Rivalry
Kew McParlane Developer
My64K Publisher
2016-01-22 Release
🎹🖱️Keyboard + Mouse
Very Positive
(321 reviews)
The Game includes VR Support
Public Linux Depots:- Rivalry Depot - Linux [127.28 M]
Rivalry Status Update #55 - Strengthening Peer To Peer Startup ProcessThis week I worked primarily on strengthening the startup process of the Peer to Peer network connection method. Initially during the startup process if any of the ping messages sent failed to be received, especially if due to latency and a race condition I started listening after the message was sent, then the Peer to Peer connection would also fail as a result. However, now the machine that is sending the ping messages will not only retry sending, but will also retry the connection negotiation process as well. From what I have seen so far the machine sending the ping messages hasn't failed since the change. There was, however, an exception to this when the machine receiving the messages loses all communication from the machine attempting to send them. This only happened twice but that is still enough to warrant an investigation. I will likely need to add a timeout that re-attempts the connection end to end.
Another problem I found was that when I tested peer to peer games with more than 2 players joining at once the whole Unity engine would crash. The obvious conclusion would be that the two people joining at once would be too much traffic for the NAT traversal plugin I am using to handle but even when I changed it so connections would be made synchronously, one after the other, the issue persisted.
The final change made was refactoring the server from a massive block of Javascript into many smaller Typescript classes. This ensures that the server can be both easily understood and modified. It was getting a bit out of hand :)
https://www.youtube.com/watch?v=pusoANI9FC4
Pending tasks are now
- Finish and Test Peer to Peer
- Complete network game lobby UI (make pretty and complete all network game modes).
- Complete network game restart UI (make pretty).
- Research player skins.
- Research different arenas and backgrounds.
- General tidy up and enhancement of look and feel..
[ 2017-10-01 06:50:27 CET ] [ Original post ] Rivalry is a hotseat game where two players take turns moving their rag-doll character’s limbs and weapons using the mouse until one is victorious. While the beginning stages of each game captures the strategic essence of swordplay, as damage and limbs are taken, the endgame turns rather Pythonesque.
Imagine a game that's a turn based strategy game, mixed with a side scrolling fighter and then add some rag-dolls and you've got Rivalry.
As the result of a successful Kickstarter for the marketing on his game at PAX , 14 year old Kew McParlane is presenting 'Rivalry', playable wireframe of his turn based two player sword fighting game of deep strategy and hilarious fun.
MINIMAL SETUP- OS: Ubuntu 12.04. SteamOS
- Processor: 2.4 GHz Intel Pentium 4Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 720p display. Any graphics card since 2004 should work.
- Storage: 300 MB available space
RECOMMENDED SETUP- OS: Ubuntu 12.04+. SteamOS+
- Processor: 3.4 GHz Intel i7Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 720p+ Display. Intel HD Graphics 4000 and higher. ATI Radeon HD-Series 4650 and higher. Nvidia GeForce 2xx-Series and up
- Storage: 1 GB available space
3.75$ (85%)
24.87$ (17%)
8.27$ (17%)
16.79$ (16%)
17.75$ (11%)
24.87$ (17%)
16.97$ (15%)
16.59$ (17%)
4.95$ (17%)
24.87$ (17%)
8.39$ (16%)
13.34$ (11%)
10.76$ (17%)
24.87$ (17%)
12.42$ (17%)
16.57$ (17%)
42.45$ (15%)
16.57$ (17%)
4.14$ (17%)
4.18$ (16%)
18.39$ (8%)
33.17$ (17%)
8.27$ (17%)
16.57$ (17%)
10.91$ (16%)
16.79$ (16%)
20.72$ (17%)
8.85$ (11%)
1.50$ (90%)
4.50$ (70%)
1.5$ (70%)
41.99$ (40%)
5.0$ (75%)
10.0$ (75%)
5.0$ (75%)
1.98$ (67%)
2.5$ (75%)
1.05$ (85%)
7.5$ (75%)
1.8$ (91%)
7.49$ (63%)
3.0$ (50%)
6.3$ (70%)
1.0$ (90%)
2.5$ (75%)
17.5$ (50%)
1.5$ (75%)
2.5$ (75%)
30.0$ (50%)
8.0$ (60%)
5.4$ (82%)
4.8$ (70%)
2.0$ (80%)
7.2$ (80%)
2.5$ (75%)
8.91$ (70%)
3.13$ (83%)
10.0$ (75%)
6.25$ (75%)
6.0$ (80%)
1.19$ (88%)
1.71$ (91%)
9.49$ (5%)
1.28$ (87%)
2.99$ (75%)
3.39$ (92%)
2.49$ (88%)
2.49$ (83%)
1.10$ (84%)
4.49$ (70%)
8.99$ (55%)
1.19$ (88%)
5.99$ (80%)
1.89$ (87%)
42.49$ (15%)
9.49$ (5%)
13.49$ (10%)
8.99$ (10%)
0.69$ (65%)
1.99$ (80%)
1.49$ (85%)
1.19$ (40%)
4.99$ (50%)
1.49$ (85%)
1.19$ (94%)
14.99$ (57%)
4.99$ (83%)
5.99$ (70%)
25.99$ (13%)
0.99$ (93%)
FANATICAL BUNDLES

Time left:
356226 days, 17 hours, 57 minutes

Time left:
356226 days, 17 hours, 57 minutes

Time left:
3 days, 0 hours, 57 minutes

Time left:
16 days, 0 hours, 57 minutes

Time left:
3 days, 0 hours, 57 minutes

Time left:
12 days, 0 hours, 57 minutes

Time left:
22 days, 0 hours, 57 minutes

Time left:
33 days, 0 hours, 57 minutes
HUMBLE BUNDLES

Time left:
3 days, 18 hours, 57 minutes

Time left:
5 days, 18 hours, 57 minutes

Time left:
16 days, 18 hours, 57 minutes

Time left:
17 days, 18 hours, 57 minutes

Time left:
17 days, 18 hours, 57 minutes

Time left:
19 days, 18 hours, 57 minutes
by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE
greyferretgaming
Hammerwatch
I have 1 hour in this game, and don't recall why. Let's fin...
pigman_games
DOOM Eternal
Can I break 400k ? /-/ Nightmare /-/ Horde Mode /-/ Linux Gamer &...
universalreflections
Hollow Knight: Silksong
1st Playthrough! | Streamanniversary Month!!!! | !commands
hlcar88
The First Descendant
Rejoicing Jesus Christ who saves and gives eternal life ; other topics...
s4sentry
ELDEN RING
Plowing through Elden Ring with a mod since I don't have 60 hours...
vaelixd
Software and Game Development
Is Omarchy Actually Good?
locet_
Path of Exile 2
Just Woke Up | SUBtember | !Trip |
type2play
Hollow Knight: Silksong
Twitch Plays Hollow Knight: Silksong! Type in chat to play - !inputs, ...
zangoku
Counter-Strike
[EN/FR] Pew Pew | !kick
onibakuman
Dark Souls: Remastered
the adventures of jeremey (chinese) and diego umejuarez (filipino) W/ ...
banilla__
Hollow Knight: Silksong
They/Them silly silk