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This week I started work on peer to peer and managed to get some of the first few steps complete. The client can receive a GUID from the facilitator and then send it through the server and to the host. However I have hit an issue where OSX machines do not receive the appropriate port and instead receive a port of ‘0’. There are also some issues with the peer to peer life cycle as it can break if you play more than one game. I will continue to work on these issues next week and further steps in peer to peer. Pending tasks are now
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