





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Over the past week I have been able to work a lot on skinning getting most of the non-workshop implementation finished.
Both local and network play both feature the same skinning functionality and skins can be seen in both the replay and in network games. However in network games only skins that both computers have downloaded will be displayed. I have also added some basic tools and templates to help people add their own skins to Rivalry locally on their client.
To test it myself I had a go and made two timely skins :)
(Thank you Strong Fish for the idea and Trump image!)
https://youtu.be/B9k2nDInRK8
The next step is investigating more into Steam Workshop as well as designing an inventory system and skin database to enable people create and upload custom skins as well as using skins other people have uploaded.
Pending tasks are now
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