Meet Underlord Volta - The Infernal Contraption
Volta is a steam-powered Underlord created long ago. Was he the result of Mendechaus playing Frankenstein, or a now-lost civilisation building their own monster to fend off invaders? Regardless, Volta is now the workhorse that drives the Underlords and their machine of war across the cosmos. Unable to comprehend the difference between good and evil, he is less sadistic than his brethren; but as a cold and calculating contraption, his indifference to life makes him even more sinister. He believes he will win The Under Games because he is the only one that can fathom the optimum strategy.
Volta makes no secret of the fact that he thinks other Underlords, such as Shale and Rhaskos, are misguided in their volatile and overtly aggressive strategies. In contrast, he is a cool player that bides his time in any situation, fully preparing his battle line and gradually creeping across the map in an unstoppable tide of fire and iron, achieved through his trait Iron Curtain.
Through this powerful trait Volta is going to be diving right into building his defences as soon as he hits the ground. With vastly improved Defence Part build speed and reduced costs to all his defences, it should be expected that wherever Volta is, there will be a nigh-impenetrable wall of iron between him and his adversary. Moreover, with Chilli, Chilly and Arcane Chunders at his disposal, he’ll have a larger workforce ready to produce Parts, who can fulfil other roles as well!
But it’s not just the defences you’ve come to know that will be making up Volta’s fortifications – in fact he’s got a whole new set of tricks up his sleeve! The Storm Vortex is a brand new defence that is both deadly and disruptive: its primary mode hurls bolts of lightning at enemies, and its secondary mode opens wholesale into a vortex, which warps enemies back to their own dungeon in exchange for a slice of the Vortex’s health relative to the target’s power.
A well placed Storm Vortex can be the key to disrupting an attack from a hot-headed Underlord The flexibility of his defensive line is enhanced further through the Alchemine, a booby trap which can hold any potion; when an enemy gets too close the trap will spring, and the potion’s contents will be splashed all over them! This keeps his enemies at bay, and allows him to spend more time planning out his next move. Perhaps that next move will involve an assault of Thunderlings, the devastating elemental bruisers that he can amass behind closed doors.
The Alchemine pairs well with the new effects granted to many of the potions And if you think there might be a chink in Volta’s armour-plated dungeon, then you might be surprised by what you find in the Infernal Urn, a mystical defence which channels the power of flame. It burns nearby enemies in an area, but can also be activated to absorb nearby sources of fire, whether that be by turning Brimstone into Quartz, vanquishing Ember Demons, or destroying Underminers! So for those thinking of assaulting Volta with explosive power… think again!
For all of Volta’s virtues in the defensive arts, his cautious calculating nature causes him to spurn anything unruly or chaotic. To him the height of Underlordliness is to preserve order within one’s own domain, like a carefully crafted piece of clockwork. To this end his negative trait Civilised prevents him from attracting any Beasts, or building the Beast Den at all – after all, Beasts cannot be controlled so readily as those that can be employed.
If by some circumstance he does find himself in possession of a Beast Den then he’ll be attracting Badass Flying Chunders to his dungeon – the closest he’ll ever come to owning a true Beast. As with the other new Underlords, Volta’s Veins of Evil have also been modified and trimmed to focus on his playstyle, as you can see below:
And thereby ends our dive into the mechanical machinations of Volta. We hope you’ll join us again next week for the final Underlord reveal; but first join us in three days for a look at the new Map Editing functionality headed your way! Volta is certainly chomping at the bit to get his Hand of Evil on these new tools. Until next time, bide your time. Cheers, – Brightrock Games Team Discuss this update on the Steam Discussion Boards Click here to chat about this update on our Discord Never miss an update! Sign up to our newsletter!
[ 2018-04-13 18:13:26 CET ] [ Original post ]
Darkest greetings Underlord,
The march towards The Under Games continues unabated, and today we’re delving into the dungeon of Underlord Volta! Just like Shale, he has some comments to make about his own chances of winning The Under Games, so we invited him to explain his strategy to you:
https://youtu.be/s56Qo5K0jls
Underlord Volta – The Infernal Contraption
Volta is a steam-powered Underlord created long ago. Was he the result of Mendechaus playing Frankenstein, or a now-lost civilisation building their own monster to fend off invaders? Regardless, Volta is now the workhorse that drives the Underlords and their machine of war across the cosmos. Unable to comprehend the difference between good and evil, he is less sadistic than his brethren; but as a cold and calculating contraption, his indifference to life makes him even more sinister. He believes he will win The Under Games because he is the only one that can fathom the optimum strategy.
Defend Yourself!
