Rivalry
Kew McParlane Developer
My64K Publisher
2016-01-22 Release
🎹🖱️Keyboard + Mouse
Very Positive
(315 reviews)
The Game includes VR Support
Public Linux Depots:- Rivalry Depot - Linux [127.28 M]
Rivalry Status Update #67 - Leaderboard Released!The Leaderboard feature is now released and available in game!
This is the biggest change to the server since the launch of the game so please bear with me if there are any issues over the next few weeks.
Over the past week I managed to fix some issues with how the leaderboard both requests and displays entries from the server.
When the client requests entries from the database, It will now send them in larger chunks meaning the amount of data send with more message is higher increasing the efficiency of the server.
When this data is sent to the client, the client will only display the data it knows exists. Meaning the effect when the player scrolls down past the end of the leaderboard and huge amounts of empty entries were being created and then destroyed now doesn’t happen.
However I do wish I had more time to polish some small features and the overall visual style of the leaderboard, but in its current state it is most definitely functional and I invite all to give it a try and maybe find some bugs that need fixing.
For the entries in the current leaderboard, I am still not sure If I will completely reset the leaderboard over the next few days, I am still deciding while I test. While they would still function with the current system it would technically give a huge boost to anyone who already has a leaderboard entry as their wins could be 80 while their losses 0, making their kill to death ratio unrealistically high.
Pending tasks are now
- Chat System (Keeping in theme with the game).
- Steam workshop for player skins.
- Complete network game lobby UI (make pretty and complete all network game modes).
- Complete network game restart UI (make pretty).
- Research different arenas and backgrounds.
- General bug fixing, tidy up and enhancement of look and feel..
[ 2018-03-18 11:18:02 CET ] [ Original post ] Rivalry is a hotseat game where two players take turns moving their rag-doll character’s limbs and weapons using the mouse until one is victorious. While the beginning stages of each game captures the strategic essence of swordplay, as damage and limbs are taken, the endgame turns rather Pythonesque.
Imagine a game that's a turn based strategy game, mixed with a side scrolling fighter and then add some rag-dolls and you've got Rivalry.
As the result of a successful Kickstarter for the marketing on his game at PAX , 14 year old Kew McParlane is presenting 'Rivalry', playable wireframe of his turn based two player sword fighting game of deep strategy and hilarious fun.
MINIMAL SETUP- OS: Ubuntu 12.04. SteamOS
- Processor: 2.4 GHz Intel Pentium 4Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 720p display. Any graphics card since 2004 should work.
- Storage: 300 MB available space
RECOMMENDED SETUP- OS: Ubuntu 12.04+. SteamOS+
- Processor: 3.4 GHz Intel i7Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 720p+ Display. Intel HD Graphics 4000 and higher. ATI Radeon HD-Series 4650 and higher. Nvidia GeForce 2xx-Series and up
- Storage: 1 GB available space
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FANATICAL BUNDLES

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