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Over the past week I have been working on Local Area Network play and in some areas the binary protocol. More specifically ensuring that separate machines over a LAN network can see each other over different operating systems and network interfaces. As LAN play is just peer to peer but over a local network. I decided I should first create the LAN network protocol, as much of it can be reused for peer to peer. I also decided to start work on the binary protocol as using JSON slowed down response speeds because of the size of the packets and the translation times. JSON makes network games unplayable for all practical purposes, but it's great for prototyping and has now served its purpose. Over the next two weeks I am hoping to continue work on LAN play and perhaps try and finish Weapon Pushing once and for all.
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