Volta makes no secret of the fact that he thinks other Underlords, such as Shale and Rhaskos, are misguided in their volatile and overtly aggressive strategies. In contrast, he is a cool player that bides his time in any situation, fully preparing his battle line and gradually creeping across the map in an unstoppable tide of fire and iron, achieved through his trait Iron Curtain.
Through this powerful trait Volta is going to be diving right into building his defences as soon as he hits the ground. With vastly improved Defence Part build speed and reduced costs to all his defences, it should be expected that wherever Volta is, there will be a nigh-impenetrable wall of iron between him and his adversary. Moreover, with Chilli, Chilly and Arcane Chunders at his disposal, he’ll have a larger workforce ready to produce Parts, who can fulfil other roles as well!
We Have the Technology
But it’s not just the defences you’ve come to know that will be making up Volta’s fortifications – in fact he’s got a whole new set of tricks up his sleeve! The Storm Vortex is a brand new defence that is both deadly and disruptive: its primary mode hurls bolts of lightning at enemies, and its secondary mode opens wholesale into a vortex, which warps enemies back to their own dungeon in exchange for a slice of the Vortex’s health relative to the target’s power.
A well placed Storm Vortex can be the key to disrupting an attack from a hot-headed Underlord The flexibility of his defensive line is enhanced further through the Alchemine, a booby trap which can hold any potion; when an enemy gets too close the trap will spring, and the potion’s contents will be splashed all over them! This keeps his enemies at bay, and allows him to spend more time planning out his next move. Perhaps that next move will involve an assault of Thunderlings, the devastating elemental bruisers that he can amass behind closed doors.
The Alchemine pairs well with the new effects granted to many of the potions And if you think there might be a chink in Volta’s armour-plated dungeon, then you might be surprised by what you find in the Infernal Urn, a mystical defence which channels the power of flame. It burns nearby enemies in an area, but can also be activated to absorb nearby sources of fire, whether that be by turning Brimstone into Quartz, vanquishing Ember Demons, or destroying Underminers! So for those thinking of assaulting Volta with explosive power… think again!
The Price of Patience
For all of Volta’s virtues in the defensive arts, his cautious calculating nature causes him to spurn anything unruly or chaotic. To him the height of Underlordliness is to preserve order within one’s own domain, like a carefully crafted piece of clockwork. To this end his negative trait Civilised prevents him from attracting any Beasts, or building the Beast Den at all – after all, Beasts cannot be controlled so readily as those that can be employed.
If by some circumstance he does find himself in possession of a Beast Den then he’ll be attracting Badass Flying Chunders to his dungeon – the closest he’ll ever come to owning a true Beast. As with the other new Underlords, Volta’s Veins of Evil have also been modified and trimmed to focus on his playstyle, as you can see below:
And thereby ends our dive into the mechanical machinations of Volta. We hope you’ll join us again next week for the final Underlord reveal; but first join us in three days for a look at the new Map Editing functionality headed your way! Volta is certainly chomping at the bit to get his Hand of Evil on these new tools. Until next time, bide your time. Cheers, – Brightrock Games Team Discuss this update on the Steam Discussion Boards Click here to chat about this update on our Discord Never miss an update! Sign up to our newsletter!
War for the Overworld
Brightrock Games
Brightrock Games
2015-04-02
Strategy Singleplayer Multiplayer Coop
Game News Posts 133
🎹🖱️Keyboard + Mouse
Very Positive
(6092 reviews)
http://www.wftogame.com
https://store.steampowered.com/app/230190 
The Game includes VR Support
LinuxBuild [5.27 G]
War for the Overworld - Underlord Edition Content
War for the Overworld - Heart of Gold Expansion
War for the Overworld - The Cynical Imp (Charity DLC)
War for the Overworld - Crucible Expansion
War for the Overworld - My Pet Dungeon Expansion
War for the Overworld - The Under Games Expansion
War for the Overworld - Seasonal Worker Skins
War for the Overworld - Map Editor
Tired of invading dungeons? It's time you build your own!
Do you feel you are in a slump? Monotonously disembowelling evil guys in endless quests for gold and a slightly better pair of boots? You are starting to wonder... are heroics really your calling? Welcome to the War for the Overworld!
War for the Overworld is a Dungeon Management Game that employs your favourite aspects of the RTS and God Game genres. You play an all-powerful, malevolent Underlord, long banished to the Aether. With unrivalled dark power and an insatiable desire for bloody conquest, you will arise once more, and reclaim your realm!
