

Shenaniguns is a top-down, real time multiplayer shooter. Each time you spawn, you get 2-3 weapons (depending on the gamemode) to battle your friends!
With 100+ weapons such as pistols, shotguns, snipers, grenades, turrets, portal guns, concentrated uranium, grappling hooks, 4" tungsten cubes, industrially sized water guns, gasoline, pepper spray, gambling, galvanised square steel, drones, RPGs...
And much, much more, including special abilities and enchantments!

Gamemodes
Free for all - Kill as many people as possible!
Team deathmatch - Two even teams, red and blue!
3 Weapons - Self-explanatory
Capture the flag - Capture the other team's flag for extra points!
Capture the point - Stand on points around the map to gain points for your team!
Boss battles - Such as Vectah! More coming soon
Gun gaem - Your weapons you get are tied to your points
CHAOS - Explode when you die, move faster, 3 weapons, closer spawning, bigger fires, bigger battles, and a whole lot of nuclear waste

Shenaniguns is still being actively developed. You can test it out in the free demo!
Want to keep track of the game's development? Follow the store page, or join our Discord (link's on the right)
Hey all,
Writing this in a rush as it's very late at night. But!
Big silly update! Big update:
2 new maps, Kawaii Arena and Airport
[/*]20 or so new items including a periodic table, body swap potion, subspace tripmine, konton-boogie bomb and more!
[/*]More music from usernamehere
[/*]Destructible furniture & walls
[/*]A ton more stuff, and UI changes
[/*]New tutorial
[/*]Fixed a LOOOOT of issues
[/*]
I'll probably edit this post tomorrow. Go play!
Ok so funny story I accidentally blocked UDP requests on the US server for 4 months so nobody could connect, that's not good.
All fixed now! Give it a try! Have fun!
Hi everyone!!
An update centred around polishing today:
- In-game proximity voice chat
- A whole lot of new menus, loading screens, settings, etc.
- A new game-mode "GG"
- Reworked a lot of weapons to make them feel better and play well
- Made everything look a whole lot nicer
- Migrated to Q5.js (game rendering) and Pixi.js (particle rendering)
- 2 new bots- ylobot and grnbot
And a whole lot more! Check it out :3
Hey all!
The Shenaniguns DEMO has been released with 90 weapons, 12 maps, and a revamped boss-fight!
Have a go at it today and let me know your thoughts on the community Discord. See you there!
The demo for Shenaniguns deadline is drawing closer!
I've been working a lot on the game since the store page went live. Here's a run-down of what I've been up to:
- More weapons! There's about 89 in the game now. I don't have any more planned to be added before the demo, so not quite the advertised 100+ that the full game will have. These newer weapons include: Medigun, Minigun, Tommy gun, Quincy's bow, Vengeful Spirit, Drone, Rune Song, Molotov, Pulse rifle, Gas station sushi, and more!
- Stamina system! Unlike what the trailer shows, there's now a little stamina bar that you can use alongside "shift" to sprint!
- Dropping weapons, picking them up again, and a gamemode dedicated to it!
I'm gonna be working almost non-stop on the demo up until October, and I hope that you'll enjoy it as much as I've enjoyed working on Shenaniguns.
If you'd like to keep up with the game's development, join our Discord Server !
Minimum Setup
- OS: TBD
- Processor: TBDMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: TBDNetwork: Broadband Internet connection
- Storage: 500 MB available space
Recommended Setup
- OS: TBD
- Processor: TBDMemory: 12 GB RAM
- Graphics: TBDNetwork: Broadband Internet connection
- Storage: 1 GB available space
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