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This week more work was achieved on both versioning of skins we well as adding functionality to the buttons that control them.
in order to know the current status of a skin it became necessary to have an icon attached to the skins entry that displays whether the skin is local, published, accepted, rejected or banned. However, as skins can have multiple of these statuses at once a system that could determine whether locally owned or downloaded skins were also available online or awaiting publication had to be created.
The reject button has also been implemented enabling skins that are in need of verification to either be accepted into the online list or rejected. However there are still some holes in how such buttons affect skin statuses, which will be the primary focus over the next week. It is finally starting to showing consistancy and can almost push a skin through its complete lifecycle
Pending tasks are now
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