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Rivalry
Kew McParlane Developer
My64K Publisher
2016-01-22 Release
Game News Posts: 113
🎹🖱️Keyboard + Mouse
Very Positive (315 reviews)
The Game includes VR Support
Public Linux Depots:
  • Rivalry Depot - Linux [127.28 M]
Rivalry Status Update #66 - Even More Leaderboard Updates

This week I have managed to get Leaderboards to a now almost finished state. Since last week I have added multiple leaderboards, a new scoring algorithm and the ability to jump to you or a selected players score on the leaderboard. Previously there was only one leaderboard that would rank players on their total kills. Now there are three new leaderboards that rank players on the total times they lost, their win ratio and a scoring system will hopefully combine these values into an accurate representation of score. This score uses a combination of the players win ratio and total games played to hopefully create a value that represents both skill and experience. Last week I added the ability for the user to view their or a selected players statistics. Now when you change the leaderboard it will also update these statistics appropriately to what the leaderboard ranks them by. This means you can easily view a players statistics over all the leaderboards.
I have also added a button that will jump a user to either their or a selected players entry in the leaderboard. This will hopefully allow a user to easily find their entry in a large leaderboard or find a selected players entries in different leaderboards for easy comparison. To jump to a players rank on a leaderboard all the user has to do is click on the rank statistic box, and if they wish to select themselves again after looking at another players statistics then they can click on the box that displays the players name. This however still needs to fine tuning as its doesn’t quite work 100% of the time and has a few issues if the user is jumping to a player that isn’t currently loaded in the leaderboard. I also have done some work on the server that allows for me to record and playback strings of commands for testing purposes. For example I could record the commands used for going online and creating a game and then play that back through a command prompt to simulate the process on the server more accurately. This recording also includes time in between commands so when the “recording” is played back the server doesn’t receive all the commands at once. The leaderboard feature now only needs to be polished and tested, and once that is done I can hopefully start work on the Chat system. Pending tasks are now

  • Finish Leaderboard (Polish and Test).
  • Chat System (Keeping in theme with the game).
  • Steam workshop for player skins.
  • Complete network game lobby UI (make pretty and complete all network game modes).
  • Complete network game restart UI (make pretty).
  • Research different arenas and backgrounds.
  • General bug fixing, tidy up and enhancement of look and feel..


[ 2018-03-11 11:43:36 CET ] [ Original post ]

Rivalry is a hotseat game where two players take turns moving their rag-doll character’s limbs and weapons using the mouse until one is victorious. While the beginning stages of each game captures the strategic essence of swordplay, as damage and limbs are taken, the endgame turns rather Pythonesque.

Imagine a game that's a turn based strategy game, mixed with a side scrolling fighter and then add some rag-dolls and you've got Rivalry.

As the result of a successful Kickstarter for the marketing on his game at PAX , 14 year old Kew McParlane is presenting 'Rivalry', playable wireframe of his turn based two player sword fighting game of deep strategy and hilarious fun.

MINIMAL SETUP
  • OS: Ubuntu 12.04. SteamOS
  • Processor: 2.4 GHz Intel Pentium 4Memory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 720p display. Any graphics card since 2004 should work.
  • Storage: 300 MB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12.04+. SteamOS+
  • Processor: 3.4 GHz Intel i7Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: 720p+ Display. Intel HD Graphics 4000 and higher. ATI Radeon HD-Series 4650 and higher. Nvidia GeForce 2xx-Series and up
  • Storage: 1 GB available space

GAMEBILLET

[ 6084 ]

26.34$ (12%)
20.72$ (17%)
13.30$ (11%)
5.03$ (16%)
12.42$ (17%)
12.44$ (17%)
8.39$ (16%)
10.26$ (66%)
8.27$ (17%)
12.42$ (17%)
8.27$ (17%)
16.99$ (15%)
25.59$ (15%)
23.90$ (20%)
4.95$ (17%)
17.54$ (12%)
16.59$ (17%)
6.61$ (17%)
8.27$ (17%)
5.03$ (16%)
17.75$ (11%)
16.79$ (16%)
8.74$ (13%)
8.19$ (18%)
52.19$ (13%)
13.04$ (13%)
17.59$ (12%)
16.97$ (15%)
24.87$ (17%)
5.10$ (91%)
GAMERSGATE

[ 1345 ]

0.85$ (83%)
1.05$ (85%)
0.6$ (91%)
1.28$ (87%)
1.58$ (77%)
1.58$ (77%)
2.16$ (86%)
0.64$ (91%)
1.7$ (91%)
1.13$ (96%)
0.43$ (91%)
3.19$ (81%)
1.28$ (87%)
8.49$ (58%)
1.28$ (87%)
6.38$ (57%)
0.85$ (91%)
2.21$ (83%)
2.38$ (66%)
1.91$ (87%)
11.24$ (55%)
1.58$ (77%)
8.8$ (65%)
0.43$ (91%)
3.06$ (83%)
3.06$ (74%)
1.7$ (91%)
3.3$ (78%)
3.48$ (83%)
1.58$ (77%)
MacGamestore

[ 4067 ]

1.99$ (87%)
1.99$ (90%)
1.19$ (76%)
15.99$ (20%)
51.49$ (26%)
3.99$ (90%)
0.99$ (75%)
1.99$ (80%)
1.19$ (88%)
9.99$ (75%)
1.99$ (80%)
1.49$ (75%)
38.99$ (13%)
9.49$ (81%)
2.99$ (93%)
5.99$ (80%)
7.48$ (75%)
1.49$ (85%)
7.49$ (50%)
1.24$ (75%)
1.99$ (60%)
1.19$ (88%)
19.09$ (5%)
1.19$ (85%)
1.09$ (86%)
1.19$ (91%)
2.49$ (75%)
1.49$ (90%)
17.49$ (20%)
2.98$ (80%)

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