In your absence, the Underworld lost its way. It became feeble and afraid of the Empire of the Overworld, which grew strong and boldly comfortable in its quiet retirement from evil-slaying. Carve out your dungeon from the soil and stones of the Underworld, and build dozens of unique rooms to attract a myriad of creatures to your halls to work and fight for you.
In addition to your faithful followers, you have destructive spells and powerful rituals to cast upon any unsuspecting goodly Hero (or rival Underlord) who dares to breach your unhallowed halls. With your unmatched dark powers and mighty army of bloodthirsty minions, you are ready for your War for the Overworld!
Do you feel you are in a slump? Monotonously disembowelling evil guys in endless quests for gold and a slightly better pair of boots? You are starting to wonder... are heroics really your calling? Welcome to the War for the Overworld!
War for the Overworld is a Dungeon Management Game that employs your favourite aspects of the RTS and God Game genres. You play an all-powerful, malevolent Underlord, long banished to the Aether. With unrivalled dark power and an insatiable desire for bloody conquest, you will arise once more, and reclaim your realm!
In your absence, the Underworld lost its way. It became feeble and afraid of the Empire of the Overworld, which grew strong and boldly comfortable in its quiet retirement from evil-slaying. Carve out your dungeon from the soil and stones of the Underworld, and build dozens of unique rooms to attract a myriad of creatures to your halls to work and fight for you.
In addition to your faithful followers, you have destructive spells and powerful rituals to cast upon any unsuspecting goodly Hero (or rival Underlord) who dares to breach your unhallowed halls. With your unmatched dark powers and mighty army of bloodthirsty minions, you are ready for your War for the Overworld!
Key Features
- Build Your Dungeon - Excavate and build your dungeon beneath the earth of the Overworld. Design its layout as you see fit, creating an underground fortress filled with a wide variety of rooms, each with a unique use and purpose.
- Evil Is Back - Play as an Underlord who has awakened from a deep slumber after countless years drifting in the Aether. This realm hosts a variety of enemies — both Heroes and Underlords will stand in your path as you fight for dominance of the Overworld
- Veins of Evil - Choose from over 60 rooms, spells, potions, rituals, defences and constructs in the Veins of Evil as you progress through the game. There are a plethora of possible Vein combinations you can use to conquer the Overworld. Create your own unique flavour of evil!
- Fortify Your Domain - Build a wide variety of defences within your walls to defend against — and destroy — those who seek to invade your domain.
- Cast Wicked Spells - Call down unholy magic to strengthen your dungeon, route enemy forces, flood corridors with Micropiglets, or simply turn a meddlesome Hero into a geyser of giblets.
- Unleash Devastating Rituals - Punish your foes or empower your own forces with game-changing Rituals that can do anything from raising an undead army, to instantly fortifying your entire dungeon.
- Command Powerful Minions - Over 20 minions await your call, and will gladly work and fight under your banner... if you provide them with all the creature comforts they demand.
- Conquer the Overworld - Play through a feature-length campaign, facing off against the Emperor of the Overworld as you fight for complete supremacy in the Realm of Kairos
- Destroy Your Rivals - Take the fight to your rival Underlords in Skirmish or Multiplayer matches with up to four players.
- Challenge Ruthless AI - Team up with a friend or fly solo and challenge devastatingly sophisticated AI Opponents in Skirmish or Multiplayer!
- Shape the Underworld - Create entirely new Skirmish, Scenario, Sandbox and Multiplayer levels in the Map Editor and share them with other Underlords via Steam Workshop!
- Test Your Mettle - Run the gauntlet of the prototype Survival mode and see if you can top the high score against waves of enemies!
MINIMAL SETUP
- OS: Ubuntu 12.04 or higher
- Processor: Dual Core CPU @ 2.5GHzMemory: 4GB RAM
- Memory: 4GB RAM
- Graphics: Nvidia GT450 512MB or better. ATI 4870HD 512MB or betterG3D Mark: 1500Hard Drive: 7GB available spaceSound: Speakers or headphones Additional Linux Requirements: glibc 2.14 or later libstdc++6 or later GCC 4.9 or later Only the latest video card drivers are supported OpenGL 3.0 support is required Full Knowledgebase Article
- OS: Ubuntu 16.04 or higher
- Processor: Quad Core CPU @ 2.5GHzMemory: 8GB RAM
- Memory: 8GB RAM
- Graphics: Nvidia GTX 560 1GB or better. Radeon 8950 HD 1GB or betterG3D Mark: 3000Hard Drive: 10GB available spaceSound: Speakers or headphones Additional Linux Requirements: glibc 2.14 or later libstdc++6 or later GCC 4.9 or later Only the latest video card drivers are supported OpenGL 3.0 support is required Full Knowledgebase Article
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