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May Community Spotlight Patch Update


Subscribe to the Steam Collection, You can now subscribe to all spotlights via our combined collection! Darkest Greetings Underlord, Welcome once more to our Community Spotlight, the moment in time where we highlight some of the best, most interesting or peculiar levels to be created by the War for the Overworld community and collect them together in a single downloadable resource for your convenience. This month we've got some great maps for you and also some news regarding the ongoing maintenance of War for the Overworld. But before we dive right in we should address the democorn in the dungeon.

Devilish Disruptions


We set out putting together these spotlights as a monthly endeavor but for 2019 this has not been as consistent as we would like. Initially what started as a month hiatus due to staff leave in February extended beyond our initial projections. In the spirit of transparency and our commitment to doing our best we can for our community we thought we might briefly explain this. As stated, we announced that February would be skipped as our community manager, Lee, was on vacation. We intended to go ahead with the community spotlight in March and resuming monthly spotlights after that, this didn't go according to plan and was simply a matter of resourcing limitations. As we transition away from War for the Overworld and onto "Project: Aftercare" we have to be careful where we spend our team's time; spending our time efficiently and dividing resources to critical/high-priority tasks is important to the functioning of a small team like ours. Unfortunately ancillary projects such as this community spotlight can fall by the wayside if our resources are overly stretched. Specifically in March we were working towards a significant milestone on "Project: Aftercare", one that we knocked out of the park, but resulted in us having little time left to cover War for the Overworld. Similarly April faced some knock-on effects as we reshuffled our team's roles to further support development on the new game, and later shifted back onto maintenance efforts for War for the Overworld. Initially April's spotlight was planned to go ahead and was indeed mostly ready to go but a sudden bout of illness cost us a few days at the end of the month slipping the spotlight to today. We're committed to supporting the War for the Overworld community as we move forwards and we want to avoid cases where we miss multiple spotlights in a row. As such, we'll be aiming to ensure that spotlights are ready for the beginning of a month instead of the end and continue monthly for as long as we are able, which will be as long as you keep creating awesome maps! Inevitably things will heat up in other development efforts and we may find time further pressed. In these cases we'll try to communicate any changes to the schedule and work to ensure we keep disruption to a minimum. Hopefully that helps to explain the lack of recent spotlights and add some clarity to our plans moving forwards. With regards to War for the Overworld's ongoing maintenance we have further news after the community spotlight, so stick around to find out more!

Community Spotlight


Now with the democorn appropriately addressed, lets move onto the main event and your awesome creations! But before we start wed like to remind you that we include all sorts in our spotlights. Anything creative such as levels made with our editor, campaigns, art, videos, sound, cosplay you name it we want to share it! If you have something that you think might fit the bill then get in touch via Discord, Twitter or our Steam, GOG or Official Forums! You might just be chosen to receive the coveted Golden Worker skin!
Now let us jump right in with our selection of awesome maps from across the community this month. Remember you can download all these maps individually or as part of our Steam Collection!
You can download all of our spotlighted content from the Steam Collection or download all spotlights at once by subscribing to the primary collection Deathmatch Levels King of the Underhill Core Shards My Pet Dungeon Scenario Custom Campaign Featured Creator Congratulations to all the creators who have had their work featured today! Well be delivering your Golden Worker codes (provided youve not had one already!) by the end of the week! Keep checking the private forum attached to your featured work for your code. If you have any questions please get in touch with us directly!

Featured Fanart


Fanart is one of our favourite things to receive at Brightrock Games, that there are players out there who love our game enough to create something new for us to pin on our wall. It's always deeply humbling when we receive a piece of art. Just today Serioustoni shared this piece of our Official Forums.
Hiding or Ambush? You decide. Serioustoni commented about how excited they are for the upcoming Patch 2.0.7 and wanted to give something back for our continued support of War for the Overworld, it's always nice to be appreciated! Speaking of Patch 2.0.7...

Patch 2.0.7 Coming Soon


As we promised last year although we were moving away from active development on War for the Overworld we still intended to continue supporting it for some time to come. Over the course of the last month we've moved to do just that, catching up on the backlog of issues you've reported to us on our bug tracker and reviewing a number of your suggestions of where we might be able to introduce some improvements. The result of this is Patch 2.0.7 that we're preparing to deploy next week. Although this is a maintenance patch we've tried to get as much out of our time as possible so we've fixed hundreds of issues, improved some features particularly those surrounding the Map Editor and addressed some balance issues based on feedback from our dedicated QA volunteers. In particular, one large issue we identified was a significant memory leak associated with the material management subsystem, this could result in a significantly large amount of memory being taken up by the game over time, eventually resulting in a crash when no more memory could be assigned. This would only occur in some scenarios when certain units or terrain types were present on a level I.e. the Aureate Monolith and should hopefully improve the experience for those of you who were affected by the issue. Curiously the solution for this issue actually came from Project: Aftercare as we found we could port our more robust code from that project backwards to War for the Overworld, a rare case of overlap! We hope you'll look forward to the release next week, moving forwards we'll continue releasing maintenance patches at irregular intervals so if you encounter any problems once the Patch is out then please feel free to drop us a line on our bug tracker! See you soon Underlords! Brightrock Games Team Click here to follow us on Steam Click here to chat about this update on our Discord Never miss an update! Sign up to our newsletter!


