Call down unholy magic to strengthen your dungeon, route enemy forces, flood corridors with Micropiglets, or simply turn a meddlesome Hero into a geyser of giblets.
- Unleash Devastating Rituals - Punish your foes or empower your own forces with game-changing Rituals that can do anything from raising an undead army, to instantly fortifying your entire dungeon.
- Command Powerful Minions - Over 20 minions await your call, and will gladly work and fight under your banner... if you provide them with all the creature comforts they demand.
- Conquer the Overworld - Play through a feature-length campaign, facing off against the Emperor of the Overworld as you fight for complete supremacy in the Realm of Kairos
- Destroy Your Rivals - Take the fight to your rival Underlords in Skirmish or Multiplayer matches with up to four players.
- Challenge Ruthless AI - Team up with a friend or fly solo and challenge devastatingly sophisticated AI Opponents in Skirmish or Multiplayer!
- Shape the Underworld - Create entirely new Skirmish, Scenario, Sandbox and Multiplayer levels in the Map Editor and share them with other Underlords via Steam Workshop!
- Test Your Mettle - Run the gauntlet of the prototype Survival mode and see if you can top the high score against waves of enemies!
MINIMAL SETUP
- OS: Ubuntu 12.04 or higher
- Processor: Dual Core CPU @ 2.5GHzMemory: 4GB RAM
- Memory: 4GB RAM
- Graphics: Nvidia GT450 512MB or better. ATI 4870HD 512MB or betterG3D Mark: 1500Hard Drive: 7GB available spaceSound: Speakers or headphones Additional Linux Requirements: glibc 2.14 or later libstdc++6 or later GCC 4.9 or later Only the latest video card drivers are supported OpenGL 3.0 support is required Full Knowledgebase Article
- OS: Ubuntu 16.04 or higher
- Processor: Quad Core CPU @ 2.5GHzMemory: 8GB RAM
- Memory: 8GB RAM
- Graphics: Nvidia GTX 560 1GB or better. Radeon 8950 HD 1GB or betterG3D Mark: 3000Hard Drive: 10GB available spaceSound: Speakers or headphones Additional Linux Requirements: glibc 2.14 or later libstdc++6 or later GCC 4.9 or later Only the latest video card drivers are supported OpenGL 3.0 support is required Full Knowledgebase Article
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