Rivalry
Kew McParlane Developer
My64K Publisher
2016-01-22 Release
🎹🖱️Keyboard + Mouse
Very Positive
(315 reviews)
The Game includes VR Support
Public Linux Depots:- Rivalry Depot - Linux [127.28 M]
Rivalry Status Update #65 - More Leaderboards and User Stats
Just another quick update, I’ve currently been working on a lot of school assessments as well as working on the Rivalry server code. So not a lot of visible changes over the last month
Some visible changes I have however been working on is the possibility for multiple leaderboards and tracking other player metrics such as games played, win percentages, games won and favorite weapons. The leaderboard starts by showing your statistics but you can explore those of other players by clicking on their entry in the leaderboard.

The other major change is mostly invisible and that has been an almost complete rewrite of the server code, to make it more modular and scalable in the long term. A lot of the changes have been to allow multiple server to cooperate together, which should allow me to host a large population of simultaneous players in the future :)
The changes will also make deploying and more importantly testing updates on the server much easier.
I’ve also been testing and building a list of current bugs in Network Play and game rematch. Which I am currently logging to be fixed once I have finished the leaderboard feature.
I am also still working on skinning, where players can apply skins to their players to customise their appearance. The next step there is to integrate it with the Steam Workshop. Skinning is a larger long term task so I’ll probably have chat integrated and released before skinning.
Pending tasks are now
- Finish Leaderboard (I need to think of an algorithm that can't be exploited).
- Chat System (Keeping in theme with the game).
- Complete network game lobby UI (make pretty and complete all network game modes).
- Complete network game restart UI (make pretty).
- Steam workshop for player skins.
- Research different arenas and backgrounds.
- General bug fixing, tidy up and enhancement of look and feel..
[ 2018-03-04 07:24:32 CET ] [ Original post ] Rivalry is a hotseat game where two players take turns moving their rag-doll character’s limbs and weapons using the mouse until one is victorious. While the beginning stages of each game captures the strategic essence of swordplay, as damage and limbs are taken, the endgame turns rather Pythonesque.
Imagine a game that's a turn based strategy game, mixed with a side scrolling fighter and then add some rag-dolls and you've got Rivalry.
As the result of a successful Kickstarter for the marketing on his game at PAX , 14 year old Kew McParlane is presenting 'Rivalry', playable wireframe of his turn based two player sword fighting game of deep strategy and hilarious fun.
MINIMAL SETUP- OS: Ubuntu 12.04. SteamOS
- Processor: 2.4 GHz Intel Pentium 4Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 720p display. Any graphics card since 2004 should work.
- Storage: 300 MB available space
RECOMMENDED SETUP- OS: Ubuntu 12.04+. SteamOS+
- Processor: 3.4 GHz Intel i7Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 720p+ Display. Intel HD Graphics 4000 and higher. ATI Radeon HD-Series 4650 and higher. Nvidia GeForce 2xx-Series and up
- Storage: 1 GB available space
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FANATICAL BUNDLES

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