[ 2019-05-10 16:21:55 CET ] [ Original post ]



War for the Overworld
Brightrock Games
  • Developer

  • Brightrock Games
  • Publisher

  • 2015-04-02
  • Release

  • Strategy Singleplayer Multiplayer Coop
  • Tags

  • Game News Posts 133  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (6092 reviews)


  • Review Score

  • http://www.wftogame.com
  • Website

  • https://store.steampowered.com/app/230190 
  • Steam Store

  • The Game includes VR Support



    LinuxBuild [5.27 G]

  • Public Linux depots

  • War for the Overworld - Underlord Edition Content
    War for the Overworld - Heart of Gold Expansion
    War for the Overworld - The Cynical Imp (Charity DLC)
    War for the Overworld - Crucible Expansion
    War for the Overworld - My Pet Dungeon Expansion
    War for the Overworld - The Under Games Expansion
    War for the Overworld - Seasonal Worker Skins
    War for the Overworld - Map Editor
  • Available DLCs

  • Tired of invading dungeons? It's time you build your own!

    Do you feel you are in a slump? Monotonously disembowelling evil guys in endless quests for gold and a slightly better pair of boots? You are starting to wonder... are heroics really your calling? Welcome to the War for the Overworld!

    War for the Overworld is a Dungeon Management Game that employs your favourite aspects of the RTS and God Game genres. You play an all-powerful, malevolent Underlord, long banished to the Aether. With unrivalled dark power and an insatiable desire for bloody conquest, you will arise once more, and reclaim your realm!

    In your absence, the Underworld lost its way. It became feeble and afraid of the Empire of the Overworld, which grew strong and boldly comfortable in its quiet retirement from evil-slaying. Carve out your dungeon from the soil and stones of the Underworld, and build dozens of unique rooms to attract a myriad of creatures to your halls to work and fight for you.

    In addition to your faithful followers, you have destructive spells and powerful rituals to cast upon any unsuspecting goodly Hero (or rival Underlord) who dares to breach your unhallowed halls. With your unmatched dark powers and mighty army of bloodthirsty minions, you are ready for your War for the Overworld!

    Key Features

    • Build Your Dungeon - Excavate and build your dungeon beneath the earth of the Overworld. Design its layout as you see fit, creating an underground fortress filled with a wide variety of rooms, each with a unique use and purpose.

    • Evil Is Back - Play as an Underlord who has awakened from a deep slumber after countless years drifting in the Aether. This realm hosts a variety of enemies — both Heroes and Underlords will stand in your path as you fight for dominance of the Overworld

    • Veins of Evil - Choose from over 60 rooms, spells, potions, rituals, defences and constructs in the Veins of Evil as you progress through the game. There are a plethora of possible Vein combinations you can use to conquer the Overworld. Create your own unique flavour of evil!

    • Fortify Your Domain - Build a wide variety of defences within your walls to defend against — and destroy — those who seek to invade your domain.

    • Cast Wicked Spells - Call down unholy magic to strengthen your dungeon, route enemy forces, flood corridors with Micropiglets, or simply turn a meddlesome Hero into a geyser of giblets.

    • Unleash Devastating Rituals - Punish your foes or empower your own forces with game-changing Rituals that can do anything from raising an undead army, to instantly fortifying your entire dungeon.

    • Command Powerful Minions - Over 20 minions await your call, and will gladly work and fight under your banner... if you provide them with all the creature comforts they demand.

    • Conquer the Overworld - Play through a feature-length campaign, facing off against the Emperor of the Overworld as you fight for complete supremacy in the Realm of Kairos

    • Destroy Your Rivals - Take the fight to your rival Underlords in Skirmish or Multiplayer matches with up to four players.

    • Challenge Ruthless AI - Team up with a friend or fly solo and challenge devastatingly sophisticated AI Opponents in Skirmish or Multiplayer!

    • Shape the Underworld - Create entirely new Skirmish, Scenario, Sandbox and Multiplayer levels in the Map Editor and share them with other Underlords via Steam Workshop!

    • Test Your Mettle - Run the gauntlet of the prototype Survival mode and see if you can top the high score against waves of enemies!
    MINIMAL SETUP
    • OS: Ubuntu 12.04 or higher
    • Processor: Dual Core CPU @ 2.5GHzMemory: 4GB RAM
    • Memory: 4GB RAM
    • Graphics: Nvidia GT450 512MB or better. ATI 4870HD 512MB or betterG3D Mark: 1500Hard Drive: 7GB available spaceSound: Speakers or headphones Additional Linux Requirements: glibc 2.14 or later libstdc++6 or later GCC 4.9 or later Only the latest video card drivers are supported OpenGL 3.0 support is required Full Knowledgebase Article
    RECOMMENDED SETUP
    • OS: Ubuntu 16.04 or higher
    • Processor: Quad Core CPU @ 2.5GHzMemory: 8GB RAM
    • Memory: 8GB RAM
    • Graphics: Nvidia GTX 560 1GB or better. Radeon 8950 HD 1GB or betterG3D Mark: 3000Hard Drive: 10GB available spaceSound: Speakers or headphones Additional Linux Requirements: glibc 2.14 or later libstdc++6 or later GCC 4.9 or later Only the latest video card drivers are supported OpenGL 3.0 support is required Full Knowledgebase Article
    GAMEBILLET

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